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Posted
Split from the SVN Update Log, I'm posting this in order for people to post feedback and experience from the recent SSD and Viscount changes. Discussion is of course welcome and encouraged.
Sins of a Galactic Empire staff.
  • 4 weeks later...
Posted

I just got back for a huge workload and can play sins again :D

 

Imo the SSD should just have its cost increased, not have its defense nerfed. Part of the fun of playing as empire is maintaining an empire to get to it and part of the fun of the other races was trying to force the empire not to build it too soon.(pre nr)

 

And as a personal note, having it cheaper really defeats the feeling accomplishment of getting it out ;P

Posted
It's weaponry and abilities haven't changed. Only it's cost (hint: it increased :P) and health have (mainly in the Hull department, shields are only 5000 less). With shield techs the SSD still has over 100 000 shielding. :v
Sins of a Galactic Empire staff.
  • 4 weeks later...
Posted

I noticed the Viscount engines are not showing up very well and there is no color to similiate thrust (the engines color or glow that one normally observes when a ship is in motion) so to speak? is this just an issue with texturing or a work in progress or indeed a glitch? this is in no way a complaint, just a simple observation, I am brand new and this may simply be the way it is for now,I was just curious.

Thanks, and from what I have seen so far, admitteldy not much so far, it looks fantastic, you have all done a bang up job,and considering your not getting paid, your dedication to this project is simply amazing. I do look forward to getting a fullrun in to see more of this beta.

Posted
Haven't noticed that personally, however the Viscount is somewhat lacking in terms of skinning, and thus odds are that engine issue is due to the Viscount being a work in progress.
Sins of a Galactic Empire staff.

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