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ShadowBlade

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  1. Thanks, that makes sense. So I should use the same tactic to assassinate Antilles, right?
  2. Hey all. I bring another decoy problem. Well, it's more like an uncertainty: You see, I've been trying for a long time to sabotage a ground-based turbolaser battery (level II) without success. Last time I sent Daala (Force Trainee, ~140 Espionage, ~120 Combat) and two Commandos as the main team, plus 8 Commando decoys. The planet was currently blockaded by a large fleet of mine, and the battery, plus two shield generators, were the only wall that prevented my invasion (I don't want to lose any ships). The planet's garrison had five Calamari Regiments and General Antilles (Leadership 80). The mission was foiled by the enemy, so I'd like you to suggest what else can I do to blast that thing off the face of Corellia. I'd keep trying, each time increasing the amount of decoys, but the team takes 30 days to travel to the target and 30 to get back. Any ideas, please?

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