Well, first off, the Yhuuzan Vong were a surprise. I'd never expected, or really wanted them, in the mod at all, but when they showed up on the list of playable races, I decided to try them out, just for fun. However, the ship modeling was strangely low-res compared to the rest of the game, there are only 3 ships (I mean, come ON), and I had some huuuuge build issues (-2000000 RU's and stuff like that). So, I suggest that the Yhuuzan Vong be taken out, because they really don't add much to the game. Secondly, I'd like to congratulate you on all the good work done on the Rebellion and the Empire. I play almost exclusively as Empire, and my good friend is the same with the Alliance, so the Nav Bouys were a great addition for me and my non-hyperspacing fighters, so I can chase him down and not have to suffer his hit and run tactics until I can build an interdictor. Also, the ship models seem to look better than before, and the shields on various big ships work now. Kudos to you. However, I've had even more build issues. My RU count seems to slam down to zero or below at times, and I can't predict it. Also, I built a Soveriegn (still having trouble with the superlaser, but whatever), and I jumped it into the enemy base. However, it was spit out of hyperspace way the heck over to the right on the screen with a lot of damage, and then it wouldn't move, no matter what I commanded it to do: move, fire, jump, all useless. I guess that the main problem is the RU issue. I'll keep experimenting and see if I can figure out a pattern, and then I'll get back to you. Thanks again for all of your work.