shadowlegion421 Posted November 7, 2007 Posted November 7, 2007 hmm, the only time i encountered -ru's was in .45. never figured out exactly what the trigger was, but they went away at the first injection. havent run across it in .6 at all yet.
Montaz-Mautino Posted November 7, 2007 Posted November 7, 2007 Well it seems -RUs appeared when I harvested and had in stock more than 2.000.000 RU but it could be something else. So what you guys are saying is that RU injection is an absolute necessity if you don't want to spend your time moving away your mining ships every 5 min ? And what about Nav Buoy, now that you can build them, the alliance cpu is always building one, and there doesn't seem to be a way to destroy them, or is there ? About mole miners, can't you use the docking path of HW 2? I wish I could help, butI don't know shit about coding...
SWR Staff - Executive EvilleJedi Posted November 7, 2007 SWR Staff - Executive Posted November 7, 2007 can't copy docking paths, have to remake them and they are buggy as heck I think the stock ones were made when all the planets were in alignment and then they stopped making any changes.
shadowlegion421 Posted November 8, 2007 Posted November 8, 2007 for injections, yea id say its pretty much required. the nav buoy has been a problem since the reinforcements gametype has existed. they arent supposed to be destructible, but they arent supposed to be buildable either.
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