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DarkWolf_V

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  1. mine says when to svn checkout: checkout failed: Command: Checkout from svn://swrebellion.com/warlords/SINS/SoGE Beta Ent - CORE, revision HEAD, Fully recursive, Externals included Error: Unable to connect to a repository at URL Error: 'svn://swrebellion.com/warlords/SINS/SoGE%20Beta%20Ent%20-%20CORE' Error: Can't connect to host 'swrebellion.com': No connection could be made because Error: the target machine actively refused it.
  2. i could just upload it to my dropbox and fetch you the link, i think thats what i'll do. i havent actually finished the map because its sooo big, but i do look forward to doing it, have been busy lately, but will get around to doing some more sins
  3. yes i do, its located in wildspace
  4. this map is done 1205 planets, ITS HUGE!
  5. well i am telling you something killed my capital ships real quick
  6. the hardest difficulty, unfair i think it is i only play on the hardest
  7. was playing and the ai literally did nothing, they just got around 4 planets and then floated thousands of resources and built barely any ships. i was wondering where their fleet is but they only had 5 ships
  8. wth happened now the pirates are unstoppable i had 3 venators, 2 of which were cap ships, 3 victories, 2 acclamators and 12 bayonet star monitors and 10 pirate FRIGATES, destroyed my capships and the rest of my ships within a minute taking out my entire fleet, and both cap ships were level 4 wth has happened. tried some more, i outnumbered them by about 20 ships all mine were cruisers with 3 capital ships, they killed all of my capital ships with 25 pirates. they killed them like they as fast as frigates are destroyed
  9. actually with the latest svn update, things are alot smoother. i dont know what you did but it worked. thanks!
  10. i see, thanks for the reply!
  11. Thanks! i'll give it a try
  12. i dont know about anyone else, but when loading or creating a new game, i get incredibly long loading times. like it will play the whole imperial march song and only then it starts to load. i read somewhere about the coding takes along time unless you convert it or do something to it that cuts down loading times. maybe it has something to do with that. it's fine, i can manage and it gets into the game and runs fine after that, laag free and all. what do you think?
  13. this would work great with the full galaxy map that i made. i have even included lehon(the starforge planet)
  14. hello, i am a modder who is currently working on a warhammer mod for fallout new vegas, now i think that this program would be great to work with for my beta thing that i will be started up, could you please give me detail on how to get it working? i will still be beta testing this game, but unfortunetly i have limited information on modding sins. thanks DarkWolf V
  15. hello, just reposting this after the site went down, this post was deleted. i created the entire starwars universe, basically all the planets that had a information on them, those with too limited information were cut. it is completely finished, at least the clonewars version. the stars are: galactic core wild space colonies expansion region inner rim mid rim outer rim uknown territories if anyone wants a copy so they can have a look and test it then just send me an email at darkwolf_v@hotmail.com thanks DarkWolf V

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