chrlsthgreat Posted December 13, 2006 Posted December 13, 2006 I like challenging scenarios, don't get me wrong, but thats impossible!
SWR Staff - Executive Evaders99 Posted December 13, 2006 SWR Staff - Executive Posted December 13, 2006 Few scenarios from X-Wing novels and games would be easy to implement in Warlords without changes due to- Good guys win effect- Starfighters pilots are God effect- Gameplay crutches such as destroying shield generators- Very few number of ships, as perspective from the starfighter Some of the smaller ones would be good for a fleet tactical game.. ala Nexus. But there are few resources that show the strategic side of battles,If there were ever a "Tom Clancy" writer for SW, then perhaps we would get more scenarios to flesh out. I doubt that would ever happen though. Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
chrlsthgreat Posted December 13, 2006 Posted December 13, 2006 So, EJ, are any other scenarios, besides Endor, going to be included into the next release?
SWR Staff - Executive EvilleJedi Posted December 14, 2006 SWR Staff - Executive Posted December 14, 2006 a bunch of small single ship engagments I was using for testing and possibly some of the described ones in this thread
Venator Posted December 15, 2006 Posted December 15, 2006 I thought I would post this little tid-bit for canon effect. ;D Second Battle of Coruscant (19 BBY) Galactic Republic:900 Venator-class Star Destroyers5,400 ARC-170 Squadrons28,800 V-wing Squadrons28,800 ETA-2 Squadrons Confederacy of Independent Systems:26 Lucrehulk-class Battleships6 Providence-class Cruisers700 Recusant-class Destroyers1,200 Munificent-class Star Frigates62,600 Vulture Droid Squadrons34,200 Tri-Droid Squadrons Now, if we play our cards right, this battle should last 18 hours and the Republic should win with 2/3 of their forces left and the CIS should run with less than 1/3 of their total forces left. But in all seriousness, the Second Battle of Coruscant is really what I am looking forward to with the addition of the remaining Clone Wars ships.
SWR Staff - Executive EvilleJedi Posted December 15, 2006 SWR Staff - Executive Posted December 15, 2006 heh you forgot that the republic had 3 carrack cruisers, 1 dreadnaught and 1 mandator at coruscant
Mace Uzumaki Posted December 15, 2006 Posted December 15, 2006 i couldnt imagine the lag of that i dont think even the best grafics card could handle it.
dojoyoda_warlords Posted December 16, 2006 Posted December 16, 2006 Maybe someone should pop down to langley and ask if we could borrow a Cray or 3 for the weekend. Then we somehow hook up 50 players to the one game. Should be easily manageable.........................
dojoyoda_warlords Posted January 3, 2007 Posted January 3, 2007 Just gave the CW.big a whirl. Wow. The Providence certainly opens a can of whoopass on the Venator.
chrlsthgreat Posted January 22, 2007 Posted January 22, 2007 So I played the Endor scenario, and it looks great, but I don't think theres any way possible way to win . The Death Star II looks amazing, by the way.
chrlsthgreat Posted January 22, 2007 Posted January 22, 2007 Battle of Esfandia Empire1 Imperator II Star Destroyer1Imperator I Star Destroyer1 Lancer-class frigate24 TIE Fighters Yuuzhan-VongOk, the Vong are supposed to have 1 Kor Chokk (the equivalent to an SSD), but I seriously doubt that 2 ISDs can take care of that. Unless the Kor Chokk starts off at about half health (due to the damage caused at the Battle of Borosk), maybe it would be better to just replace it with a Miid ro'ik cruiser.20 CoralskippersGrutchins (any intention of including those?)
SWR Staff - Executive EvilleJedi Posted January 23, 2007 SWR Staff - Executive Posted January 23, 2007 is the Kor Chokk the obsidian cruiser or is it a red pearly?
OOM-911 Posted January 23, 2007 Posted January 23, 2007 what about the one event (forgot the name) were the VSD MK I's battled the bulwarks for the first time. not sure how many ships there were for each force so it should be easy to balance out base on the mods current standings.
chrlsthgreat Posted January 23, 2007 Posted January 23, 2007 EJ, take a look at the Vong Ships thread for the Kor Chokk response
chrlsthgreat Posted February 3, 2007 Posted February 3, 2007 (edited) Battle of Ithor New Republic and Empire4 Imperator I-class Star Destroyers1 Imperator II-class Star Destroyer9 Victory I-class Star Destroyers3 Bothan Assault Cruisers1 Liberty-class Mon Cal Cruiser1 Interdictor Cruiser1 squadron of ClawcraftX-WingsTIE fighters Yuuzhan-Vong1 Kor Chokk (or the biggest Vong ship you have designed, EJ, except a worldship)3 Miid Ro'ik Cruisers8 Yorik-Vec GunshipsCoralskippersElite Coralskippers This may look like overkill on the "good guys" part, but I remember when I went againt a Miid Ro'ik cruiser in the previous version (.45), it kicked ass. Edited March 20, 2007 by chrlsthgreat
chrlsthgreat Posted March 20, 2007 Posted March 20, 2007 (edited) Here is an interesting simple battle Battle of Orinda (Random Imperial Planet) Empire1 Executor-class Star Destroyer (Reaper)TIE FightersTIE InterceptorsTIE Bombers New Republic1 Executor-class Star Destroyer (Lusankya)1 Endurance-class Fleet CarrierX-WingsY-Wings Edited March 27, 2007 by chrlsthgreat
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