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Is there any way to do precise scale in 3DS Max? Like, if I have a fighter, and I have the units set to 1 unit = 1m, how can I scale the fighter so that, for example, it's exactly 9.8 meters long?
Posted
MonkeyBiz. As a suggestion (and seeing as I've not found it yet possible to be completely accurate using 3dmax scale) set up your model as you normally would and then do a test export and check the model against another stock one. At least oyu'll get an idea of its scale even if you have to alter the scale value slightly.

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