Mr.Caine Posted April 30, 2007 Posted April 30, 2007 I've been trying to get my Venator to fire a laser like in the movies...I'm using the Super laser code from the Death Stars and Eclipse but that doesn't work. I've take their behavior tags but nothing seems to work. Can someone help me out? This is the unit: TEXT_UNIT_JEDI_CRUISER Alliance_Assault_Frigate Alliance_Assault_Frigate_MK_I MC75_Frigate B-wing Skipray_Blastboat Calamari_Cruiser 0 EV_Venator.ALO 350 -30 0.9995 4.2 6 0.2 7.0 0.5 Space Capital -180.0 0.2 8 .03 .03 1.5 Yes 0.33 0.1 Armor_Victory_Class Shield_Frigate 50 3400 9000000 590000 70000 3000000 500000 Empire 1 0 0 1 capital 3 yes no 0 15 12 1 2900 50 780000 30 Yes 8 SELECTABLE, DUMMY_STARSHIP ABILITY_COUNTDOWN, SIMPLE_SPACE_LOCOMOTOR, POWERED, SHIELDED, HIDE_WHEN_FOGGED, REVEAL, TARGETING, UNIT_AI, SPAWN_SQUADRON, DAMAGE_TRACKING Yes Large_Damage_Space 3200.0 5800.0 Large_Explosion_Space_Empire Damage_Normal, Jedi_Cruiser_Death_Clone HP_Jedi_Cruiser_Turbo_00, HP_Jedi_Cruiser_Turbo_01, HP_Jedi_Cruiser_Turbo_02, HP_Jedi_Cruiser_Turbo_03, HP_Jedi_Cruiser_Turbo_04, HP_Jedi_Cruiser_Turbo_05, HP_Jedi_Cruiser_Laser_00, HP_Jedi_Cruiser_Laser_01, HP_Jedi_Cruiser_Laser_02, HP_Jedi_Cruiser_Laser_03, HP_Jedi_Cruiser_Laser_04, HP_Jedi_Cruiser_Laser_05, HP_Jedi_Cruiser_Laser_06, HP_Jedi_Cruiser_Laser_07, HP_Jedi_Cruiser_FC, HP_Jedi_Cruiser_FL, HP_Jedi_Cruiser_FR, HP_Jedi_Cruiser_L1, HP_Jedi_Cruiser_R1, HP_Jedi_Cruiser_L2, HP_Jedi_Cruiser_R2, HP_Jedi_Cruiser_L3, HP_Jedi_Cruiser_R3, HP_Jedi_Cruiser_L4, HP_Jedi_Cruiser_R4, HP_Jedi_Cruiser_Shield_Gen, HP_Jedi_Cruiser_Engines, HP_Jedi_Cruiser_Fighter_Bay_L, HP_Jedi_Cruiser_Fighter_Bay_R Capital | AntiCorvette | AntiFrigate | AntiCapital i_button_jedi_cruiser.tga EV_Venator.ALO 1100 0 0 0 45 yes True EHD_Build_Vehicle EHD_Unit_Canceled Unit_Complete_Victory_Destroyer Unit_Victory_Destroyer_Moving_Engine_Loop Unit_Select_Victory_Destroyer Unit_Move_Victory_Destroyer Unit_Fleet_Move_Victory_Destroyer Unit_Attack_Victory_Destroyer Unit_Guard_Victory_Destroyer Unit_Stop_Victory_Destroyer Unit_Barrage_Victory_Destroyer Unit_Asteroids_Victory_Destroyer Unit_Nebula_Victory_Destroyer SFX_Asteroid_Detonation EHD_Bombard_Select_Target EHD_Bombard_Incoming HARD_POINT_WEAPON_LASER, Unit_HP_LASER_Victory_Destroyer HARD_POINT_WEAPON_MISSILE, Unit_HP_MISSILE_Victory_Destroyer HARD_POINT_WEAPON_TORPEDO, Unit_HP_TORP_Victory_Destroyer HARD_POINT_WEAPON_ION_CANNON, Unit_HP_ION_Victory_Destroyer HARD_POINT_SHIELD_GENERATOR, Unit_HP_SHIELDS_Victory_Destroyer HARD_POINT_ENGINE, Unit_HP_ENGINES_Victory_Destroyer HARD_POINT_GRAVITY_WELL, Unit_HP_GRAV_Victory_Destroyer HARD_POINT_WEAPON_LASER, Unit_Lost_Laser_Victory_Destroyer HARD_POINT_WEAPON_MISSILE, HARD_POINT_WEAPON_TORPEDO, HARD_POINT_WEAPON_ION_CANNON, Unit_Lost_Ion_Victory_Destroyer HARD_POINT_SHIELD_GENERATOR, Unit_Lost_Shields_Victory_Destroyer HARD_POINT_ENGINE, Unit_Lost_Engines_Victory_Destroyer HARD_POINT_GRAVITY_WELL, HARD_POINT_FIGHTER_BAY, Unit_Lost_Bay_Victory_Destroyer HARD_POINT_TRACTOR_BEAM, HARD_POINT_ENABLE_SPECIAL_ABILITY, Unit_Victory_Destroyer_Idle_Engine_Loop Unit_Victory_Destroyer_Moving_Engine_Loop Unit_Victory_Destroyer_Cinematic_Engine_Loop Unit_Cruiser_Death_SFX No Yes 1.0 1.0 1000.0 0.0 400.0 5.0 Frigate POWER_TO_WEAPONS WEAPON_DELAY_MULTIPLIER, 1.5f ENERGY_REGEN_MULTIPLIER, 1f SPEED_MULTIPLIER, 0.5f CAUSE_DAMAGE_MULTIPLIER , 6.0f 60 10 Unit_Barrage_Victory_Destroyer TEXT_SPHA_STRIKE TEXT_TOOLTIP_ABLITY_FIRE_SPHA SUPER_LASER SPEED_MULTIPLIER, 0.8f Eclipse_Super_Laser_Attack_Ability 30 5 Unit_Assist_Attack_SPMAT Unit_SPHA_Weapon_Laser User_Input TEXT_TOOLTIP_ECLIPSE_SL_DESCRIPTION Capital | Corvette | Frigate | Structure Piet_Powerup_Particle_Effect MuzzleA_00 0 20000 400 106 tractor_beam01.tga 5 45 0 237 119 255 TIE_Fighter_Squadron, 1 TIE_Fighter_Squadron, 2 ARC_170_Squadron, 1 ARC_170_Squadron, 2 VWing_Squadron_E, 1 VWing_Squadron_E, 5 TIE_Fighter_Squadron, 1 TIE_Fighter_Squadron, 4 TIE_Bomber_Squadron, 1 TIE_Bomber_Squadron, 3 TIE_Fighter_Squadron, 1 TIE_Fighter_Squadron, 4 TIE_Bomber_Squadron, 1 TIE_Bomber_Squadron, 2 TIE_Interceptor_Squadron, 1 TIE_Interceptor_Squadron, 2 TIE_Fighter_Squadron, 1 TIE_Fighter_Squadron, 3 TIE_Bomber_Squadron, 1 TIE_Bomber_Squadron, 2 TIE_Interceptor_Squadron, 1 TIE_Interceptor_Squadron, 3 TIE_Interceptor_Squadron, 1 TIE_Interceptor_Squadron, 3 Scimitar_Assault_Bomber_Squadron, 1 Scimitar_Assault_Bomber_Squadron, 2 Preybird_Sqaudron_Empire, 1 Preybird_Sqaudron_Empire, 3 TEXT_TOOLTIP_VENETOR TEXT_ENCYCLOPEDIA_CLASS_CAPITAL 2250 4500 40 Tactical_Units http://i10.photobucket.com/albums/a105/333Super/BESERKER.jpg
Daft_vader_pff Posted April 30, 2007 Posted April 30, 2007 you need to edit projectile type for the hardpoints and name it after the projectile you want it to fire http://i55.photobucket.com/albums/g154/codeuser/omgbar_membercopy.jpg
Mr.Caine Posted April 30, 2007 Author Posted April 30, 2007 But its not using a hardpoint to fire its Special attack. http://i10.photobucket.com/albums/a105/333Super/BESERKER.jpg
Guest Posted April 30, 2007 Posted April 30, 2007 What exactly doesnt work. I had this problem ( well one like it ) a long time ago with a proton beam. BTW you can use the code tages insted of quote tags. It makes it in its own nice scrolling box if it takes up too much space. ;D
Mr.Caine Posted April 30, 2007 Author Posted April 30, 2007 Well when I click on the ability it doesn't do anything. http://i10.photobucket.com/albums/a105/333Super/BESERKER.jpg
Droid803 Posted May 1, 2007 Posted May 1, 2007 It must fire out of MuzzleA_00 I think... http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
Mr.Caine Posted May 3, 2007 Author Posted May 3, 2007 *Sigh* I give up lol. Ok can someone help me with another problem? How when I put Space units with the map editor they show up in the game with half health and have the Ion Stun effect? PS. Has anyone figured out why game non responding happens? http://i10.photobucket.com/albums/a105/333Super/BESERKER.jpg
Guest Posted May 3, 2007 Posted May 3, 2007 *Sigh* I give up lol. Ok can someone help me with another problem? How when I put Space units with the map editor they show up in the game with half health and have the Ion Stun effect? PS. Has anyone figured out why game non responding happens?The unit problem is due to the new map editor updates. To get them to work you need to place markers that will spawn a ship not the ship itself.and to your P.Syou mean the game freezing and you having to alt tab out and then maximizie it again?
Mr.Caine Posted May 4, 2007 Author Posted May 4, 2007 K thanks you mean the game freezing and you having to alt tab out and then maximizie it again? Yea...I didn't have it before then one day it just started up again. I deleted my Planets XML and that delayed the freeze a few days then I deleted my spacefrigates XML and that stalled it a few more days. I just have no idea where it comes from and why. http://i10.photobucket.com/albums/a105/333Super/BESERKER.jpg
Guest Posted May 4, 2007 Posted May 4, 2007 K thanks Yea...I didn't have it before then one day it just started up again. I deleted my Planets XML and that delayed the freeze a few days then I deleted my spacefrigates XML and that stalled it a few more days. I just have no idea where it comes from and why.yeah i've had that problem my entire gaming history. not to take over your thread but i've also had these problems:1 missing audio either bits and pieces or the entire SFX files2 freezing all the time3 error starting up and not reconizing the disc4 not letting me uninstall FOC5 unable to use MP6 crashing when xfire is running7 my CRDW and DVDROM drives "dissappering"problems 1,3,4,5,7 are solved. Probelm 6 only happens once in a while and problem 2 has never gone away. it only freezes at the main men tho. weird. Well good luck on your superlaser. if the problem persists ask z3roX. His SPMAT laser on his venator seems like what your trying to do.Well when I click on the ability it doesn't do anything.hhhmmm what about under its space behavior let me look... no looks fine. boy you've got me stumped.
Mr.Caine Posted May 8, 2007 Author Posted May 8, 2007 The constant freezing is irritating. http://i10.photobucket.com/albums/a105/333Super/BESERKER.jpg
Guest Posted May 8, 2007 Posted May 8, 2007 The constant freezing is irritating. oy i understand all to well. I think it may have something to do with out-dated graphics dirvers. Not sure. try reading this. the topic is dead but somethings on it may be useful to you. http://www.petroglyphgames.com/forums/index.php?showtopic=2766How the SPMAT laser coming?
Guest Posted May 24, 2007 Posted May 24, 2007 *small bump*BTW whatever happened to your mod? I have'nt seen anything about it recently.
Mr.Caine Posted May 29, 2007 Author Posted May 29, 2007 I kinda stopped modding, I'm just so sick of the constant freezing in GC it just ruins my mood and other things... But I still map here and there. I got a jungle map...problem is... its too detailed. BTW Does anyone know how to get Proton Torpedoes to destroy in one hit? Even with hardpoints?. I'm trying to make a heavy torpedo that will basically rip through any ship and destroy it. http://i10.photobucket.com/albums/a105/333Super/BESERKER.jpg
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