SWR Staff - Executive Evaders99 Posted March 2, 2011 SWR Staff - Executive Posted March 2, 2011 About time! A full expansion to SoaSEhttp://forums.sinsofasolarempire.com/405917 All the better for Sins of a Galactic Empire, - new factions, check- super-capital "Titan" ships, check- new capitals and corvettes, check- Loyalist and Rebel activities, check- new capital abilities, check- new lightning and particle effects, check Pretty much anything that a Star Wars mod can ask for. Beautiful The naming is going to get confusing though haha "Sins of a Galactic Empire, Star Wars mod for (planned) Sins of a Solar Empire: Rebellion, hosted by Star Wars Rebellion" Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
NovaCameron Posted March 2, 2011 Posted March 2, 2011 Oh it gets worse... With Factions! Galactic EmpireGalactic Empire Warlords (Separatists!)Rebel Alliance (Rebels!)Galactic Empire Loyalists (Rebel Rebels!)Galactic RepublicGalactic Republic Separatists (Oh wait!)Confederacy of Independent Systems (Separatists!)Galactic Republic Loyalists (Rebels!)New RepublicNew Republic Separatists (I see a pattern...)Yuuzhan VongJeedai Heresy (Finally! A difference!) What would ... be?Galactic Empire to Galactic Republic > Rebel Alliance!Rebel Alliance to Galactic Republic > Amnesia!New Republic to Rebel Alliance > Schizophrenia! My head hurts...
Snowba11 Posted March 3, 2011 Posted March 3, 2011 so is this available through svn update? and has soge changed its name to rebellion? correct me if im being thick.
Spirit1flyer Posted March 3, 2011 Posted March 3, 2011 Pretty sure this is a expansion to Sins itself made by the company.
Snowba11 Posted March 3, 2011 Posted March 3, 2011 ah i see should of followed the link b4 ... doh well the one main thing I hope this fixes is the memory allowance, remove the 2gb limit and let us play uninterupted with no lag. That is my only hope really, possibly more fighter types also, as I've always wanted a tie defender in this mod. this means we could also make more splinter groups and/or smaller forces in the game ie naboo defence force, haarpani, chiss empire, and other sw races.
NovaCameron Posted March 4, 2011 Posted March 4, 2011 It won't. It's still the same engine. There might be a few things done to streamline it but they would have to rewrite the code from scratch most likely to make it a true 64bit multi-threaded exe. Until they say otherwise.
Lavo Posted March 4, 2011 Posted March 4, 2011 This is awesome. Can't wait to get this. Sins of a Galactic Empire staff.
NovaCameron Posted March 4, 2011 Posted March 4, 2011 I'm still going to worry about the 2gb limit for this. If we move the mod to it we might have to go through and remove the things we don't need.
Lavo Posted March 4, 2011 Posted March 4, 2011 I'm still going to worry about the 2gb limit for this. If we move the mod to it we might have to go through and remove the things we don't need.I'm thinking the reverse might occur, that it SoGE would be even more stable, as there are more factions and, as such, there are more factions by default. Though it goes without saying that a bunch of things will be removed. Imho the beta should be finished, or at least completed to the point of a public release, before moving/converting over to the new expansion. Sins of a Galactic Empire staff.
NovaCameron Posted March 4, 2011 Posted March 4, 2011 That has nothing to do with stability. the main problem we have, and all modders do, is the 2gb limit. hopefully the efficiency is increased though...
SWR Staff - Executive Evaders99 Posted March 5, 2011 Author SWR Staff - Executive Posted March 5, 2011 Yea I really hope they work on that limit, otherwise there will be so much good stuff no one can play Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
NovaCameron Posted March 5, 2011 Posted March 5, 2011 They can't. The game is coded as a 32bit game they would have to rewrite it from scratch to code as a 64bit game.
soul0reaper Posted May 6, 2011 Posted May 6, 2011 the tool I posted in the beta tester section is still working. Never gotten a minidump because of memory yet because of it
steggy Posted July 24, 2011 Posted July 24, 2011 Cant wait for this expansion, quick question, whats this 2gig limit i hear folks talking about? Current SystemXMD X4 970 BE8 gig ddr3 CorsairATI HD5750 1GIG GDDR5
EmperorNortonII Posted August 11, 2012 Posted August 11, 2012 Oh it gets worse... With Factions! Galactic EmpireGalactic Empire Warlords (Separatists!)Rebel Alliance (Rebels!)Galactic Empire Loyalists (Rebel Rebels!)Galactic RepublicGalactic Republic Separatists (Oh wait!)Confederacy of Independent Systems (Separatists!)Galactic Republic Loyalists (Rebels!)New RepublicNew Republic Separatists (I see a pattern...)Yuuzhan VongJeedai Heresy (Finally! A difference!) What would ... be?Galactic Empire to Galactic Republic > Rebel Alliance!Rebel Alliance to Galactic Republic > Amnesia!New Republic to Rebel Alliance > Schizophrenia! My head hurts... Rather than having Galactic Empire warlords, why not make them the Imperial Remnant? I'd love me some Pellaeon-class star destroyers. Or, you could have a Sith Empire mixing Legacy and Golden-era ships to make a faction.
Lavo Posted August 12, 2012 Posted August 12, 2012 As noted before, there are no plans to introduce new factions into SoGE; Rebellion's faction "mechanic" is just having more selectable races/players. Sins of a Galactic Empire staff.
Bad_Haggis Posted August 18, 2012 Posted August 18, 2012 A Revanite / Sith Empire Faction would be lovely as well as a mandalonian faction, but I take your point.
Lavo Posted August 19, 2012 Posted August 19, 2012 The Sith Empire would be a bad addition; the Interdictor, their strongest ship, wouldn't even be able to take a Dreadnaught one on one. They'd be absolutely dominated by every other faction. Sins of a Galactic Empire staff.
Bad_Haggis Posted August 19, 2012 Posted August 19, 2012 The Sith Empire would be a bad addition; the Interdictor, their strongest ship, wouldn't even be able to take a Dreadnaught one on one. They'd be absolutely dominated by every other faction. You could have , Mandelorians / Old Republic or Old Republic / Post Hyperspace war Sith Empire http://starwars.wikia.com/wiki/Imperial_Armada, the Sith tended to reuse old Vessels, so the Post Hyperspace Empire had ships from the Exar Kun era, to up to date star destroyers.
Lavo Posted August 19, 2012 Posted August 19, 2012 Still not worth it. Personally I'm unwilling to put time and effort into that era, particularly when the current six factions are not near completion. Sins of a Galactic Empire staff.
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