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aggie_john

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  1. EaW, hopefully will be the next generation of RTS. Rome Total War set the bar. I dont like the turn based aspect. Takes to long to create Roman Armies. EaW may have found away to pick up the place. Perhaps we will see a RTW 2 with EaW's inovations.
  2. Going back to the purple light saber thing. It was because Samuel L. Jackson's favorite color was purple. I dont think the Emperor should be a hero. Not because is a wus, though he is not really a fighter more a planner, but because he is us empire faction playing people. We are in charge of the empire, thus the emperor. What would he do for us. His special power was to devide the old Republic. To be honest, I dont want him, his leadership in the Civil war leads to the Empires down fall. The prequels showed how smart he could be but he got dumb with age. Stupid death star with a vent that could blow the whole thing up, god!!!!! This guy wiped out the Jedi come on.
  3. I dont know but it seems to me that Heros can have a solid role in a RTS game. Knowing how to use them properly is important. Consider how important Generals are in RTW, a outstanding RTS. Heros add depth to the campaign, I just hope that advanceable heros, or to say heros that can grow in power... ie minor to major heros, and Veterancy are in the game.
  4. It wount really matter much the heros, though important will not be the units you interact with the most, it will be ties, X-wings, At-Ats and so forth that you will be clicking on all the time. I hope they mix the sound bits for these troops up good so its not so repedative. As far as the heros, I would be fine with the great one liners form the game.
  5. Empires forces look and feel way to sweet to pass over first. I mean dont get me wrong the rag tag rebels are fun to rot for in the movies but in a game I want raw power.

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