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Posted
Is there a way to smooth a model? It's all boxy and bluky right now and I could live with it however if there was a way to smooth it without having to remodel that'd be nice.
Posted

Yea, its one of things you can do after you uh...convert to editable poly, select verts...scroll down (not a modifer)

I don't know how to describe its since I'm a n00b at modelling.

http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg

"That was fun"

Posted
There is a special option called smooth. I tried that but haven't look what it looks ingame yet. I will tonight though. However today at school I just noticed there's a smoothing option under editable mesh too. Maybe I'll give that a go too.
Posted

Make sure its checked as "hidden" in alamo utilities?

Otherwise, you COULD go about hiding it with a hardpoint...but that's a hack-method if you don't have the model source.

http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg

"That was fun"

Posted
Okay thanks, the collision works now. Max had somehow turned off hidden and enable collision. I still haven't found a way to smooth the models though. I think I found what you meant but when I render it the model's still not smoothened.

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