after numerous games i foudn that when the host sets his upnp to off then makes sure everybody in his game has upnp off the game loads and runs properly, it's worker 5/5 games so far, it was the problem because prior to do thing method, hughes could never palyed, but now i just finsihed a game with him. this is just something for you dev's to look into and see if this might be another solution to fixing connection problems.