I've done a bit of modding myself. Nothing major, but from what I've seen we can do a whole lot with the game. People have been toying around with the ideas of creating the DS II, and from what I've been hearing, it sounds very cool. Thats true, but to be honest I wasn't even talking about Rebellions' interface. I didn't find it that annoying, in fact I enjoyed some parts of it, like the way the fleets were organized. In Rebellion diplomacy worked, in EAW, I really don't think it has a place. What I meant by "bogging down the game" was that Rebellion had diplomacy and very little action. It wasn't an RTS though. I'm not saying we should stop comparing Rebellion and EAW, but they are two different games, and if they are compared then we should take that into account. EAW is all action, and as such the gameplay would suffer because of diplomacy missions. In "A New Hope" the Empire didn't look like the type of organization that would use diplomacy anyways. I'm not much of a fan of the "Planet-Hoping" either, but I don't think diplomacy solves that, nor do I think diplomacy has any place in EAW. Thats just my opinion, though, and it seems to be in the minority. ;D