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smokefin

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  1. Hello I was wondering, is there a reason for the polycount on models? I was thinking about making higher poly models for soge. I'm currently unemployed so i have plenty of time and i got 3ds max 2012 and zbrush. Is there any hardcoded poly limits to this game or can i make 200.000 poly capital ship? I know this would drop the perfomance of the game, but i run a (almost) nasa computer my self so i would have no trouble running higher models, unless the engine is limited. I was thinking about makeing 2 versions, one medium called HD and one high end called XHD. Let me know what you think. Smokefin ps: Thanks for inviteing me to beta test.
  2. my mantis username is same as my login here (smokefin). I get some error there: SYSTEM WARNING: date(): It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/Denver' for 'MST/-7.0/no DST' instead Mantis name: smokefin
  3. Hello i would like to test the SOGE for rebellion. Where can i download the latest files? Thank you

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