The rebels must go after the planets that support the rebellion but are propertie of the imp. Use Han Solo to carry your caracters near that planet. Then send a ship to that planet to see his defenses. Use Solo & Friends to sabotage the troops on that planet. If you achieve to destroy all, that planet and posibly the others planets in that system will join your cause. If you cant go after those planets, you must try to send all your fighters to a planet with a construction yard. The only good fighters are the y-wings (x-wings dont do nothing against capital ships). When you have a planet protected with fighters, you must send troops to avoid sabotage missions. Dont do any capital ship until you have your most important planet defended with fighters. By the time that empire starting making lancers, you could build same nebs, to protect your fighters garrison against then. Sab missions: you must go against any imperial construction yard and troop facility. Forget Seswenna sector. You cant do anything there. If you could have a whole sector with fighters to defend, you have many chances to win the game. The empire cant do nothing until they have many lancers (and by that time, you will have capital ships too). Hope that this will help you winning more games. Bye.