Lavo Posted January 4, 2011 Posted January 4, 2011 The ISD-I's Oppression ability applies the -5% Change to Hit and Acceleration modifiers to the ISD-I itself, for one reason or another. This occurs because the modifiers are in the main BUFF_ISD_OPPRESSION file, under numEntityModifiers, instead of being put in a separate, but linked, buff file, aka. being coded in a similar fashion to the ISD Command's Oppression, which works correctly. Sins of a Galactic Empire staff.
SWR Staff - Executive Evaders99 Posted January 5, 2011 SWR Staff - Executive Posted January 5, 2011 Can you submit these changes in a patch? Either on Mantis or through the forum I'll go ahead and check it in for our beta testers Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
psychoak Posted January 5, 2011 Posted January 5, 2011 Eh, this was intended function. They're supposed to be clumsy.
Lavo Posted January 5, 2011 Author Posted January 5, 2011 Eh, this was intended function. They're supposed to be clumsy.Ah, fair enough. Though I gotta ask, why? Sins of a Galactic Empire staff.
psychoak Posted January 12, 2011 Posted January 12, 2011 Eville wanted em clumsy, with the effect being negated by capital variants. I've got new versions of some stuff locally that I'll eventually upload when I'm feeling less lazy and finish it. They'll actually negate instead of just applying a general buff.
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now