OzWolf Posted July 28, 2009 Posted July 28, 2009 http://users.on.net/~ozwolf/images/sample.png This is a sample of what I'm working on. I've played with a number of designs, including colouring the ships vs having a background logo in the color of the faction. I like this one, but any thoughts appreciated. Cheers, OzWolf
SWR Staff - Executive Evaders99 Posted July 28, 2009 SWR Staff - Executive Posted July 28, 2009 Ooh I like the detail. Are these the same size as the originals?I don't like some of them being cutoff (esp that Escort Carrier), some of the angles make the ship look squished (esp that Nebulon-B).. but I think just things to tweak Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
OzWolf Posted July 28, 2009 Author Posted July 28, 2009 No, I downsized this cut 'n' paste so as it didn't explode browsers. The original is 2048 pixels wide. I tried to get the ships on an angle, which unfortunately gave the Neb-B a pinched look due to it's size. I will look at downsizing the escort carrier so that it isn't so cut-off.
OzWolf Posted August 1, 2009 Author Posted August 1, 2009 Here's a little weekend present. SOGE_Imperials.rar Contains a new brushes and DDS texture, along with edited GameInfo entity files (so copy/backup your SOGE mod folder before extracting). Unzip the RAR file into the mod directory. I have done appropriate graphics for freighters, refinery ships and worker ships, but I believe ATM the moment they are shared entities between the factions (I could be wrong ), so if we want faction-specific images for them, we'll need individual entities. A sample is below: http://users.on.net/~ozwolf/soge/imperial_ships.png The background can be whatever we want. I can colour the ships, rather than give them a faction coloured glow. We can replace the planet background with faction symbols, such as we have above. I can also look at removing the in-game gloss texture for the HUD picture. Going to start work on the Alliance now. Cheers, OzWolf
SWR Staff - Executive Evaders99 Posted August 1, 2009 SWR Staff - Executive Posted August 1, 2009 Neat. I don't know .. maybe its me, but the background distracts from the ship Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
OzWolf Posted August 1, 2009 Author Posted August 1, 2009 Probably should point out that my contact details are: ozwolf@internode.on.net for both Live Messenger and e-mail.
OzWolf Posted August 1, 2009 Author Posted August 1, 2009 Neat. I don't know .. maybe its me, but the background distracts from the ship I'll look at a more subtle background then.
OzWolf Posted August 3, 2009 Author Posted August 3, 2009 Tonight I will post a bunch of examples. I think I've found a favourite that looks good in-game, but looks a bit busy as a group like I've show so far.
SWR Staff - Executive Evaders99 Posted August 3, 2009 SWR Staff - Executive Posted August 3, 2009 Cool - take your time, you're doing a great job Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
OzWolf Posted August 9, 2009 Author Posted August 9, 2009 A bit behind schedule, but here we go (got to love work production releases for ruining your own leisure activities ) Option 1http://users.on.net/~ozwolf/soge/imperial_ships.png Option 2http://users.on.net/~ozwolf/soge/imperial_ships2.png Option 3http://users.on.net/~ozwolf/soge/imperial_ships3.png Option 4http://users.on.net/~ozwolf/soge/imperial_ships4.png Option 5http://users.on.net/~ozwolf/soge/imperial_ships5.png I like Option 2 or Option 4. Option 2 doesn't look fantastic here but does look quite good in-game.
SWR Staff - Executive Evaders99 Posted August 9, 2009 SWR Staff - Executive Posted August 9, 2009 I do like 2, 3, and 4... mmm so many choices Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
OzWolf Posted August 27, 2009 Author Posted August 27, 2009 Hey, just to let you know I've been slowly working my way through the Rebellion and hope to have a hud-set ready by the end of the weekend. I'll also provide appropriate ZIPs for both the Empire and Rebellion and people can try them out in-game. Cheers, OzWolf
sloosecannon Posted September 3, 2009 Posted September 3, 2009 cool. very i like it. Sins of a Galactic Empire Mod Team Staff
SWR Staff - Executive EvilleJedi Posted September 13, 2009 SWR Staff - Executive Posted September 13, 2009 I'm pretty close to coming out with a new test version that shouldn't minidump (hopefully) I'd like to put these into that version, I'll try to catch you on MSN to see if you've made any progress on the rebels
OzWolf Posted September 26, 2009 Author Posted September 26, 2009 God I hate working for a newly merged investment and superannuation company some times. Since posting 3 weeks ago that I was working on the Rebellion, I have spent all of 1 day at home So these have suffered a small setback. I have got this week at home so I want to spend some time getting things going again. Sorry about all this :S
SWR Staff - Executive EvilleJedi Posted September 30, 2009 SWR Staff - Executive Posted September 30, 2009 not a problem, work keeps me from doing stuff for days at a time too, just eager to see what you come up with
SWR Staff - Executive Evaders99 Posted October 5, 2009 SWR Staff - Executive Posted October 5, 2009 Looking for an update, now that we have a version that doesn't minidump constantly Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
OzWolf Posted November 2, 2009 Author Posted November 2, 2009 I'm feeling really bad now...I promised a release a month ago and delivered nothing Granted I haven't even fired up the game for entertainment either. The fun of being lead developer on a multi-million dollar trading engine project that is being built from scratch. Gonna see what I can do...I haven't abandoned the project
SWR Staff - Executive Evaders99 Posted November 2, 2009 SWR Staff - Executive Posted November 2, 2009 No problem, we all have "real" work we're supposed to be doing... Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
OzWolf Posted November 23, 2009 Author Posted November 23, 2009 Hey guys...been working on HUD images but suddenly realise I'm a bit behind So was wondering how I can get access to the 0.95 BETA so I can make sure my work still...well...works
SWR Staff - Executive Evaders99 Posted November 23, 2009 SWR Staff - Executive Posted November 23, 2009 No problem, done Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
OzWolf Posted November 25, 2009 Author Posted November 25, 2009 (edited) Ok, first off the production line: Imps and Alliance. Alliance is missing the following because I can't generate them (or wrong textures) due to research issues: - A-wing (can't unlock them)- Y-wing (Y-wing has B-wing mesh)- Independence- Mon Remonda- CC-7700- Assault Frigate Mk II- Liberator Cruiser Also, at the moment, the factions share the same trade, refinery and worker ships. I have the images prepped, but obviously need new entity entries for each faction. Anyway, samples and ZIP file below: http://users.on.net/~ozwolf/soge/imperials_sample.pnghttp://users.on.net/~ozwolf/soge/rebels_sample.png -->> Zip File <<-- Edited November 26, 2009 by OzWolf
SWR Staff - Executive Evaders99 Posted November 25, 2009 SWR Staff - Executive Posted November 25, 2009 You may need to revert to a older revision, I'm sure the research issues weren't a problem until Eville did some recent refactoring Wondering if the ships can retain some of their texture detail, as a map of gray ships is rather uninteresting. I really expect ships like the Corellian Gunship and the Assault Gunboat to have their characteristic colors Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
OzWolf Posted November 25, 2009 Author Posted November 25, 2009 I'll have a shot at the original textures tonight.
OzWolf Posted November 26, 2009 Author Posted November 26, 2009 There we go. All working in the zip for the Imperials. Tried to revert to an older version for the Rebs but got CTD too many times so I'll fix the remainder of the Rebels when their research works. Tomorrow I'll do the Republic and CIS.
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