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Question
DavidAdas
Hey all! Long time no see! It's been an interesting decade on my side to be sure, but I have very, very, very slowly been updating Rebellion 2. I had initially written some stuff in Java but given the age of the code and my growth as an engineer over the years (I initially started working on it while a Junior in college) I decided to start again using Unity:
https://github.com/davidadas/rebellion2
Sadly, I did this before we all discovered that the company behind Unity is untrustworthy, but such is life. I am continuing to work on this as I can, though as stated in the README, it may never be completed. Unfortunately, it's hard to make room with a full time job, kids, dogs, a house, etc to take care of .
That said, I have recently started working on the missions and events for the game. For now, I'm just trying to emulate the original as much as possible. We can always change it later. Few questions on that though, if anyone happens to know offhand...
Any help here would be great. I have other questions, but let's start there!
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