HK-47 Posted December 16, 2006 Posted December 16, 2006 (edited) Hi guys!Since the FoC Map Editor is out (I waited 28 minutes in a line in FilePlanet to download it ) I'm going to make some maps and finish some that I was making for EaW.Here's my first release:Endor: Death Star II ConstructionIt's a small and very simple map, that allows you to play a three way space battle above the Death Star II construction over Endor... It doesn't have so much details, but I'll make a more "beautiful" version soon.Here's some screens: http://img178.imageshack.us/img178/9353/endorwf5.jpg http://img178.imageshack.us/img178/3744/endoriiive2.jpg Link to download: http://www.yousendit.com/transfer.php?action=download&ufid=08700C4352540D7F The DSII and the SSD CANNOT be used by any factions, they're only DECORATIONS.If you find any bug, please post here or PM me, but I tested it and the only that I found is that you don't have starting units... I think I put the Marks as in the game's skirmish maps, but... I hope you enjoy! ;D Edited March 12, 2007 by HK-47
1upD Posted December 16, 2006 Posted December 16, 2006 IT'S OUT!?!?!?!?!? Thanks for telling me! WAHOOO!!!!!!!! EDIT:What the heck? Where did you download that map editor? I can't find it on EaWfiles, I even tried google...You're lying, aren't you? "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
HK-47 Posted December 16, 2006 Author Posted December 16, 2006 No, I'm not lying! IT'S FINALLY OUT! I got it here: http://www.fileplanet.com/171964/170000/fileinfo/Star-Wars:-Empire-at-War---Forces-of-Corruption-Editor. Good luck waiting in the line to download the editor...
Droid803 Posted December 16, 2006 Posted December 16, 2006 Why use fileplanet? Check PF, there's an alternate download link. Only problem I have is that the tutorial still has german in it lol. Not that I needed the tutorial...things awesome, better than the EaW one...it takes a screen-capture of your map http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
HK-47 Posted December 19, 2006 Author Posted December 19, 2006 I'm working on my first map pack, I think it will be released soon, just need to fix some bugs in a few maps and finish others.Here's a preview of some of the space maps: Bespin: Tibanna Wars (space skirmish - 8 players support) Needing more resource of the precious Tibanna Gas, you planned an attack on one of the largest Bespin's Tibanna Gas refineries, the BesGas H-47-K. Watch out to the refinery defence ships, they appear to have some Interceptor Frigates and some Venators modified into light cargo ships (but still well-armored) and most important: we intercepted a transmission that another faction was wanting to take control of the refinery, so hurry... Images: http://img333.imageshack.us/img333/3633/besiiiuz6.jpg http://img333.imageshack.us/img333/3046/besivqi8.jpg I only need to hide the mining facilities in somewhere or find another way of obtain credits. Mustafar Siege (space skirmish - 8 players support) The mysterious planet of Mustafar could be a good resource of credits, and perhaps, we could scavenge some CIS forgotten techonology, be alert, the sistem probably has it's own defense force. http://img149.imageshack.us/img149/7527/musbk7.jpg This map is ready and free of bugs (well, I didn't find any) Chaos over Tatooine (space skirmish - 8 players support) The planet Tatooine was always an interesting place to hidden a base, large deserts as Dune Sea, or wastelands as Jundland. And if there's a bright center to the universe, it is the planet that it's farthest from... There are so many villainy and scum here that is difficult to our enemies to find a hidden base... Or to us to build it... http://img309.imageshack.us/img309/160/tathx7.jpg http://img183.imageshack.us/img183/5868/tativzz9.jpg This map is ready and free of bugs too. Endor: Death Star II Construction - UPDATED I've changed a few things, fixed the missing starting units bug and added a few more build pads (thanks to MajorPayne for the suggestion!). http://img183.imageshack.us/img183/3366/endorivbf1.jpg -----------Any *possible* suggestions or ideas would be appreciated! ;D
Guest Posted December 19, 2006 Posted December 19, 2006 looks great man. and if you need any help you can ask me. I'm good at mapping myself. ;D
HK-47 Posted December 20, 2006 Author Posted December 20, 2006 Thanks!So, here's my first question: I was wondering to make an Utapau map (having at least two sink holes - it would be a large map), but I get stuck in how to make slopes. Do I do slopes with the Additive Brush, rising and lowering the land until it's good (spendind a lot of time), or there's a special tool that makes this and I don't know?! Because, come on, make the slopes is boooring, I'd prefer to see a SSD death clone exploding lol ...
Guest Posted December 20, 2006 Posted December 20, 2006 Under desert props ther are already custom sinkholes.
HK-47 Posted December 20, 2006 Author Posted December 20, 2006 Yeah I know about the sinkholes... My question is if there's an specific tool to make slopes...
Droid803 Posted December 20, 2006 Posted December 20, 2006 Levelling code brush. Set the level to um...-200 or something http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
HK-47 Posted December 21, 2006 Author Posted December 21, 2006 Uh?Jeteye and D803, I appreciate your help but... I want to know how to make slopes, not sinkholes... Or I didn't understand? ???
Droid803 Posted December 21, 2006 Posted December 21, 2006 Oh then use the Additive code brush and click your scroll wheel.It'll equalize the terrain, making a smooth slope (eventually) http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
HK-47 Posted December 21, 2006 Author Posted December 21, 2006 Thanks a lot! You made my life much more easy now! lolUrgh, I'm working in my Utapau now and just finished the first sinkhole... Make large sinkholes is very ...
Lord_of_the_Sith Posted December 24, 2006 Posted December 24, 2006 I love the screens but hate to download from fileplanet.
Droid803 Posted December 24, 2006 Posted December 24, 2006 The FilePlanet link is just for FoC Map Editor...and its out of FileFront now. http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
1upD Posted December 24, 2006 Posted December 24, 2006 Urgh, I'm working in my Utapau now and just finished the first sinkhole... Make large sinkholes is very ...You do know you can set a hole in the terrain, and place a sinkhole object underneath the ground, then set the passability so nothing can walk over the hole in the terrain? "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
HK-47 Posted December 26, 2006 Author Posted December 26, 2006 Yes I do know.Thanks Lord of the Sith, I think I'll release the Space Map Pack until Friday, and the Land Map Pack next week... ;D
Droid803 Posted December 26, 2006 Posted December 26, 2006 I'm intrigued to see how you have placed pirate units and have them show up. Unless of course, you didn't use the multiplayerstructuremarkers. I've never bee nable to get them to show anything other than Neutral Starbases... http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
HK-47 Posted December 26, 2006 Author Posted December 26, 2006 D803, I didn't use multiplayer structure markers, I only put the Pirate Asteroid Base (not the one under secondary structures, I think) and set it to Hostile (not Black Sun Pirates) - same thing with the other hostile units that are pretended to be the planet's defense fleet, or some local faction fleet.
HK-47 Posted January 17, 2007 Author Posted January 17, 2007 (Bump on my own topic)How long time does EaW Files Staff generally take to upload something (including the review, etc)? ???Because I sent my Map Pack many days ago and until now nothing...I am afraid I sent the e-mail with something wrong...
Kelathin Posted January 17, 2007 Posted January 17, 2007 Fosh has been busy though, if everything is set up right. I should be able too upload file and review files now mwahahaa. http://i108.photobucket.com/albums/n36/DarkEmpireSPG/kelathin2.jpgI shall Name him MiniMe....
1upD Posted January 17, 2007 Posted January 17, 2007 How long time does EaW Files Staff generally take to upload something (including the review, etc)? Usually a long time.Fosh has been busy though, if everything is set up right. I should be able too upload file and review files now mwahahaa.Your a EaWfiles admin?Oh. My mod is taking a while to show up on Filefront, but when it does, could you make sure to put The Underworld's Might up on EaWfiles? "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
HK-47 Posted January 26, 2007 Author Posted January 26, 2007 Utapau: Beetwen the Sinkholes Download link: http://files.filefront.com/Utapau_Beetwen_the_Sinkho1zip/;6613918;;/fileinfo.html Story:"Lieutenant, our recently built outpost on the planet Utapau located a possible location of a pirate base near an old crashed Venator from the Clone Wars. I want that you lead the investigation and deal with these pirates. If you find any other hostile presence, eliminate all of them! We can't lost this planet!" http://img254.imageshack.us/img254/5313/utavb1.jpg http://img254.imageshack.us/img254/7102/utaiiee8.jpg http://img254.imageshack.us/img254/5150/utaiiipv8.jpg Installation Instructions: Put Utapau.ted into your Custom Maps folder (default path: C:\XXXXX\LucasArts\Empire at War Forces of Corruption\Data\CustomMaps); and LandPrimarySkydomes.xml under XML folder (default path: C:\XXXXX\LucasArts\Empire at War Forces of Corruption\Data\XML). Unninstallation: simply remove the files. If you find any bugs report here or e-mail me at hk--47@hotmail.com Thanks to MajorPayne by Beta Testing! =D Do not use this map in any public mod without my permission. Enjoy HK-47 Obs: sorry about Map Editor screens, but I forgot to take the screens while I was playing
Mr.Caine Posted January 26, 2007 Posted January 26, 2007 Holy crap! That looks amazing! http://i10.photobucket.com/albums/a105/333Super/BESERKER.jpg
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