Yo everyone-- Just a confirm on some of the stuff aforementioned, planetary fighter window and construction window is extremely grainy; not a graphics person so I will not say much to that issue. Now as far as the stats are concerned, I believe the E-wing is a bit too strong off the bat, and its detection rating way to low, in comparison, say to the Defender. I am going to dink with the settings some more until I can give you details, suffice to say that I think detection ratings need to be a big issue with these new fighters. In the practical sense, which is truly difficult, you would probably want the majority of the fighters this release to be actually lower. Is it possible perhaps, to split detection ratings, for example, if on planet, have a higher detection rating than when in a fleet, or vice versa? Something to discuss there for both sides. Also if you check travel times, it seems even though sublight speeds differ, they (x-wings vs. e-wings) arrive at exactly the same time (that is with the on e second difference it took me to split them in two groups. This is with the default settings on the cards. In response to the string truncated, I initially got them when I used a mix of TC and old rebellion models, however, when I replaced all of them I didn't receive the string truncated message, but, like the previous post, it doesn't seem to effect game performance. Next, didn't seem like anyone, not even the higher up guys had mentioned this, but what about Longprobe Y-wings? Is there a viable replacement for these in Reloaded or will this simply be an archaic scouting device? Not to mention the same thing for the IMP probe droid (since it has hyp space capability). As far as the ENCY entries, I found one bit in the E-wing I thought was unnecessary, will pm LordLaForge with that so as not to give it away. Am almost to a decent battle, so will go play a while and test in battle stuff. Late.