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Yodaminch

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    Locked in Kalo's Basement....HELP!!!

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  1. Posting as directed. set up - lord_X
  2. That's done via animation not the holstering code though. And they don't know either.
  3. I have a model I'm working on that fights with 2 sabers. The holster code only holsters 1 of the sabers. I've tried putting 2 bones in the Holster_Weapon_Bone_Name and I've tried copying the whole holster code and just have 2 holster codes with the only difference being the bones. I'm at a loss at what to do. I've attempted naming the bones on the model the same and as I figured that did nothing. If anyone has a solution, please share.
  4. I use Crimson Editor to edit files and Firefox to view them for any errors.
  5. Been working on modeling actually. Also have an aayla model by combining the twilek and obi-wan's saber. If you know of any good animation tutorials for infantry, I could move this along. :-\
  6. What editor are you using? hexedit works best I believe.
  7. I've been attempting modeling. Kinda waiting on the Alo Importer which would make my work a lot easier.
  8. Great to hear. I've been searching all over for an importer. Glad to hear one is being developed.
  9. well for jk hapslash is still around modeling. He's the last guy for JK I can think of, but the level of detail on his models would kill this game's engine. Neomarz I believe called it quits a while back. I'm actually looking for contact on psychoticsith. His Clone Wars models would be perfect. I have Kit Fisto in Max right now which I'm playing around with.
  10. The trouble with Jedi Knight is a lot of the great contributors no longer have any interest in the game or have moved on and their contact info has changed. I'm actually attempting to contact one right now about a low poly model that might save me time if I can ever find a decent animation tutorial and can remap the model for dds textures. Gametoast is the best place for contacting any Star Wars Battlefront modelers. And they are very rare. Skinners on the other hand would be pretty easy to find there. Gametoast does have an EAW forum if I'm not mistaken.
  11. At this point, I'd rather attempt learning to model since no model really does her any justice.
  12. Her face right? I can't tell you how many times I've worked on that face and it still doesn't resemble her. :-\
  13. Well yes I knew that, but I think certain units were stronger before FOC. Vader seems to have been neutered and doesn't seem as strong as he once was for example.. So to anyone who's downloaded this: Comments?
  14. So I added my heroes to the ai and played them as the empire. Upon first landing on Muunlinst Vader and Palpatine were slaughtered by Plo Koon. When I deployed to Dathomir Saesee Tiin died fairly easily but not before doing some damage and taking some of my units down with him. I've not yet gone to Yavin, Kamino or Mon Calamari where the other jedi masters are. Bespin was a game of Where's Lando but once I found him, he died fairly easily. Leia was the least fun to battle next to Plo Koon because she was with the other Hoth heroes. And then once Lando and the other Hoth heroes had respawned, they all regrouped on Naboo and once again killed Vader and Palpatine. So what has this experience taught me? The Empire need more ground heroes. I've decided to readd Mara Jade but give her Boba Fett's neutralize hero ability since that was part of her job at one point. I'm also going to look into reskinning Silri into a type of Lumiya. The model is hardly perfect for the character, but it will work. Hopefully these two heroes will help counter a bit. Because, while the Empire dominates in space, I've found it can be slaughtered on the ground.
  15. Yes. I saw those. I couldn't find the sounds. though. I'll look again. But I saw the tooltip which I used and I saw the references to sound files in the sfxevents expansion xml. Thanks though.

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