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Tenel

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  1. Just wanted to share my small collection of screenies. http://ecgaming.net/gallery2/main.php?g2_view=core.ShowItem&g2_itemId=85&g2_page=2 Top 2 are CS. Then comes BF2, then WOW, then EAW. Enjoy.
  2. It is in my strong opinion, that it is indeed an important thing to have repairs in the game. There are times in games like Rebellion, when I send a fleet thats not quite big enough to a battle, but am able to severely damage the majority of their fleet. I always keep two or three of these fleets in each system, and if that happens, then it wouldn't be too difficult to send a second of those fleets in to take out the severely crippled fleet. This makes things much more exciting, and can turn the tide of the game from one side to the other. With instant repairs, there is no point in even trying to do anything when you are doomed to lose. You may as well just alt-tab and let the battle auto-resolve. On the other hand, if there were repairs, you could aim to take out the shield Generator at least on each ship.. Pop the hangers to make your next fleet have an easier time of it. It opens up the game to a whole new level of strategy. Do you destroy one ship or pick apart 5-6 of them?
  3. The Venator is removed from the imperial list for the final version if I am not mistaken. So it just goes to show how old the build we got is
  4. its a pirate ship. (Which makes sense since it is outdated) And the models for the ship are still included for the mods. So people who don't pay attention to balance will just toss it in
  5. That split second could be enough time for them to bring a second fleet in to cut off your invasion. Eventually you will have to keep some ground units with each of your fleets.
  6. Obi-wan is bugged as well and crashes you if you enter ground combat.
  7. Are you sure that AT-ST's arn't free units just like all the rest? Light-factories might make AT-ST's at a very slow rate or something to help defenders stand a chance
  8. you have the other guys .exe though. Why didn't you upload it yet?
  9. That 2nd ship is Palpatines I would guess. where is the mod hmm
  10. Notice... The empire doesn't have any anti-fighter ships in that fleet. Put anti-fighter ships in and y-wings die 10x faster than if you have a VSD fireing on them. Ships are strong/weak against certain other ships. Send in Home One using a mod. Have it attack fighters. It barely scratches them. Send in a corvette against fighters, and it demolishes them. Y-wings, powerful? yep. Overpowered? nope. Just balance your fleets.
  11. Akula do you have aim? Try me at tltrombon1 if you do. If you don't email it to dranearian@gmail.com ill see if I can't host it on my webspace provided by school.
  12. Well i dunno what happened... but here http://ecgaming.net/gallery2/main.php?g2_view=core.ShowItem&g2_itemId=85&g2_page=2 Got like 15 uploaded. Some are mis-labeled but thats because if I didn't call it an ISD people this gallery is meant for would give a big WTF?!
  13. Delphi, thats why I said I stand corrected. I apologize I have just never noticed a demo being changed in that way. BUt then again the last demo I downloaded was years ago!
  14. http://ecgaming.net/gallery2/main.php?g2_view=core.ShowItem&g2_itemId=468&g2_imageViewsIndex=1 http://ecgaming.net/gallery2/main.php?g2_view=core.ShowItem&g2_itemId=471&g2_imageViewsIndex=1 http://ecgaming.net/gallery2/main.php?g2_view=core.ShowItem&g2_itemId=465&g2_imageViewsIndex=1
  15. I stand corrected on the sped-up thing. But still.. I hope it takes at least 10x as long to build. Im a rebellion fanboy afterall

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