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Destraex

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  1. awesome, look forward to seeing these without the darkening problem
  2. OK here are the current classes for NAVYs real world History that I know of in order of size and importance, I have included typical weight of the ships in tonnes to give an basic idea of size. Combat Classes BB - Battleship 45,000 CV - Carrier 27,000 CVL- Carrier, Light 11,000 CVE- Carrier, Escort11,000 CB - Battle Cruiser 27,500 CA - Heavy Cruiser 13,600 CL - Light Cruiser 10,000 CL - Anti-Air Cruiser 6,000 DD - Destroyer 2,400 DE - Destroyer Escort 1,400 SS - Submarine 1,525 PF - Frigate 1,430 PG - Corvette 1,000 PC - Patrol Craft 284 SC - Sub Chaser 98 PT - Patrol Torpedo Boat 45 Support Ships AD - Destroyer tender AO - Oiler LCx - Landing Craft AE - Ammunition, explosives ship AP - Personnel or troop transport LSx - Landing Ship AF - Provisions ship ARx - Repair ships LVx - Landing Vehicle AG - Miscellaneous auxiliary ships AS - Submarine Tenders WPx - Coast Guard Cutters AH - Hospital ship ATx - Tugboats AK - Cargo ship AV - Seaplane Tender AM - Mine sweepers Tell me if I missed any, as you can see there is a big gap between Destroyers and Battleships in the Star Wars universe. It seems that SSDs would be the Battleships\Carriers of the SW universe. And you can see that if a Mon-Calamari is a Cruiser then the makers of these ships were not told what they were up against when the designated them. Maybe they wanted to scare the Imperials LOL as a Destroyer in the Imperial NAVY is just as large as a BattleCruiser in the Rebel NAVY. For the Starwars Universe in the case of the SD and Mon-Cals Carrier must be added to the designation whatever they actually are. Obviously the Submarine and their Tenders cannot be transfered to the Star Wars universe but may be special ships capable of travelling through specific gas populated star systems like water for space but gas - did that make sense. Also atmosphere capable and non-atmosphere capable vessels complicate things further. I assume a lot of worlds have non-standard atmospheres making it hard to say what ships would fly in what atmospheres. P.S. I was talking about the last HOOD the BattleCruiser that got smashed by the German NAVY. This Battlecruiser was certainly as well armed as a battleship but lacked the armour for a stand up fight. The idea of a cruiser is to have a ships that is fast enough to run from those that are just as well armed and well armed enough to kill anything that can catch it. Specifically used for commerce raiding. These were a failure in ww2 as they were hunted and held by the smaller ships while the bigger Battleships caught up and hammered them OR as in ww1 they took their place in the battle line at Jutland and suffered a hammering because of their lack of armour. Basically they look like battleships as they are the same size (although most are much sleeker) but lack the armour to make them faster. Offcourse by the nature of a converted mon-cal liner this could not be helped. But why Cruiser?? Or why Destroyer? Is Star Destroyer just a name? And a feared one at that
  3. Favorites Fighter:X-Wing (yes I'm old school multi-role when it comes to fighters) Corvette:Corellian Gunship Frigate:Nebulon-B2 Heavy Frig: Assault Frigate or MC40 Destroyer: Star Destroyer Imperator II Cruiser: Executor SSD (although the textures for this ship spoil it ATM I am sure they will improve) Thoughts on ships Classes So where the hell are the BB battleships? LOL Cruisers are supposed to be smaller than battleships in most fleet or the same size with less armour (i.e. the HMS Hood is a heavy cruiser) most of the ship classes follow regular Navy classifications but the top end is a little confusing, I guess they are cruisers as they are supposed to be faster than lumbering battleships. I reckon this is a community thing rather than a SW thing as the top end is probably not officially put in any class so the community guessed. Calamari Cruiser is a fitting name but in theory a Star Destroyer is just a name and not a Destroyer DD by class at all BUT a Battleship SD = Battleship - heavily armed and armoured capital ship at the top of the food chain. Normally the guns and armour are on par with any other forces common ships of the line and thus one would not expect to be outgunned by a single ship. The loss of one of these ships equals a major loss that would take at least a year to replace. Calamari = heavy cruiser - just as big as an SD but still heavily armed and much less well armoured. Could be faster than an SD too. SSD - Super Heavy Battleship - bigger than the standard battleship and better in all respects except for speed. Usually the Flagship of a fleet, the loss of such a ship causing a setback measured in decades. The only thing that does not fit is that they all carry a large complement of fighters which also makes them ALL non-dedicated carriers or (a new class is born) Combat Starfighter Carriers Early in WW2 most carriers gave up their main armament as they never came within range of the enemy guns and tryed to avoid them, escorts were much more viable. Since in space their is no gravity it is entirely possible for Starships to keep up with Starfighters and so engagements between the heavies becomes much more likely. Starfighter only advantage becomes maneuverability. Scouting and Patrol without committing large assets is also an advantage of the starfighter, the imperials having a major problem with this not having Hyperspace capable fighters at the time of the movies. As I said I like the combat and tactics and happen to be a star wars fan of the original movies. The above are some thought which may or may not help Evil with balance.
  4. Yes we all know what colour Gold squadron really uses!!
  5. I will let EvilJedi Answer this one. Got no idea what he uses. All I know is that he has a real talent.
  6. no more liekt he stray cannon hits on capital ships during the ROTJ ships battle. THe energy sort of dissapated on the hull - but looked like invisable shielding was a work. You can tell when a ships shields are down as chunks or holes get carved in the hull plating. In ROTJ a lot of the time the laser blasts seemed to spread when they hit in a small explosion and leave no damage. I presume this was shielding at work. As I said not seen it for some time (thre movie that is)
  7. sorry I meant in the original movies
  8. perhaps when the mod is finished then. It is BETA afterall
  9. Would be good if this was reflected in the mod, slightly different reddish\gold coloured Salmon sheens on the ships. A couple of the Mons could stay grey especially if they were designed military fromt he start? Unless the Rebel Navy uses a different colour now?
  10. I was on 56k until recently and believe me its a small price to pay for a good mod. If its a seperate download and large thats fine by me and would be even if I was still a 56ker. I am a fan of Quality even though it means more megs
  11. You mean the Grey ones? It seems that their may be various colours (I refuse to watch the originals for the last three years so I can buy the DVDs when they come out as an extended set and not get ripped off and enjoy them more etcc) depending on the individual Cruiser
  12. I know its slim but is their any chance of a voiceover (voice commands) or Star Wars music as a seperate download for the next version. Even if we cannot change Tracks yet this would be super
  13. I notice that all laser fire seems to be Red, which is the Rebel Laser fire colour by all accounts. Any chance of changing this so that the Imperials have Green Laser fire??
  14. There are a lot of mods in the works for HW2 including some that extend the original races and the Bentusi etc. However nothing shows more promise than this mod coming on strong. Its going to be large fleet battles in some cases or small battles where every cap ship must be used carefully depending on which mode you choose. I also personally hope somebody will do a campaign that includes missions similar to that of Xwing and Tie Fighter only with a little more focus on Capital ships. I remember the thrill in Xwing when you got the support of a Mon Cal Cruiser - we were not worthy And the sound score was superb!!
  15. I seem to remember that ships shields generally had lasers explode onto them a fair way out from the hull, will it be posible to show this in the mod. Currently all hits look like they go diectly onto the hull. Will be interesting to see how you do this Evil, especially the rotating shields on the Mon Cals.

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