1upD Posted January 14, 2007 Posted January 14, 2007 Download The Underworld`s Might from FileFront! THE UNDERWORLD'S MIGHT (BETA) The Underworld's Might is a minimod that adds the Confederate Remnant and Hutt Pirates. It is an "appetizer" for my main mod, The Empire's Beggining, which will add the early Empire. WEBSITE: http://z4.invisionfree.com/The_Sith_Lords_EaW/ CREDITS: HUGE thanks to Keeper Of Faith and Codeuser, without them this mod would be nothing but reskins. D803: special thanks for the CIS turrets Darth Khasei: special thanks for the Mandalorian bounty hunter Bhaalshad: special thanks for Executor MajorPayne: special thanks for the Aggressor and Maurader gun Cloneunit_ionteam1_CLIMBER: Special thanks for projectile help Gurido: special thanks for the idea to change explosion colors CHANGES: Empire: *Darktroopers reskinned *Darktrooper phase III MUCH more powerful *Rom Mohc can go in land battles *Vader has 'Saber Throw'(slightly glitchy) *Added Executor-class Dreadnought Consortium: *Added new black market upgrade:Bounty Hunter's guild:replaces Grenadier with Trandoshan and Disrupter with Mandalorian *Added Muunilinst piracy:Steals Munificent Rebels: *Added Pilot Luke in GC, replaced by Jedi Luke at tech 5 CIS: *Added them(duh) *Playable *UNIT LIST: Battle Droid Squad AAT Squad Tank droid brigade Droideka Lucrehulk Providence Munificent Vulture Nantex Trifighter Hutts: *Added to GC *Added Hutt Bounty Hunter *Added Agressor-class fighter *Added Jabba *Marauder now has mass driver Gameplay: *All explosions changed to orange GLITCHES: *Base Layout is all glitchy on some planets *Enforcer garrison:Don't get me started *Skirmish AI for the Separatists *GC player colors SOMETIMES turn white *Space as the Separatists doesn't work well *This isn't supposed to work with the Campaign *Corruption missions sometimes freeze; remember this is just a beta Note:If you find another glitch, PLEASE tell me! CONTACTING 1UPD You can find me at IA2, PFF, and http://z4.invisionfree.com/The_Sith_Lords_EaW/. If you must, email me at Darrell999 AT Comcast DOT net USAGE You must have my permission to use these files in your mod, especially as some aren't mine(see Credits) "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
1upD Posted January 15, 2007 Author Posted January 15, 2007 The link. Download The Underworld`s Might from FileFront! "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
Droid803 Posted January 15, 2007 Posted January 15, 2007 Looks nice. http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
jedi_consulor Posted January 15, 2007 Posted January 15, 2007 Sound like a good mod I'll have a peek at it too.. http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg Sote Mod Website @ http://sote-mod.com/forum/index.php?act=home
1upD Posted January 16, 2007 Author Posted January 16, 2007 Has anyone tried it yet? "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
HK-47 Posted January 16, 2007 Posted January 16, 2007 CIS Remnant?! Droid friends! ;DDownloading now...
HK-47 Posted January 17, 2007 Posted January 17, 2007 Nice mod! The CIS Remnant works well, the models are very good and the textures too. I specially loved the Techno Union ship that "takes" units to the battlefield. The only unit that I found a bit different from the movies (and games etc) is the NR-N99 Persuader-class droid enforcer and the AAT turret cannon fires a rocket since it's supposed to be a heavy laser cannon, but, it could be a MkII version of course ;D... The idea of using the Lucrehulk as a space station is very intelligent, another alternative could be the Muunilinst gun platforms that appear in Clone Wars cartoon. I only found one bug: there's smoke in one side of the Providence's hangars. Nice work, 1upD!
1upD Posted January 17, 2007 Author Posted January 17, 2007 Thanks for the comments. I only found one bug: there's smoke in one side of the Providence's hangars.That's most likely with the model, I can't change that. "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
Droid803 Posted January 18, 2007 Posted January 18, 2007 Did you cover the emitdamage reigon on the hardpoint? http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
DragonShadow Posted January 18, 2007 Posted January 18, 2007 sounds neat. downloaded... http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg
Droid803 Posted January 18, 2007 Posted January 18, 2007 (edited) Ok, going to test this out now XD Edit: Um..ok "We Have Been Defeated" during space skirmish the moment enemy upgrades starbase...can't build any turrets, mines, etc...is that what you mean by "not working very well"? The lucrehulk's hangar smokes too (lol) Well, the AAT does fire a missile....but out of the tubes on its bottom...ring. The NR-N99 Has rockets too, but its supposed to be laser dominant as well...In SWBF2 though, they fired Shotguns and Grenades O_o I totally owned in that thing on Kashyyyk... Edited January 18, 2007 by Droid803 http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
1upD Posted January 18, 2007 Author Posted January 18, 2007 I don't like space skirmish...I guess I completely forgot about how glitchy it was...Remember, that was just beta. I'll try harder for the next version. And the Lucrehulk works fine for me. "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
HK-47 Posted January 19, 2007 Posted January 19, 2007 The Lucrehulk works fine for me too. When I said that I thought the NR-N99 Persuader-class droid enforcer was a bit different, I meant the model, not how it acts.What about more planets (from Clone Wars cartoon and game) in the next version? :
1upD Posted January 19, 2007 Author Posted January 19, 2007 What about more planets (from Clone Wars cartoon and game) in the next version? :I'll probably add Rhen Var, I saw a Raxus Prime that looked Beutiful somewhere, but I doubt I'll get it. I'm really content with the planets FoC adds, but I may add a few more. As I said somewhere else, V1 will focus on Clone Troopers(Rogue and Imperial) and Bounty Hunters(Hopefully Dengar!) Plus, mapping is hard...EDIT: hmmm...Maybe I should add more asteroid fields... "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
Mr.Caine Posted January 19, 2007 Posted January 19, 2007 You wanna have my Raxius prime? I don't think i'm going to use it. Its like... 15% done.I didnt find mapping that hard, for FPS...now thats hard. RTS simple. http://i10.photobucket.com/albums/a105/333Super/BESERKER.jpg
1upD Posted January 20, 2007 Author Posted January 20, 2007 You wanna have my Raxius prime? I don't think i'm going to use it. Its like... 15% done.I didnt find mapping that hard, for FPS...now thats hard. RTS simple.Does it work?Then I'd really like it. "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
vaders_Legion Posted January 20, 2007 Posted January 20, 2007 1up, your mod is horrible i never want to play it again, lol jkin, its excellent. i just have a sudgestion, how about making mandos only available on mandalore and trandos on trandosia, then leaving the underworld infantry alone and just adding on? also can you give the cis droids boarding ships and stuff from agd along with some new droids along with hk-47 as a hero because he survived through out gcw and beyond, he never was destroyed and ig88 for the cis also, u can make up some new random heros for the underworld. perhaps you can ask sonic0 for his agd v4 beta?? im sure he'll let u use the code. thanks for the great mod man
vaders_Legion Posted January 20, 2007 Posted January 20, 2007 Nooo perception parcing error i cant play it :-[
1upD Posted January 20, 2007 Author Posted January 20, 2007 1up, your mod is horrible i never want to play it again, lol jkin, its excellent. i just have a sudgestion, how about making mandos only available on mandalore and trandos on trandosia, then leaving the underworld infantry alone and just adding on? also can you give the cis droids boarding ships and stuff from agd along with some new droids along with hk-47 as a hero because he survived through out gcw and beyond, he never was destroyed and ig88 for the cis also, u can make up some new random heros for the underworld. perhaps you can ask sonic0 for his agd v4 beta?? im sure he'll let u use the code. thanks for the great mod manThanks for the suggestions.I was thinking of adding a hero who could "steal" tech-including mini IG-88s. HK-47 is a good idea, but I'd need a good 3-D model...*tries to think of ways to reskin HK-47*And I've never played Galaxies, what exactly happens to HK-47?(I should look it up on wookiepedia...I'll do that quick. I doubt Sonic0 would, even if he would...I'm not sure if I want to, I mean...Our mods are sort of competing. Yeah, about the Mandos and Trandos. That would be good, but I'm too into the current way to change it. ;D I should add "heavy" Trandos from Trandosha(I should add Trandosha...) and Elite Mandos from Mandalore. Nooo perception parcing error i cant play it Impossible....Did you touch the files at all? Did you mix it with another mod? Are you using standard override, or a .BAT, or Steiner's thingy? "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
Droid803 Posted January 20, 2007 Posted January 20, 2007 Ironically, space skirmish is my favorite mode of play - short battles when one is short on time.Great mod btw...aside from missing my fav mode of play , I'd like GC but saving and reloading and crashing, or starting from square one = for me. http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
1upD Posted January 20, 2007 Author Posted January 20, 2007 Ironically, space skirmish is my favorite mode of play - short battles when one is short on time.Great mod btw...aside from missing my fav mode of play , I'd like GC but saving and reloading and crashing, or starting from square one = for me.Sorry...I'll fix the turrets and pirate bases, but I don't think I can fix the other annoying bugs.I've got an idea for the pirate base.... "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
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