Jump to content

Starbases


Forcestorm_X
 Share

Recommended Posts

  • SWR Staff - Executive
Eville has the models from the Freelancer mod, just needs time to put them in-game

Evaders99

http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmaster

http://swrebellion.com/images/banners/swcicuserbar.png Administrator

 

Fighting is terrible, but not as terrible as losing the will to fight.

- SW:Rebellion Network - Evaders Squadron Coding -

The cake is a lie.

Link to comment
Share on other sites

  • 4 months later...
  • 1 month later...
  • SWR Staff - Executive
Pretty much the same ETA for everything else: when it's done :)

Evaders99

http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmaster

http://swrebellion.com/images/banners/swcicuserbar.png Administrator

 

Fighting is terrible, but not as terrible as losing the will to fight.

- SW:Rebellion Network - Evaders Squadron Coding -

The cake is a lie.

Link to comment
Share on other sites

  • SWR Staff - Executive
Ya, that RL is annoying sometimes... ;)

Evaders99

http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmaster

http://swrebellion.com/images/banners/swcicuserbar.png Administrator

 

Fighting is terrible, but not as terrible as losing the will to fight.

- SW:Rebellion Network - Evaders Squadron Coding -

The cake is a lie.

Link to comment
Share on other sites

  • SWR Staff - Executive
Could easily be the same amount of work to implement the new ones. I would wait to see what Eville does

Evaders99

http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmaster

http://swrebellion.com/images/banners/swcicuserbar.png Administrator

 

Fighting is terrible, but not as terrible as losing the will to fight.

- SW:Rebellion Network - Evaders Squadron Coding -

The cake is a lie.

Link to comment
Share on other sites

Not really. Starbases are not balanced for this game. It's easier to rework a starbase from scratch then to modify it. Besides in SW there were no 'starbases'. It is a waste of resources. The biggest thing in stationary defences was the Golan 3. Smaller is actually better. Less target to hit, better power ratios, better sheild coverage and strength. There are orbital factories, refineries, mining operations that are absolutly huge. But these are open to space, thus easilly damaged. Starbases... well they don't make sense... in the way Sins' work for SOGE.
Link to comment
Share on other sites

  • 2 weeks later...
You mean wipe out the planet? or just the orbiting structures? You'll find my planets to be alot tougher, well they will be scaled but they will have alot more HP.I agree that the planets are weak and the Golans need some... upgrades. But we need to reconfigure the Tech tree anyway, and I hope my planets will solve the 'wipe-out planet and run' raid. (Which doesn't make sense in Star Wars anyway since taking a planet was a big deal not a punitive raid.)
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

Copyright (c) 1999-2022 by SWRebellion Community - All logos and trademarks in this site are property of their respective owner. The comments are property of their posters. Star Wars(TM) is a registered trademark of LucasFilm, Ltd. We are not affiliated with LucasFilm or Walt Disney. This is a fan site and online gaming community (non-profit). Powered by Invision Community

×
×
  • Create New...