eawcommander Posted December 11, 2006 Posted December 11, 2006 I've used KOF's model for the Providence Cruiser from filefront, and added it into FOC. I have converted it to FOC format so the model works fine, however, I'm having some trouble with the hardpoints. Jedi_Consulor got it working in EAW, but whats going wrong in FOC? Since it is only the Hardpoints where the darn "syntax error" is appearing HARD_POINT_SHIELD_GENERATOR Yes Yes TEXT_SHIELD_GENERATOR_HARDPOINT 350.0 Large_Explosion_Space_Empire Unit_Hardpoint_Shields_Death Hardpoint_Breakoff_Providence_SHD_Generator cis_providence_HP_SHD.ALO HP_SHD_Bone HP_SHD_Coll p_hp_stardestroyer_damage HP_SHD_EMITDAMAGE HARD_POINT_ENGINE Yes Yes TEXT_ENGINE_HARDPOINT 450.0 Large_Explosion_Space_Empire Unit_Hardpoint_Engines_Death Hardpoint_Breakoff_Providence_Engines cis_providence_HP_E.ALO HP_E_bone HP_E_Coll HP_E_EMITDAMAGE HP_E_MAINENGINES HARD_POINT_FIGHTER_BAY Yes Yes cis_providence_HP_HNGR.ALO HP_HNGR_Bone HP_HNGR_coll HP_HNGR_EMITDAMAGE TEXT_FIGHTER_BAY_HARDPOINT 150.0 Large_Explosion_Space_Empire Unit_Hardpoint_Bay_Death HARD_POINT_WEAPON_LASER Yes Yes TEXT_WEAPON_TURBOLASER 350.0 Large_Explosion_Space Unit_Hardpoint_Turbo_Laser_Death 20.0 Damage_Calamari_Cruiser cis_providence_HP_F-L.ALO FP_F-L_00 FP_F-L_Coll p_hp_stardestroyer_damage HP_F-L_EmitDamage Hardpoint_providence_Laser_F-L FP_F-L_00 FP_F-L_00 160.0 130.0 Proj_Ship_Turbolaser_Red 5.0 5.0 5 0.2 2200.0 Unit_Turbo_Fire Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 7 Frigate, 1.0 Capital, 10.0 Super, 1.0 HARD_POINT_WEAPON_LASER Yes No TEXT_WEAPON_TURBOLASER 350.0 Large_Explosion_Space Unit_Hardpoint_Turbo_Laser_Death 20.0 Damage_Calamari_Cruiser cis_providence_HP_F-L.ALO FP_F-L_01 FP_F-L_Coll p_hp_stardestroyer_damage HP_F-L_EmitDamage Hardpoint_providence_Laser_F-L HP_F-L_01 HP_F-L_01 160.0 130.0 Proj_Ship_Turbolaser_Red 5.0 5.0 5 0.2 2200.0 Unit_Turbo_Fire Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 7 Frigate, 1.0 Capital, 10.0 Super, 1.0 HARD_POINT_WEAPON_LASER Yes No TEXT_WEAPON_TURBOLASER 350.0 Large_Explosion_Space Unit_Hardpoint_Turbo_Laser_Death 20.0 Damage_Calamari_Cruiser cis_providence_HP_F-R.ALO FP_F-R_01 HP_F-R_Coll p_hp_stardestroyer_damage HP_F-R_EmitDamage Hardpoint_Breakoff_providence_Laser_F-R FP_F-R_01 FP_F-R_01 160.0 130.0 Proj_Ship_Turbolaser_Red 5.0 5.0 5 0.2 2200.0 Unit_Turbo_Fire Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 7 Frigate, 1.0 Capital, 10.0 Super, 1.0 HARD_POINT_WEAPON_LASER Yes Yes TEXT_WEAPON_TURBOLASER 350.0 Large_Explosion_Space Unit_Hardpoint_Turbo_Laser_Death 20.0 Damage_Calamari_Cruiser cis_providence_HP_F-R.ALO FP_F-R_00 HP_F-R_Coll p_hp_stardestroyer_damage HP_F-R_EmitDamage Hardpoint_Breakoff_providence_Laser_F-R FP_F-R_00 FP_F-R_00 160.0 130.0 Proj_Ship_Turbolaser_Red 5.0 5.0 5 0.2 2200.0 Unit_Turbo_Fire Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 7 Frigate, 1.0 Capital, 10.0 Super, 1.0 HARD_POINT_WEAPON_ION_CANNON Yes Yes TEXT_WEAPON_IONCANNON 350.0 Medium_Explosion_Space Unit_Hardpoint_Ion_Death cis_providence_HP_M-L.ALO FP_M-L_00 HP_M-L_Coll p_hp_stardestroyer_damage HP_M-L_EmitDamage Hardpoint_Breakoff_providence_ION_M-L 80.0 FP_M-L_00 FP_M-L_00 170.0 130.0 Proj_Ship_Ion_Cannon_Large 3.0 4.0 8 0.4 2900.0 Unit_Ion_Fire Fighter, 50.0 Bomber, 50.0 Transport, 30.0 Corvette, 3.0 Frigate, 1.0 Capital, 3.0 Super, 1.0 HARD_POINT_WEAPON_ION_CANNON Yes No TEXT_WEAPON_IONCANNON 350.0 Medium_Explosion_Space Unit_Hardpoint_Ion_Death cis_providence_HP_M-L.ALO FP_M-L_01 HP_M-L_Coll p_hp_stardestroyer_damage HP_M-L_EmitDamage Hardpoint_Breakoff_providence_ION_M-L 80.0 FP_M-L_01 FP_M-L_01 170.0 130.0 Proj_Ship_Ion_Cannon_Large 3.0 4.0 8 0.4 2900.0 Unit_Ion_Fire Fighter, 50.0 Bomber, 50.0 Transport, 30.0 Corvette, 3.0 Frigate, 1.0 Capital, 3.0 Super, 1.0 HARD_POINT_WEAPON_ION_CANNON Yes Yes TEXT_WEAPON_IONCANNON 350.0 Medium_Explosion_Space Unit_Hardpoint_Ion_Death cis_providence_HP_M-R.ALO FP_M-R_01 HP_M-R_Coll p_hp_stardestroyer_damage HP_M-R_EmitDamage Hardpoint_Breakoff_providence_ION_M-R 80.0 FP_M-R_01 FP_M-R_01 170.0 130.0 Proj_Ship_Ion_Cannon_Large 3.0 4.0 8 0.4 2900.0 Unit_Ion_Fire Fighter, 50.0 Bomber, 50.0 Transport, 30.0 Corvette, 3.0 Frigate, 1.0 Capital, 3.0 Super, 1.0 HARD_POINT_WEAPON_ION_CANNON Yes No TEXT_WEAPON_IONCANNON 350.0 Medium_Explosion_Space Unit_Hardpoint_Ion_Death cis_providence_HP_M-R.ALO FP_M-R_00 HP_M-R_Coll p_hp_stardestroyer_damage HP_M-R_EmitDamage Hardpoint_Breakoff_providence_ION_M-R 80.0 FP_M-R_00 FP_M-R_00 170.0 130.0 Proj_Ship_Ion_Cannon_Large 3.0 4.0 8 0.4 2900.0 Unit_Ion_Fire Fighter, 50.0 Bomber, 50.0 Transport, 30.0 Corvette, 3.0 Frigate, 1.0 Capital, 3.0 Super, 1.0 HARD_POINT_WEAPON_LASER Yes Yes TEXT_WEAPON_TURBOLASER 350.0 Large_Explosion_Space Unit_Hardpoint_Turbo_Laser_Death 20.0 Damage_Calamari_Cruiser cis_providence_HP_B-L.ALO FP_B-L_00 HP_B-L_Coll p_hp_stardestroyer_damage HP_B-L_EmitDamage Hardpoint_Breakoff_providence_Laser_B-L FP_B-L_00 FP_B-L_00 160.0 130.0 Proj_Ship_Turbolaser_Red 5.0 5.0 6 0.2 2200.0 Unit_Turbo_Fire Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 7 Frigate, 1.0 Capital, 10.0 Super, 1.0 HARD_POINT_WEAPON_LASER Yes No TEXT_WEAPON_TURBOLASER 350.0 Large_Explosion_Space Unit_Hardpoint_Turbo_Laser_Death 20.0 Damage_Calamari_Cruiser cis_providence_HP_B-L.ALO FP_B-L_01 HP_B-L_Coll p_hp_stardestroyer_damage HP_B-L_EmitDamage Hardpoint_Breakoff_providence_Laser_B-L FP_B-L_01 FP_B-L_01 160.0 130.0 Proj_Ship_Turbolaser_Red 5.0 5.0 6 0.2 2200.0 Unit_Turbo_Fire Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 7 Frigate, 1.0 Capital, 10.0 Super, 1.0 HARD_POINT_WEAPON_LASER Yes Yes TEXT_WEAPON_TURBOLASER 350.0 Large_Explosion_Space Unit_Hardpoint_Turbo_Laser_Death 20.0 Damage_Calamari_Cruiser cis_providence_HP_B-R.ALO FP_B-R_00 HP_B-R_Coll p_hp_stardestroyer_damage HP_B-R_EmitDamage Hardpoint_Breakoff_providence_Laser_B-R FP_B-R_00 FP_B-R_00 160.0 130.0 Proj_Ship_Turbolaser_Red 5.0 5.0 6 0.2 2200.0 Unit_Turbo_Fire Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 7 Frigate, 1.0 Capital, 10.0 Super, 1.0 HARD_POINT_WEAPON_LASER Yes No TEXT_WEAPON_TURBOLASER 350.0 Large_Explosion_Space Unit_Hardpoint_Turbo_Laser_Death 20.0 Damage_Calamari_Cruiser cis_providence_HP_B-R.ALO FP_B-R_01 HP_B-R_Coll p_hp_stardestroyer_damage HP_B-R_EmitDamage Hardpoint_Breakoff_providence_Laser_B-R FP_B-R_01 FP_B-R_01 160.0 130.0 Proj_Ship_Turbolaser_Red 5.0 5.0 6 0.2 2200.0 Unit_Turbo_Fire Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 7 Frigate, 1.0 Capital, 10.0 Super, 1.0
jedi_consulor Posted December 11, 2006 Posted December 11, 2006 Hmm I posted this code for personal use only and it was only designed for use in Empire At War. That code works fine in my mod otherwise. If your getting a syntax error on what line does it mention the error ? - open your hardpoints file up and see if it tell's you of any coding errors - and what line its on. http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg Sote Mod Website @ http://sote-mod.com/forum/index.php?act=home
1upD Posted December 12, 2006 Posted December 12, 2006 Get XML notepad- You CAN'T mod with notepad....The syntax errors will drive you insane. I made some providence code too. "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
Empireftw Posted December 12, 2006 Posted December 12, 2006 1upd you can in fact it is very very easy to do so in regulat note pad i wouldnt bother geting xml notye pad at all. http://i12.photobucket.com/albums/a245/loverdog/pffuserbar2.jpg
1upD Posted December 12, 2006 Posted December 12, 2006 1upd you can in fact it is very very easy to do so in regulat note pad i wouldnt bother geting xml notye pad at all.That was the stupidest post ever. When you get XML notepad, you will CRY that you used such a primitive tool for so long. I used to use notepad, still do for certain things, but unless you want hundreds upon thousands of syntax errors, get XML notepad. It'll tell you the exact line where the error is. Then you have to find that line, which can be hard. Afterwards, it's nearly impossible to get a syntax error, unless you use regular notepad again. "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
Mikan Cyclone Posted December 12, 2006 Posted December 12, 2006 Get XML notepad- You CAN'T mod with notepad....The syntax errors will drive you insane. I made some providence code too. Of course you can mod using notepad. I know for SURE there are much, much better tools out there, but I've done ALL my modding with notepad. I only use cooktop if I have to be absolutely sure about the file. It teaches me to try to stop without making mistakes. http://i12.photobucket.com/albums/a245/loverdog/pffuserbar1.jpghttp://i74.photobucket.com/albums/i276/At-At_controller/leetspeak4cz1jr.gif
1upD Posted December 12, 2006 Posted December 12, 2006 Of course you can mod using notepad. I know for SURE there are much, much better tools out there, but I've done ALL my modding with notepad. I only use cooktop if I have to be absolutely sure about the file. It teaches me to try to stop without making mistakes.*SIGH*OK, no offence, but why do people take me so literally? I meant, 'it's a lot easier to mod with XML notepad than regular notepad'. Can't I exaggerate? "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
jedi_consulor Posted December 12, 2006 Posted December 12, 2006 guys I since helped EAWCommander fix his problem and he has the unit working now in FOC http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg Sote Mod Website @ http://sote-mod.com/forum/index.php?act=home
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