omega1107 Posted June 12, 2007 Posted June 12, 2007 Alright. I downloaded ArucarD's Warlords model of the N.R. Star Destroyer and inserted it into z3r0x's V3.5 mod. However, once ingame, the Engines have no texture. The files in the .rar were the following:REB_REPUBLIC_DESTROYER.ALOreb_republic_Destroyer_export1.ddsreb_republic_Destroyer_export.ddsI coded it in and all that and it works ingame, except for the engines. Help?http://i171.photobucket.com/albums/u312/SoCMereel/Engine.gif -Omega
Alpha17 Posted June 12, 2007 Posted June 12, 2007 Somebody correct me if I'm wrong, but I believe that is a shader problem, though the solution to this issue is unknown to me... --Alpha
Dr. Nick Posted June 12, 2007 Posted June 12, 2007 Bad export. If you have Max, you'll need the source file or rig one yourself http://i55.photobucket.com/albums/g154/codeuser/sigcopy.jpghttp://i12.photobucket.com/albums/a245/loverdog/pffuserbar2.jpg[3:52:33 PM] Arbiter says: Paracetamoxyfrusebendroneomycin would cure all of his diseases....[3:52:47 PM] Arbiter says: Except with the side effect of probable death.
omega1107 Posted June 12, 2007 Author Posted June 12, 2007 Ah. Alright, thanks. I'll just delete it then.
Rebelmoon Posted June 13, 2007 Posted June 13, 2007 I had that happen on a single antenna one time. It was the same glowing green. I had missed a mesh when I added meshgloss. Went back and applied it, was fixed after that. Cheers, Rebelmoon
Nomada_firefox Posted June 17, 2007 Posted June 17, 2007 It is on EAW Alliance mod running with engines very well. "Nada escapa a mis dominios".Clan Nomada Web Site FirefoxCCMods Web Site (Only www.FirefoxCCMods.com is a English web site).
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