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Posted (edited)

Lately I have making a Clone Wars submod from the EAW Alliance mod and I saw that without interdictors on battles IA always retreat without end the battles. By it I was thinking that Separatist could have one Interdictor on tech level 5 but I had not the correct ship. But.........with Ultimate unwrap3D and 3DMax I could edit the Spaceaddon Lucrehulk Eviljedi model conversion and add to it some gravitywell generators as you can see on this screenshot.

http://www.clannomada.com/capturas/eawA/LucrehulkI.jpg

Edited by Nomada_firefox

"Nada escapa a mis dominios".

Clan Nomada Web Site

FirefoxCCMods Web Site

(Only www.FirefoxCCMods.com is a English web site).

Posted

Wow, thats a pretty nice kitbash.

I'm a fan of adding non-canon ships for the sake of balance or gameplay mechanic.

http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg

"That was fun"

Posted

I like the Detainer. Very Cool! I'm not a big fan of the Lucrehulk to begin with, but I agree with Major Payne on the size of the domes. A bit too big/tall.

 

Great work, keep em coming!

 

Cheers,

 

Rebelmoon

Posted

Here you can see my last addon on my ClonWars Alliance submod, it is the Valiant Cruiser design by Kyle and created by Vince to the Xwing Alliance.

http://www.clannomada.com/capturas/eawA/Valiant.jpg

I only have converted it to ALO format and good I must end it adding the hardpoints and the code, it is a Hoersch-Kessel Drive design from one ship with 1250 meters of length, less fighters than a Venator but more heavy weapons.

 

PD: If you want use this model, you should first ask to Vince on http://www.bluephantom.de/ by example.

"Nada escapa a mis dominios".

Clan Nomada Web Site

FirefoxCCMods Web Site

(Only www.FirefoxCCMods.com is a English web site).

Posted

Convert it is easy, first ask to the creator about convert it.

 

Next take the tool to convert the xwing alliance models opt to 3ds.

 

Convert the model to 3ds and next you can load the model on 3dMax.

 

The most difficult or long is convert the textures to dds, this model has more of 89 single bmp textures files and on EAW you only will need 1 or 2 to be well. By I create two texture dds files and I was unwrap the model on 3Dmax seening the original model loading the opt with OptGL_104, with it I could select the correct textures to the correct geometry. It is a long process but I think that it is the best.

"Nada escapa a mis dominios".

Clan Nomada Web Site

FirefoxCCMods Web Site

(Only www.FirefoxCCMods.com is a English web site).

Posted

Today I have converted from Evilljedi Homeworld mod the Rejuvenator Destroyer, it is not to the Alliance Clon Wars Submod, I will use on the Alliance mod 1.5.6 next version. Probably I will convert some more that nobody have done by the moment.

http://www.clannomada.com/capturas/eawA/RejuvenatorSD.jpg

"Nada escapa a mis dominios".

Clan Nomada Web Site

FirefoxCCMods Web Site

(Only www.FirefoxCCMods.com is a English web site).

Posted

And three more Evilljedi´s models.

The Rebel CC9600 Frigate.

http://www.clannomada.com/capturas/eawA/CC9600.jpg

The Clon CR20 transport.

http://www.clannomada.com/capturas/eawA/CR20.jpg

And the Corellian Medium Frigate.

http://www.clannomada.com/capturas/eawA/CRmedfrigate.jpg

 

Tomorrow more probably.

"Nada escapa a mis dominios".

Clan Nomada Web Site

FirefoxCCMods Web Site

(Only www.FirefoxCCMods.com is a English web site).

Posted

Yes it is. I agree that the MC80A2 is a bit low poly but it is not too bad and good the screenshot is not too good.

I have done two models more.

A Light Corellian Frigate.

http://www.clannomada.com/capturas/eawA/CRLightFrigate.jpg

And one Corellian Patrol Ship.

http://www.clannomada.com/capturas/eawA/crpatrolship.jpg

"Nada escapa a mis dominios".

Clan Nomada Web Site

FirefoxCCMods Web Site

(Only www.FirefoxCCMods.com is a English web site).

  • 3 weeks later...

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