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MasterWangus

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  1. Nope, Zone does not support SWR...hower you can still play it on the Zone through ZoneLAN directplay, but there is never any Rebellion players there.
  2. Both of you need to just end this. You're giving Multiplayer a bad name. Multiplayer Rebellion starts just like a regular game of Rebellion...and sometimes the Empire has just one ISD, and thats that. The practice of quitting a game based on the random assignment of planets and ships is considered bad taste. However, entering a game is not a binding contract that says "I will finish this game"...So what if he leaves? Why does that mean your hours are wasted? Because you didnt get to see the end-game cinematics? If somebody quit on me around day 100 I'd congratulate myself for owning my opponent so much that he is forced to quit. That's just the way it goes. Now lets close both these flame threads and lets move on from here. I'm trying to get a sizable group of people interested in multiplayer so that those that want to play can actually find people to play against. This thread is not exactly furthering that goal.
  3. I am MasterWangus, and can be reached at MasterWangus@hotmail.com as well as through AIM at MetallicaMan006 ICQ #: 288069942
  4. I just played Lebarronn today, and had a very decent playing experience. Nobody likes a quitter, but nobody wants to play a game that looks so bad that they know they're going to lose. A win is a win, if he quit, you win. Sure, some may frown upon the so-called "dirty" tactics of invading planets and scrapping the stuff and leaving, but hey, perhaps the parameters for using such tactics should be set out before playing. IE: No suncrushing, etc. People have different styles of play, and some are more apt to let the game play as it was designed, and others are more in favor of setting out rules to govern in-game tactics that limit the scope of the strategy involved. Making rules against "invade-n-scrap" seems like the cheap way of remedying a problem that could be solved by employing the same tactics yourself, or simply putting a shield generator on a system.
  5. I'm bored...anyone wanna play Rebellion?
  6. A search on Altavista for "Star Wars Rebellion"...was looking for info on where I could find people for multiplayer Rebellion. Stumbled across some place with the address "SWRebellion.com" and figured I'd join....seems to have more Rebellion fans I've seen gathered in once place since the game was first offered as a multiplayer game on the MSN Gaming Zone.
  7. Yeah...you're right about the fighters, it is 10...pardon the error.
  8. That would be most decent. A centralized place for the multiplayer community to post would definately be helpful to those (like myself) who cannot seem to find human opponents anywhere, as the MSN Gaming Zone closed down Rebellion and the Gamespy Rebellion room is always empty.
  9. No, I just got really lucky....happens every once and awhile. Usually Coruscant will have at least 1 shield generator. It sometimes has a turret of some sort too. The only thing set in stone about Coruscant from the beginning of the game is that there will be a construction yard there, an ISD with full fighters and full troops (sometimes among other ships, but the ISD is the only constant), 6 Stormtrooper Regiments on the ground, and no less than 6 (usually 9) TIE's on planet, and of course, the Emperor will be there as well.
  10. Playing as the Alliance...Large Galaxy, HQ Victory, 2nd round Tournament game from MSN Gaming Zone. I note Coruscant has no shields, no defense turrets right from the get-go. My HQ is in a rim system not too terribly far from Sesswanna. Lone ISD with fighter compliment defending Coruscant. Averam is not defended, from what I can tell (it's still day 1 in game), but I assume there will likely be at least one Imperial Army Regiment stationed there. Fleets at my disposal: Corellian Corvette, Medium Transport on Corellia. Corellian Corvette, Medium Transport at HQ. Bulk Cruiser on Drall. Massed everything on Ghorman (neutral at this point). Sent Bulk Cruiser and Medium Transport to Averam. Cruiser Bombards the garrison, 2 troops from Medium Transport Land. Uprising immediately begins. As predicted, ISD leaves Coruscant to smash my troops on Averam, and, in the process gaining massive popular support throughout Sesswanna. I give it 2 days after the invasion of Averam, and I send 2 Corvettes and One Med. Transport to Coruscant. Bulk Cruiser and Med Transport from Averam are sent to Coruscant as well. By the time I get there, the ISD had made it to Averam and had bombarded both my troops. Every planet in Sesswanna joins the Empire. Not a problem, my fleet is already en route to Coruscant and there's no way that ISD can get back to Coruscant before I get there. Fleet arrives in system, no less than 8 TIE Squads defending Coruscant. They go for the Medium Transport of course, in an attempt to destroy my 2-unit invasion force. The Corvettes make short work of the TIE's, although the Transport is heavily damaged, it is still flying. Slow game down to Very Slow Speed, and begin bombardament of Coruscant. Once the usual 6 garrisons of Stormtrooper Regiments are destroyed, I initiate planetary assault, and begin to watch the end-game cinematics. Game ends around day 50 or 60. It was good while it lasted, too, as I was severely trounced in the 3rd round of the same tournament.
  11. I started a thread for those interested in multiplayer Rebellion at the Newbie questions forum...there seemed to be quite a lot of discussion regarding multiplayer there, and it seemed like a logical place to start a thread for people looking for opponents to post there. Hopefully we can get a good sized group of interested players and revive the Rebellion multiplayer community which, for all intents and purposes, has been dead since Galactic Battlegrounds came out.
  12. I'm starting a thread for people to get to know other people who are interested in multiplayer Rebellion. Post here if you're interested in playing Rebellion Multiplayer...We will use GameSpy Arcade as a meeting place. Leave an email address or something so everyone can get in touch. Time zone might be useful too.
  13. Is there a forum dedicated to Rebellion Multiplayer? IE: Who is interested in playing, leagues, etc? Just curious...it seems a multiplayer game of rebellion is hard to come by these days...
  14. I am also on GameSpy. Sometimes you can find a stray Rebellion fan lurking in the DirectPlay-LAN part of the MSN Gaming Zone. (http://www.zone.com) click on ALL GAMES on the toolbar to the left and then go to the bottom of the screen under "Z" (everything is in alphabetical order) and click on ZoneLAN-DirectPlay then select "Strategy Games". The chances that you'll find somebody here is very slim. GameSpy room is almost ALWAYS empty too. I've found the best way is to just schedule playing times with people to be in the GameSpy room and then go from there. Which brings me to my next point. If anyone is up for a game, e-mail me at MasterWangus@hotmail.com and we can set up a time to play. I'm in the Eastern Time Zone (U.S.) FYI.

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