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Posted

I'm workng on a minimod, designed to make Star Wars Forces of Corruption's land battles more realistic.

I'm editing heroes hitpoints in "NAMEDHEROUNITS. XLM" file. The idea is to halve their health, thus making them more vulnerable ::).

But I've noticed the following: for example Boba Fett has two health parameters - standard "Tactical health" and "Autoresolve health". Can anyone tell me what does this "Autoresolve health" mean? What is it for? ???

 

Thanks in advance for your kind help.

Posted

Yea, what Nick said.

 

You want to edit Tactical Health, unless you're trying to fix autoresolve.

http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg

"That was fun"

Posted

So it's the same "Tactical health", but designed for land battle auto resolve option? Or is this also for space battle?

And why Boba Fett's "Tactical health" is 400 while "Autoresolve health" is 350? Shouldn't they be equal? ???

Posted

Tactical Health on the Land unit is for Land, same with the Autorelove health.

Tactical Health on the Space unit is for Space (if it doesn't have hardpoints), same with Autoresolve health.

 

Autoresolve health may not exactly be the same as tactical health due to the fact that units preform differently under autoresolve....

http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg

"That was fun"

Posted
In reading the game manual, Auto-resolving a battle does result in larger casualties, thus the difference from tactical health, and autoresolve health.
http://i199.photobucket.com/albums/aa197/knivesdamaster/tags/sith_omguserbar_member.jpg

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