haylay Posted September 4, 2009 Posted September 4, 2009 I say hurry the heck up and give us a world class Clone Wars mod! http://i847.photobucket.com/albums/ab37/haylay123/haylay.png
DucksofGrass Posted September 5, 2009 Posted September 5, 2009 im too distracted with the giant evony ads and the huge red SWR logo to pay any attention to your comment...this is a dive downwards compared to our "old" site, i have half a mind to go and re-open it up, because this is just sad, and yes, i am going to rant about this until i feel better, so get over it, it maybe hormone fueled, but its the truth, i really don't like this place...
SWR Staff - Executive Evaders99 Posted September 5, 2009 SWR Staff - Executive Posted September 5, 2009 It's a stub template. You are free to come up with a new design for your site. The ad is there to offset some of the costs of the server. Since it is truly our dedicated server (not any kind of shared server), we can be flexible to your needs. Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
haylay Posted September 5, 2009 Author Posted September 5, 2009 Duck i was going to put ads on the old site any way. http://i847.photobucket.com/albums/ab37/haylay123/haylay.png
smartone29 Posted September 7, 2009 Posted September 7, 2009 im kinda sorta excited, im definitely gonna play it, but as of now, Zero Hour and First Offensive are very important to me http://www.quizilla.com/user_images/R/Redbob86/1107211996_CBobcaboosesig1.jpg
Sevrun Posted October 7, 2009 Posted October 7, 2009 I say hurry the heck up and give us a world class Clone Wars mod! Preach on! They may have ended up as Stormtroopers, but No one kicked butt like the 501st! Yeah, guess it shows which side I fell in with huh? Unfortunately I don't much care for the ground combat in EAW, mostly because of just how perfectly the AI aims it's artillery and how quickly it does it. I have a hard time reacting fast enough not to lose LOTS of units.
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