Playing as the Alliance...Large Galaxy, HQ Victory, 2nd round Tournament game from MSN Gaming Zone. I note Coruscant has no shields, no defense turrets right from the get-go. My HQ is in a rim system not too terribly far from Sesswanna. Lone ISD with fighter compliment defending Coruscant. Averam is not defended, from what I can tell (it's still day 1 in game), but I assume there will likely be at least one Imperial Army Regiment stationed there. Fleets at my disposal: Corellian Corvette, Medium Transport on Corellia. Corellian Corvette, Medium Transport at HQ. Bulk Cruiser on Drall. Massed everything on Ghorman (neutral at this point). Sent Bulk Cruiser and Medium Transport to Averam. Cruiser Bombards the garrison, 2 troops from Medium Transport Land. Uprising immediately begins. As predicted, ISD leaves Coruscant to smash my troops on Averam, and, in the process gaining massive popular support throughout Sesswanna. I give it 2 days after the invasion of Averam, and I send 2 Corvettes and One Med. Transport to Coruscant. Bulk Cruiser and Med Transport from Averam are sent to Coruscant as well. By the time I get there, the ISD had made it to Averam and had bombarded both my troops. Every planet in Sesswanna joins the Empire. Not a problem, my fleet is already en route to Coruscant and there's no way that ISD can get back to Coruscant before I get there. Fleet arrives in system, no less than 8 TIE Squads defending Coruscant. They go for the Medium Transport of course, in an attempt to destroy my 2-unit invasion force. The Corvettes make short work of the TIE's, although the Transport is heavily damaged, it is still flying. Slow game down to Very Slow Speed, and begin bombardament of Coruscant. Once the usual 6 garrisons of Stormtrooper Regiments are destroyed, I initiate planetary assault, and begin to watch the end-game cinematics. Game ends around day 50 or 60. It was good while it lasted, too, as I was severely trounced in the 3rd round of the same tournament.