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Posted
Right now I'm working with params of ships and I decided to tweak shield regeneration. I want to decrease shield regen. interval to smth. like 0.3 instead of 3 secs and to preserve balance decrease also shield refresh rate values of units of course. Then regeneration of shiels will look more "smoothly" I think. But I realised that energy capacity and energy refresh rate are connected with shields somehow. I've never touched this param. before so I don't know how it works  ???. Please explain me things related to energy... Especially two things: what is "Energy To Shield Exchange Rate" and why interdictor has so big energy capacity - 10000 points, even cap ships don't have so much. 
Posted
Energy capacity was formerly used for weapon charging. It is now a vestigal value - no use whatsoever, AFAIK, tweaking just the shield regen value should be enough.

http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg

"That was fun"

Posted
Energy still works in the game it works along with shields. When I use to mod EAW I use to boost ships shields and their regenerators values but it worked really slow. I tweaked the energy's numbers and that made a nice impact.
http://i10.photobucket.com/albums/a105/333Super/BESERKER.jpg

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