dkz1181 Posted January 14, 2011 Posted January 14, 2011 how do u slow the ships down.. ie, which file do i need to edit in order to get the ships to move at a more realistic pace, and is there a way to uniformally increase all ship sizes as some of them are just too small...
SWR Staff - Executive Evaders99 Posted January 15, 2011 SWR Staff - Executive Posted January 15, 2011 You'd have to edit all the entities files for speeds.As to the model sizes, they are sized that way for larger fleet battles. No, we won't resize them again - since that is work to each and every ship. Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
dkz1181 Posted January 15, 2011 Author Posted January 15, 2011 wots the best program to edit the entity files one i can get em open and saved i can do most of the changes myself ??? ok i can live with the size but on the slow ship speed setting there still to fast all i could do was watch a mc80 tear across the gravity well with a tail of torpedos behind it waitin for it to turn or stop before they hit, i also think the weapons ranges should halfed and that pod torp ship thing .. would it be possible to get tht replace with an eclipse dreadnaugh ?? for smashin planets and shields plus the interdicter rarelly stop ships from leaving the area even tho its right on top of them. but hey other than tht so far this a great mod, tho i question ur placing some post repubic ships under their control, venators and maybe victory 1s should be their top ships, but tht does leave em really screwed when fightin SDs and bigger
SWR Staff - Executive Evaders99 Posted January 15, 2011 SWR Staff - Executive Posted January 15, 2011 Notepad (or any other text editor) Possibly could add the Eclipse when the NR/YV races get get finished Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
Lavo Posted February 8, 2011 Posted February 8, 2011 Possibly could add the Eclipse when the NR/YV races get get finishedThis would be a terrible idea imho. The SSD and Viscount are already near-impossible to kill most of the time, the Eclipse would be even worse than those two, if not solely due to it having shielding and weaponry nearly comparable to those two cruisers in addition to a superlaser that is superior to the Geonosian SDN's. Sins of a Galactic Empire staff.
zoommooz Posted August 10, 2012 Posted August 10, 2012 All ship speeds can be edited in the game constants file. I use the slow setting, and change the values to: shipLinearMaxSpeedGameSpeedScalar -3.5 shipLinearAccelerationGameSpeedScalar -6.00 shipLinearDecelerationGameSpeedScalar -2.00
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now