I think what all the smart, devoted people are crying about (I sure am) is the lack of a diplomacy system. And by diplomacy, I don't simply mean swaying planets to your cause by means of a diplomat. I mean an actual system of popular support, where your actions across the galaxy have ramifications that you must account for. Blowing up a planet with the Death Star should either increase your planets' loyalty to you (out of fear), increase loyalty to the Rebellion on your or other planets (due to well...the monstrosity of your actions), or perhaps both in a limited way. Invading a planet and destroying all of the civilian buildings should make that planet even more loathe to support you, and perhaps even negatively influence nearby systems. Stuff like that! Have some depth, God forbid! It would make this game more than a mindless BFME equivalent where you land grab, rush your opponent, and somehow keep ressurecting your immortal heroes. :-\