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Posted
once i was playing a game against the rebels as the imps. i mangaed to locate a small fleet. i took my death star and an asssortment of destroyers to sack the fleet and raise support in the system to my cause. but i bit off more than i could chew. there were many small rag tag ships but had an mc-90 that was blasting the crap out of my destroyers the battle was looking hopeless until i was looking at the little thing in the right hand corner that was a green bar and had a pic of the death star. i clicked on the button at the end and got a targeting recticle. i was interested and right clicked on the mc90. the death star crew then said preparing to fire the death stars main cannon, and then it shot the mc90 with a giant green laser. i have been playing for years and just noticed this abilitie. do you all know it could do this?
GGGGRRRRLLLLLL!!!!!!!-Chewbacca
Posted
yea, it took me a couple of hours to figure it out...mind you it took me a couple of days to build the death star.

Darth_Ramoth

 

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Posted

Yes, the Death Star can be used in tactical combat to destroy enemy capital ships. It's a feature that has always been a part of the game.

 

The only downside is the recharge rate of the superlaser and its vulnerability to fighters.

Evaders99

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Posted
Someone recently raised this question; but can we adjust the fire rate of the Super Laser, Evaders, using RebEd?
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Posted

Oh! I guess it was you! Sorry dude!

 

Yea, even in the largest fleet engagments you only seem to get to use it twice at the most... seems a cad off how much construction points it costs to build a Death Star to have such limited lethal killing pleasure... :twisted:

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Posted
Hmm, well I adjusted the weapon recharge rate to 7000 and I think it's going a trifle faster now. At least I can fire the thing twice now in a bigger battle.

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Posted
Hmm, well I adjusted the weapon recharge rate to 7000 and I think it's going a trifle faster now. At least I can fire the thing twice now in a bigger battle.

 

i think the weapon reacharge rate for the super laser is in the actuall DS file and is not affected by the rebed weapon recharge rate...im pretty sure we discussed this a few years ago in the alt.games.lucas-arts.star-wars.rebellion newsgroup and came to the conclusion that the superlaser recharge rate is not affected by rebed. :cry:

 

Someone recently raised this question; but can we adjust the fire rate of the Super Laser, Evaders, using RebEd?

 

i also asked this question in another thread cause i was trying to build a DS2 card and i was trying to figure out how to increase the recharge rate so i could increase it to keep it inline with the general increase in all other stats.

 

ill conduct a little experiment and see what happens.

Darth_Ramoth

 

Strike me down with all of your hatred, and your journey to the dark side will be complete

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