Imperator Posted December 5, 2003 Posted December 5, 2003 Does anybody now how much each successive planet has that comes over to your side has on i) other planets in the system & ii) how much effect it has on the diplomat who caused the 'slide' ? What I'm talking of here is early in the game when a diplomatic effort in a sector causes several planets in that sector to come over to your side. Any ideas? I've looked on the Forum but could'nt find anything ( I may have missed it !! ), and the rule book is rather vague on the whole subject. You have failed me for the last time What is Life? Life is the Nation. The Individual must die anyway. Beyond the Life of the Individual is the Nation.
Imperator Posted December 5, 2003 Author Posted December 5, 2003 Hey wow!! I'm a Corporal already!!!! ( at least I've risen to the dizzy heights of leadership I once attained in real life!!! You have failed me for the last time What is Life? Life is the Nation. The Individual must die anyway. Beyond the Life of the Individual is the Nation.
Ric Posted December 5, 2003 Posted December 5, 2003 I know what you mean, but I don't have an explanation for it. All I know is that it works. What I did find out is that when I bomb a planet the increase is bigger then when I sabotage the place. But again I can't tell you how it works. R2D2 Where are You.
Ric Posted December 5, 2003 Posted December 5, 2003 Ohh B.T.W, congratulations with you promotion. Where you in the Army???? or something like that. R2D2 Where are You.
Imperator Posted December 5, 2003 Author Posted December 5, 2003 Yes Ric......many summers ago I was a tank gunner in the Houseold Cav. But anyway back to the topic!!!! In the rule book it states that a char on a diplomatic mission that succeeds gets between a one and two point boost to his dip ability. I just wondered if anyone knew if the 'slide' had any bonus effects. I've always forgot to check You have failed me for the last time What is Life? Life is the Nation. The Individual must die anyway. Beyond the Life of the Individual is the Nation.
Ric Posted December 5, 2003 Posted December 5, 2003 What's the Houseold Cav. Forgive me for not knowing, you can say that's because I'm Dutch. For the Topic: every char. on mission gets an increas if the mission is succesful. And if I remember correct the manuel doesn't say a word about that. Could be mistaking haven't looked at the manuel for about 3 or 4 years now. Now that you mention it I don't even know were I left it!! R2D2 Where are You.
Imperator Posted December 5, 2003 Author Posted December 5, 2003 The Household Cavalry is the monarchs personal mounted ( as opposed to the Foot Guards who are the sovereigns Infantry ) body guards comprising of two Regiments The LifeGuards ( to which I belonged ) and The Blues and Royals. Anyway back to the topic:- Every character assigned to a mission does indeed increase the likelihood of success, but it also makes them easier to detect, so you have to start using decoys, which in turn raises the possibility that your mission may be discovered and in the worse case scenario, captured or liquidated You have failed me for the last time What is Life? Life is the Nation. The Individual must die anyway. Beyond the Life of the Individual is the Nation.
Ric Posted December 5, 2003 Posted December 5, 2003 That's pretty intens. For the topic: Yes indeed. I have to go all the way with you on that.Don't have any commend on it. R2D2 Where are You.
Trejiuvanat Posted December 5, 2003 Posted December 5, 2003 Congrats on the promotion, I can remeber when I first got promoted. On topic: Each time a neutral planet joins you, or you liberateoccupied planet it does have an effect on the popular support of all the other worlds in the sector. Sometimes the effect it has is small, like a neutra planet joining, but that little effect is enough to make a neutral-friendly planet join you, that may cause another planet to join you. Indeed a Domino effect! The effect that starts the slide can be big when you free an occupied planet and it joins you. It's double becuase you're making a planet leave the enemy side and then join you. Orbital Bombardments are quiet useful for this, as are uprisings. Planetary assaults aren't that effective. As for the diplomat who started the slide, he only receives the extra points for the planet he turned, not the other ones. Hope it helps http://www.swrebellion.com/~jahled/Trej/banner.gif
Imperator Posted December 5, 2003 Author Posted December 5, 2003 Thanks Trejiuvanat, that has cleared up something that has been a puzzle for years. I shall be using this pearl of wisdom in my future games against the Rebel Alliance!!! You have failed me for the last time What is Life? Life is the Nation. The Individual must die anyway. Beyond the Life of the Individual is the Nation.
Trejiuvanat Posted December 5, 2003 Posted December 5, 2003 As long as it hurts Mon Mothma !!!! http://www.swrebellion.com/~jahled/Trej/banner.gif
Jahled Posted December 5, 2003 Posted December 5, 2003 One other interesting thing you should be aware of is watching the system and sector popular support edge itself towards your favour when you take out a enemy system's military presance then leave the system without having invaded it... it's reasonably subtle but quite evidant. Take out two or three systems in this manor and the sector's popular support will swing quite dramatically in your favour... ...respect BTW, Imperator, I take it then you were one of those dudes sat on those horses in Whitehall I pass a couple of times a day? Zen-Yoga has nothing on your capacity for utter motionless in the flash and commotion of all those tourist camuras going off in your faces... ...impressive... When I was wondering what to do with my life when I was a lot younger I went to an army careers advice centre but was told I wouldn't get anywhere on account of my heart-murmer... Not that that has ever held me back; I was a despatch rider on a push-bike for about six or so years, and earned the nick-name 'harry-dash' (quick as a flash) on the five a side football curcuit I did after ten hours biking once a week... but anyway... http://www.jahled.co.uk/smallmonkeywars.gif
Imperator Posted December 5, 2003 Author Posted December 5, 2003 One other interesting thing you should be aware of is watching the system and sector popular support edge itself towards your favour when you take out a enemy system's military presance then leave the system without having invaded it... it's reasonably subtle but quite evidant. Take out two or three systems in this manor and the sector's popular support will swing quite dramatically in your favour... Now that is something I had'nt made much of, although I had a suspicion this was going on in the background. Thanks for clearing that up Jahled.You have grown strong in the force young one With this extra information the Empire becomes stronger Off topic:- I can assure you, all that impassive sitting on the horse or sitting in a tank ( they were Cheiftains when I was in, thats how long ago it was !!), gave one alot of time to think about routing out Rebel dissent within The Empire You have failed me for the last time What is Life? Life is the Nation. The Individual must die anyway. Beyond the Life of the Individual is the Nation.
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