jedi_consulor Posted February 13, 2007 Author Posted February 13, 2007 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++========================================================Proposed extended units list for SOTE Alpha 4 - Beta========================================================++++++++++++++++++++++++++++++++++++++++++++++++++++++++ HowlrunnerTitan Heavy CruiserDemolisher*Bayonet CruiserBothan CruiserCarrack CruiserCC7700 CruiserCorellian DestroyerCorellian FrigateCorellian GunshipDreadnaught*Eidolon CruiserHarrow DestroyerHeavy CorvettePraetor Battle CruiserVengence SSD*Liberator CruiserMajestic CruiserMandator CruiserMC40MC75Imperial Missile BoatNebulon B2 FrigatePreybird Star fighterMC90BStrident*T-WingChiss Watch Keeper Rebel Spec Force RangersStorm CommandosSwamp TroopersIndiginous InfantryMandalorian MercsCoruscant Red GuardsRebel CommandosRebel Infantry Officer / Squad CommanderImperial Infantry Officer /Squad Commander * - means I might NOT add them at all. oh by the way Nar Shaddaa during my tests is tricky to use in GC. People might think its buggy, however its not so much as a bug but as the fact that its too close to Nal Hutta. So when your trying to move fleets to one place or another between those locations, it might end up on either Nal Hutta or Nar Shaddaa. Its also a bit tricky to select one place or the other. But not if you use the GC map preview - I am going to try and sort this out better in a future build of SOTE. http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg Sote Mod Website @ http://sote-mod.com/forum/index.php?act=home
HK-47 Posted February 13, 2007 Posted February 13, 2007 Great! BTW, did your code for Nar Shaddaa work well??? Because I tried to add Mygeeto to my game with 2 or 3 different codes but it didn't work - but the maps worked fine in the game's planets... Could you PM Nar Shaddaa code? I'd change it to fit Mygeeto and the text entries, just to see what was the problem... :
jedi_consulor Posted February 13, 2007 Author Posted February 13, 2007 Well, we have added serveral new new planets to the game, and I haven't noticed problems yet in the code. (Because I haven't done the testing on the new planets myself) but I will help you if you pm me about it. http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg Sote Mod Website @ http://sote-mod.com/forum/index.php?act=home
HK-47 Posted February 14, 2007 Posted February 14, 2007 (edited) Sorry if this was already asked, but does your mod made a more realistic scale to both space and land units? EDIT: Oh nevermind, I forgot to check the topic's 1st page... Any idea of a release date? Edited February 14, 2007 by HK-47
jedi_consulor Posted February 14, 2007 Author Posted February 14, 2007 public beta - possibly at the end of Feb or early March. Final build middle of March I think or late. http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg Sote Mod Website @ http://sote-mod.com/forum/index.php?act=home
jedi_consulor Posted February 18, 2007 Author Posted February 18, 2007 SOTE Expansion planets to date: - (New planets added) BilbringiDuroRothanaRhenVarPolisMassaBozPityGamorrNeimoidiaBakuraMalastareMygeetoToydariaLwhekkAridusTynnaRhinnalRattatakSarapinBalmorraRendiliNar_Shadda http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg Sote Mod Website @ http://sote-mod.com/forum/index.php?act=home
Lord_of_the_Sith Posted February 18, 2007 Posted February 18, 2007 It seems to me that something is missed probably a planet!
jedi_consulor Posted February 20, 2007 Author Posted February 20, 2007 I'm sure we will rectify that. Added: Rebel SpecforceAdded: Imperial Heavy Trooper (Desert Trooper)Adding Sluis Van + other new worldsAdding ZC Minor heroes / Infringing heroesAdded: Mandalorian Mercenary JC http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg Sote Mod Website @ http://sote-mod.com/forum/index.php?act=home
Nomada_firefox Posted February 21, 2007 Posted February 21, 2007 If on Shadows of Empire book you can read or see on comics worlds asTatooineCoruscantGall, one Zhar moon.BothawuiKothlisRodiaVergesso AsteroidsWhy do you add Lwhekk? Lwhekk is out the history line. Do you go to add Shiruuk ships? "Nada escapa a mis dominios".Clan Nomada Web Site FirefoxCCMods Web Site (Only www.FirefoxCCMods.com is a English web site).
jedi_consulor Posted February 21, 2007 Author Posted February 21, 2007 hmm no - its called shadow of the empire its not 'shadows of the empire' it uses some things from that story but is loosely based in that time line until 10 ABY. As Shadows of the Empire is with in our Time line a similar title was used. However the story line is not exclusively about that book, or the game. JC http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg Sote Mod Website @ http://sote-mod.com/forum/index.php?act=home
jedi_consulor Posted February 22, 2007 Author Posted February 22, 2007 I decided to remove some planets I don't think I need for the game which are: LwhekkAridusTynnaRhinnalRattatak http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg Sote Mod Website @ http://sote-mod.com/forum/index.php?act=home
Nomada_firefox Posted February 22, 2007 Posted February 22, 2007 Good election. "Nada escapa a mis dominios".Clan Nomada Web Site FirefoxCCMods Web Site (Only www.FirefoxCCMods.com is a English web site).
jedi_consulor Posted February 22, 2007 Author Posted February 22, 2007 ok, I have added the Storm Commando's to the game - any suggestions for what ability's I should give them ? - I don't I can give them corrupt planet ability though LOL http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg Sote Mod Website @ http://sote-mod.com/forum/index.php?act=home
mediator Posted February 22, 2007 Posted February 22, 2007 you could give them the ability to throw thermal detonators?
jedi_consulor Posted February 22, 2007 Author Posted February 22, 2007 hmm I got the ability's done. Should be interesting to test this .. http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg Sote Mod Website @ http://sote-mod.com/forum/index.php?act=home
Foshjedi2004 Posted February 23, 2007 Posted February 23, 2007 Moved to Showcase Subforum : http://i199.photobucket.com/albums/aa197/knivesdamaster/tags/sith_omguserbar_member.jpg
jedi_consulor Posted February 23, 2007 Author Posted February 23, 2007 Hmm show case forum ? - I would of been happy with this in the EAW Hosted Community Projects.. hmm I don't feel deserving of this having its own forum. Anyhow.. I'll carry on the discussions here for SOTE JC http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg Sote Mod Website @ http://sote-mod.com/forum/index.php?act=home
KingA Posted February 23, 2007 Posted February 23, 2007 Hi!!I propose Emperor's Elite Guard - build to Yinchorr,Carida,Byss and Coruscant.add Death Commandos - (Noghri ) personal assassins of Emperor Palpatine. http://img502.imageshack.us/img502/5701/znaked4.jpg
jedi_consulor Posted February 23, 2007 Author Posted February 23, 2007 Hmm yes I already added the Emperors Red Guard (Royal Guard) etc, etc, I have them buildable on Coruscant I can expand them to the other planets you mentioned I guess. http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg Sote Mod Website @ http://sote-mod.com/forum/index.php?act=home
Foshjedi2004 Posted February 23, 2007 Posted February 23, 2007 Okay Moved http://i199.photobucket.com/albums/aa197/knivesdamaster/tags/sith_omguserbar_member.jpg
jedi_consulor Posted February 23, 2007 Author Posted February 23, 2007 Cheers Back to the Katarn Commando's thing we were talking about on FF ? - like with the Storm Commando's we could limit the build of these on certain planets OR - not have them buildable at all and just have them available when Kyle is built as an Infringing hero. Lt. Page was mentioned but wouldn't that push the tech level of the Commando's up more like at Tech 5 ? where as I think I have the Storm Commando's at Tech 4 - so you see that wouldn't match up in the time line. http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg Sote Mod Website @ http://sote-mod.com/forum/index.php?act=home
KingA Posted February 23, 2007 Posted February 23, 2007 distribute Katarn Commando's on two groups,- 6 members in every team Kyle Katarn -Team 1 (Katarn Commando's) 3 or tech lvl 231?1?0R_Ground_Officer_Academy,R_Ground_Research_Facility or Rebel_Command_Center? Lt.Page -Team 2 (Page Commando's ) 441?-->1?0R_Ground_Officer_Academy,R_Ground_Research_Facility or Rebel_Command_Center? TimeLine and TechLvl.TimeLine 0 (0-3ABY) tech lvl 0TL 1 (-3ABY) tech lvl 1TL 2 (-4ABY) tech lvl 2TL 3 (5-6Aby) tech lvl 3TL 4 (7-8AbY) tech lvl 4TL 5 (9-10ABY) tech lvl 5 http://img502.imageshack.us/img502/5701/znaked4.jpg
shak4l 01 Posted February 23, 2007 Posted February 23, 2007 (edited) Cheers Back to the Katarn Commando's thing we were talking about on FF ? - like with the Storm Commando's we could limit the build of these on certain planets OR - not have them buildable at all and just have them available when Kyle is built as an Infringing hero. Lt. Page was mentioned but wouldn't that push the tech level of the Commando's up more like at Tech 5 ? where as I think I have the Storm Commando's at Tech 4 - so you see that wouldn't match up in the time line.Just make katarn's commando come with him, and NOT buildable alone.Don't add Lt. Page- Katarn fits better to a timeline And stay with name "storm commandos" P.S hello everyone And Fosh big cheers for moving thread to this board ;D Edited February 23, 2007 by shak4l 01
jedi_consulor Posted February 23, 2007 Author Posted February 23, 2007 This thread lacks our screen shots doesn't it ? lets get them in.. Heres some I made on my Geforce 7 gfx http://i37.photobucket.com/albums/e99/drone_pilot/SOTE.jpghttp://i37.photobucket.com/albums/e99/drone_pilot/G_map_ZC_Geon.jpghttp://i37.photobucket.com/albums/e99/drone_pilot/ATTE.jpghttp://i37.photobucket.com/albums/e99/drone_pilot/TIE_AVENGER.jpghttp://i37.photobucket.com/albums/e99/drone_pilot/Interdictors.jpghttp://i37.photobucket.com/albums/e99/drone_pilot/Skyhook_test.jpghttp://i37.photobucket.com/albums/e99/drone_pilot/Tector_01.jpghttp://i37.photobucket.com/albums/e99/drone_pilot/mediator1.jpghttp://i37.photobucket.com/albums/e99/drone_pilot/MC85_scrn.jpghttp://i37.photobucket.com/albums/e99/drone_pilot/T3B_Tank.jpghttp://i37.photobucket.com/albums/e99/drone_pilot/MC80B_scrn.jpghttp://i37.photobucket.com/albums/e99/drone_pilot/Outrider_Dash_Rendar.jpg Proposed splash screen: http://i37.photobucket.com/albums/e99/drone_pilot/Splash.jpg Viewer shots http://i37.photobucket.com/albums/e99/drone_pilot/TheOutrider.jpghttp://i37.photobucket.com/albums/e99/drone_pilot/T3B.jpghttp://i37.photobucket.com/albums/e99/drone_pilot/MC90.jpghttp://i37.photobucket.com/albums/e99/drone_pilot/Dominator.jpghttp://i37.photobucket.com/albums/e99/drone_pilot/Mon_remonda.jpghttp://i37.photobucket.com/albums/e99/drone_pilot/ravensclaw.jpghttp://i37.photobucket.com/albums/e99/drone_pilot/Spaceport.jpg http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg Sote Mod Website @ http://sote-mod.com/forum/index.php?act=home
jedi_consulor Posted February 23, 2007 Author Posted February 23, 2007 Just make katarn's commando come with him, and NOT buildable alone.Don't add Lt. Page- Katarn fits better to a timeline And stay with name "storm commandos" P.S hello everyone Actually I agree. Pages Commando's is a bit of a squeeze in the time line. Plus complicates the coding of such a unit of soldiers. (Introducing) Rogue Squadron - For Land Battles. I have done away with the buildable X-Wing and turned them into an elite Land Squadron led by Wedge Antilles. Buildable on certain planets - will reveal which later after I tested them. Comes in a squad of three fighters, one of which is Wedge. He will appear as a hero as well, and is available for skirmish at tech lvl 3 They will be pretty much be able to do the same things they did when the X-Wing Was a buildable land fighter. but with a few more features too. Y-Wings have been re done too and made better. I got my idea's while playing other SW games, so bear with me.. Same with the TIE Bomber. I haven't decided what to do with the TIE fighter GC yet. http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg Sote Mod Website @ http://sote-mod.com/forum/index.php?act=home
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