omega1107 Posted June 13, 2007 Posted June 13, 2007 I found a model of the Pillar of Autumn from Halo on the internet, and I need someone with 3DS Max to convert it for me, because my version of Maya can't open MAX files. If you could rig it too, that'd be nice, but you don't have to. P.S. I have the "Learning Edition" of Maya, so I can't get plugins. Thanks!-Omega File:http://files.filefront.com/Pillar_Of_Autumnzip/;7772099;;/fileinfo.html http://i171.photobucket.com/albums/u312/SoCMereel/PilliarofAutumn.gif
omega1107 Posted June 13, 2007 Author Posted June 13, 2007 -.mp-.mb-.ma-.mel-.eps-.ai-.fbl-.fbx-.dae-dfx Odd file formats, eh? Thats all. No OBJ or 3ds.
Rebelmoon Posted June 13, 2007 Posted June 13, 2007 Ok, I've exported it as a fbx file. It imports fine back into max, but I have no experience with Maya or if it will import properly. No textures are included. I'd rig it but I have too much other stuff I need to be rigging. lol Pm me an e-mail and I'll send it to you. Cheers, Rebelmoon
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