SmallPox_pff Posted August 29, 2007 Posted August 29, 2007 I have a problem with a Providence that I've added to the game:It always flies through other ships. How can I fix this problem?
THX1138_pff Posted August 29, 2007 Posted August 29, 2007 DId you convert the model? Its probably a converting error either way. Whoever converted it must have not added a collisionmesh. http://i199.photobucket.com/albums/aa302/AdnamTHX1138/Sigs/THXJunoSig.png
SmallPox_pff Posted August 29, 2007 Author Posted August 29, 2007 I didn't convert it, I used Keeper_of_Faith' model on eawfiles.com.Is there a way to fix this with xml?
THX1138_pff Posted August 29, 2007 Posted August 29, 2007 No. I thought Keepers ones were alright. try recoding it, make sure you havent missed anything. http://i199.photobucket.com/albums/aa302/AdnamTHX1138/Sigs/THXJunoSig.png
Onemanshow Posted August 29, 2007 Posted August 29, 2007 Try raising or lowering the ship by altering this line:-290.0
THX1138_pff Posted August 30, 2007 Posted August 30, 2007 that just puts it at a different height. If it goes through ships, that really shouldnt matter.. Just off the top of my head, does it go through all ships, or just some? http://i199.photobucket.com/albums/aa302/AdnamTHX1138/Sigs/THXJunoSig.png
jedi_consulor Posted August 30, 2007 Posted August 30, 2007 hm ? there is nothing wrong with the providence KOF did. The Collision mesh is fine.. http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg Sote Mod Website @ http://sote-mod.com/forum/index.php?act=home
SmallPox_pff Posted August 30, 2007 Author Posted August 30, 2007 After recoding the providence it still goes through other units when I call it as reinforcement .
vaders_Legion Posted September 2, 2007 Posted September 2, 2007 thats a game engine problem, ignore it
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now