As far as tactics goes, I usually go for heavy ships. As fast as possible, I research to frigate designs, then Rapid Fire Lasers for Lancers. In the meantime while that is researching, usually I will get both of my destroyer yards out. Next, I research for the ISD I, then immediately for the VSD I (I do not use the VSD II). Last, I research for cruiser designs, and my Fighter Factory has built a duplicate of itself by this time, as well as some squadrons of TIE Bombers to provide cap defense. From there, I research to ISD II, Executor-class SSD, to Assault Gunboats (my favored fighter class ships), and heavier frigate designs. Typically, I will have two Allegiances out just as the Executor research is completing, and I immediately shift to that. My usual fleets consist of: 1 Allegiance or Titan cruiser, 2-5 ISD I/IIs, 2-5 VSD Is, 5-10 Lancers, 5-10 Eidolans or other heavier frigate, as well as support from Assault Gunboats and Skipray Blastboats. When the Executor is built.. the game is over Actually, however, in some of my larger games, I've managed to LOSE the Executor-class SSD, and shortly after, a Sovereign-class SSD. I did eventually win, but they were fighting something like six cruisers (mediators and mon remondas) each, and over a dozen destroyers.. No idea how many others. I do love this mod Edit: The reason I like VSD Is is because of the missile salvos... I haven't noticed that they only fire one salvo... I'm pretty certain I've seen them fire multiple salvos. Usually, I keep those behind ISDs who soak up damage far better, but the VSD Is can provide an enormous boost in offense with each salvo. -Greven