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Posted (edited)

Hey guys!

 

Sorry it took so long to get back with you guys. Just wanted you to know that Rebellion 2 is hardly dead and I've hardly given up on her. As you guys may recall, I mentioned earlier that I was working for Bethesda Softworks this summer (on the FO3 expansions). I was only supposed to work about 20 hours tops a week but ended up working more like 50. Thus, I wasn't able to do as much on Rebellion 2 as I wanted.

 

I returned to campus, though, this Sunday and have a considerable amount of work to focus on. The bright side is -- most of that work is on a research assignment I've been given which is to essentially build a 3D engine in Java. And, in the following semester, I've been asked to make a game demonstrating the functions of the 3D engine. How coincidental! I have a pretty good idea what that will end up being... Obviously, it wont be full-scale Rebellion, but it will likely be a simplified version of the Rebellion RTS.

 

It's really pure dumb luck, honestly. I'll try to keep everyone up to date in the future, though. For now, I'll leave with this:

 

http://photos-e.ak.fbcdn.net/hphotos-ak-snc1/hs038.snc1/4340_543509196311_26005819_32476324_4294648_n.jpg

Just something I did a while back using my file loading system. I may have posted this already.

Edited by DavidAdas
Posted

Is that picture your 3D battle engine? Those look like high poly models. It would be nice to see an engine that can display something like that.

 

Working for Bethseda Fallout 3 game is pretty good experience. Nice. 8)

Posted
Most impressive! My one complaint is that the TIE fighter appears to be bigger than a Lambda Shuttle, but oh well; it's still pretty darned awesome, mate. :D If this is ever up for download, I'll probably be among the first to snag it. Are you going to try to make it multi-player, or give it an AI?

12/14/07

Nu kyr'adyc, shi taab'echaaj'la

Not gone, merely marching far away

  • 2 weeks later...

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