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Posted (edited)

Well since my GW forum is down i'ma post it here

 

Well for those who played Guild Wars nightfall (or originals and got far enough) you will remember these checkpoints on the map with a red or blue flag. Well in  your guild hall these flags will be placed on every guild hall except a Guild with below 10 people and they would spawn enemy ai. These flags represent the spawning points of any enemy you encountered in Guild Wars Campaign and activate randomly to give the Guild Hall more of a worth and one of your services will warn you personally that there is a raid happening soon. At first these flag points will have a small group of the enemy and then over time grows like leaking water in a tin can with your job to clear it out before it "floods" your whole guild hall. After phase two of the invasion the boss leaders appear at the spawn points over your guild hall and start leeching your storage box of random items (happens like 3 months after the original phase). Once phase 4 starts you'll need your guild alliance to help you or another guild to clear out the swarms of whatever enemy it is since elite monsters would start spawning in your Guild hall and just weaken your characters PvE skills and such as if you god 60% death penalty.

 

Thoughts?

Edited by Ghostly_Substance

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