For the beginning i want to excuse my bad language. I realy love the game SWRebellion, but: There are two damned things in the game. first: Why its not posible to start fighters land them and start again. Its really unrealistic to start my TIEs beat some Xwings and land than i want to beat the rest with my capital ships and start the TIEs again to destroy the rest of the rebell fleet. The worst and unrealistic thing is, When you start the combat your TIEbomber starts too, if you want to save them on the ISD and wait till the XWings are beaten, you cant start the TIEBomber again to beat the capital ships. So my Question is, is there a way to mod the starting and landing options for the Fighters second: Another terrible and unrealistic thing is the "shit" with two planet shields. I know that one planet shield (in books a lot more for the whole planet) is a good defence for bombard, but....... why its possible to save a planet for invasion. Realistic is t o protect the game for bombard, so u have to build up a good invasion troop to get the planet. Andnot a endles try to sabotage the planet again and again and at least you have to youse the DStar. Thsts terrible and unrealistic. so my second queation is, is it possible to mod the impossiblity to invade planets with two shield generators. So the Troops would have a better use. Otherwise u always have to sabotage till one or all shieldgenerators are destroyed and then bombard all. The problim is then, you have no use for the troops in game (accept for sabotage and civilwar)