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Providence Cruiser for FOC


eawcommander
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I've used KOF's model for the Providence Cruiser from filefront, and added it into FOC.

 

I have converted it to FOC format so the model works fine, however, I'm having some trouble with the hardpoints.

 

Jedi_Consulor got it working in EAW, but whats going wrong in FOC?

 

Since it is only the Hardpoints where the darn "syntax error" is appearing

 

 

HARD_POINT_SHIELD_GENERATOR

            Yes

            Yes

            TEXT_SHIELD_GENERATOR_HARDPOINT

            350.0

 

Large_Explosion_Space_Empire

Unit_Hardpoint_Shields_Death

 

Hardpoint_Breakoff_Providence_SHD_Generator

 

            cis_providence_HP_SHD.ALO

            HP_SHD_Bone

            HP_SHD_Coll

            p_hp_stardestroyer_damage

            HP_SHD_EMITDAMAGE

   

 

 

HARD_POINT_ENGINE

            Yes

            Yes

            TEXT_ENGINE_HARDPOINT

            450.0

 

Large_Explosion_Space_Empire

Unit_Hardpoint_Engines_Death

Hardpoint_Breakoff_Providence_Engines

 

            cis_providence_HP_E.ALO

            HP_E_bone

            HP_E_Coll

           

            HP_E_EMITDAMAGE

            HP_E_MAINENGINES

   

 

HARD_POINT_FIGHTER_BAY

Yes

Yes

                cis_providence_HP_HNGR.ALO

HP_HNGR_Bone           

HP_HNGR_coll

                HP_HNGR_EMITDAMAGE

TEXT_FIGHTER_BAY_HARDPOINT

150.0

Large_Explosion_Space_Empire  

Unit_Hardpoint_Bay_Death

 

 

HARD_POINT_WEAPON_LASER

            Yes

            Yes

            TEXT_WEAPON_TURBOLASER

            350.0

 

Large_Explosion_Space

Unit_Hardpoint_Turbo_Laser_Death

 

20.0

Damage_Calamari_Cruiser

            cis_providence_HP_F-L.ALO

            FP_F-L_00

            FP_F-L_Coll

            p_hp_stardestroyer_damage

            HP_F-L_EmitDamage

 

Hardpoint_providence_Laser_F-L

 

            FP_F-L_00

            FP_F-L_00

            160.0

            130.0

            Proj_Ship_Turbolaser_Red

            5.0

            5.0

            5

            0.2

            2200.0

Unit_Turbo_Fire

 

Fighter, 70.0

Bomber, 70.0

Transport, 70.0

Corvette, 7

Frigate, 1.0

Capital, 10.0

Super, 1.0

 

   

 

HARD_POINT_WEAPON_LASER

            Yes

            No

            TEXT_WEAPON_TURBOLASER

            350.0

 

Large_Explosion_Space

Unit_Hardpoint_Turbo_Laser_Death

 

20.0

Damage_Calamari_Cruiser

            cis_providence_HP_F-L.ALO

            FP_F-L_01

            FP_F-L_Coll

            p_hp_stardestroyer_damage

            HP_F-L_EmitDamage

 

Hardpoint_providence_Laser_F-L

 

            HP_F-L_01

            HP_F-L_01

            160.0

            130.0

            Proj_Ship_Turbolaser_Red

            5.0

            5.0

            5

            0.2

            2200.0

Unit_Turbo_Fire

 

Fighter, 70.0

Bomber, 70.0

Transport, 70.0

Corvette, 7

Frigate, 1.0

Capital, 10.0

Super, 1.0

 

   

 

HARD_POINT_WEAPON_LASER

            Yes

            No

            TEXT_WEAPON_TURBOLASER

            350.0

 

Large_Explosion_Space

Unit_Hardpoint_Turbo_Laser_Death

 

20.0

Damage_Calamari_Cruiser

            cis_providence_HP_F-R.ALO

            FP_F-R_01

            HP_F-R_Coll

            p_hp_stardestroyer_damage

            HP_F-R_EmitDamage

 

Hardpoint_Breakoff_providence_Laser_F-R

 

            FP_F-R_01

            FP_F-R_01

            160.0

            130.0

            Proj_Ship_Turbolaser_Red

            5.0

            5.0

            5

            0.2

            2200.0

Unit_Turbo_Fire

 

Fighter, 70.0

Bomber, 70.0

Transport, 70.0

Corvette, 7

Frigate, 1.0

Capital, 10.0

Super, 1.0

 

   

 

HARD_POINT_WEAPON_LASER

            Yes

            Yes

            TEXT_WEAPON_TURBOLASER

            350.0

 

Large_Explosion_Space

Unit_Hardpoint_Turbo_Laser_Death

 

20.0

Damage_Calamari_Cruiser

            cis_providence_HP_F-R.ALO

            FP_F-R_00

            HP_F-R_Coll

            p_hp_stardestroyer_damage

            HP_F-R_EmitDamage

 

Hardpoint_Breakoff_providence_Laser_F-R

 

            FP_F-R_00

            FP_F-R_00

            160.0

            130.0

            Proj_Ship_Turbolaser_Red

            5.0

            5.0

            5

            0.2

            2200.0

Unit_Turbo_Fire

 

Fighter, 70.0

Bomber, 70.0

Transport, 70.0

Corvette, 7

Frigate, 1.0

Capital, 10.0

Super, 1.0

 

   

 

HARD_POINT_WEAPON_ION_CANNON

            Yes

            Yes

            TEXT_WEAPON_IONCANNON

            350.0

 

Medium_Explosion_Space

Unit_Hardpoint_Ion_Death

 

            cis_providence_HP_M-L.ALO

            FP_M-L_00

            HP_M-L_Coll

            p_hp_stardestroyer_damage

            HP_M-L_EmitDamage

 

Hardpoint_Breakoff_providence_ION_M-L

 

80.0

            FP_M-L_00

            FP_M-L_00

            170.0

            130.0

            Proj_Ship_Ion_Cannon_Large

            3.0

            4.0

            8

            0.4

            2900.0

            Unit_Ion_Fire

 

Fighter, 50.0

Bomber, 50.0

Transport, 30.0

Corvette, 3.0

Frigate, 1.0

Capital, 3.0

Super, 1.0

 

   

 

HARD_POINT_WEAPON_ION_CANNON

            Yes

            No

            TEXT_WEAPON_IONCANNON

            350.0

 

Medium_Explosion_Space

Unit_Hardpoint_Ion_Death

 

            cis_providence_HP_M-L.ALO

            FP_M-L_01

            HP_M-L_Coll

            p_hp_stardestroyer_damage

            HP_M-L_EmitDamage

 

Hardpoint_Breakoff_providence_ION_M-L

 

80.0

            FP_M-L_01

            FP_M-L_01

            170.0

            130.0

            Proj_Ship_Ion_Cannon_Large

            3.0

            4.0

            8

            0.4

            2900.0

            Unit_Ion_Fire

 

Fighter, 50.0

Bomber, 50.0

Transport, 30.0

Corvette, 3.0

Frigate, 1.0

Capital, 3.0

Super, 1.0

 

   

 

HARD_POINT_WEAPON_ION_CANNON

            Yes

            Yes

            TEXT_WEAPON_IONCANNON

            350.0

 

Medium_Explosion_Space

Unit_Hardpoint_Ion_Death

 

            cis_providence_HP_M-R.ALO

            FP_M-R_01

            HP_M-R_Coll

            p_hp_stardestroyer_damage

            HP_M-R_EmitDamage

 

Hardpoint_Breakoff_providence_ION_M-R

 

80.0

            FP_M-R_01

            FP_M-R_01

            170.0

            130.0

            Proj_Ship_Ion_Cannon_Large

            3.0

            4.0

            8

            0.4

            2900.0

            Unit_Ion_Fire

 

Fighter, 50.0

Bomber, 50.0

Transport, 30.0

Corvette, 3.0

Frigate, 1.0

Capital, 3.0

Super, 1.0

 

   

 

HARD_POINT_WEAPON_ION_CANNON

            Yes

            No

            TEXT_WEAPON_IONCANNON

            350.0

 

Medium_Explosion_Space

Unit_Hardpoint_Ion_Death

 

            cis_providence_HP_M-R.ALO

            FP_M-R_00

            HP_M-R_Coll

            p_hp_stardestroyer_damage

            HP_M-R_EmitDamage

 

Hardpoint_Breakoff_providence_ION_M-R

 

80.0

            FP_M-R_00

            FP_M-R_00

            170.0

            130.0

            Proj_Ship_Ion_Cannon_Large

            3.0

            4.0

            8

            0.4

            2900.0

            Unit_Ion_Fire

 

Fighter, 50.0

Bomber, 50.0

Transport, 30.0

Corvette, 3.0

Frigate, 1.0

Capital, 3.0

Super, 1.0

 

   

 

HARD_POINT_WEAPON_LASER

            Yes

            Yes

            TEXT_WEAPON_TURBOLASER

            350.0

 

Large_Explosion_Space

Unit_Hardpoint_Turbo_Laser_Death

 

20.0

Damage_Calamari_Cruiser

            cis_providence_HP_B-L.ALO

            FP_B-L_00

            HP_B-L_Coll

            p_hp_stardestroyer_damage

            HP_B-L_EmitDamage

 

Hardpoint_Breakoff_providence_Laser_B-L

 

            FP_B-L_00

            FP_B-L_00

            160.0

            130.0

            Proj_Ship_Turbolaser_Red

            5.0

            5.0

            6

            0.2

            2200.0

Unit_Turbo_Fire

 

Fighter, 70.0

Bomber, 70.0

Transport, 70.0

Corvette, 7

Frigate, 1.0

Capital, 10.0

Super, 1.0

 

   

 

HARD_POINT_WEAPON_LASER

            Yes

            No

            TEXT_WEAPON_TURBOLASER

            350.0

 

Large_Explosion_Space

Unit_Hardpoint_Turbo_Laser_Death

 

20.0

Damage_Calamari_Cruiser

            cis_providence_HP_B-L.ALO

            FP_B-L_01

            HP_B-L_Coll

            p_hp_stardestroyer_damage

            HP_B-L_EmitDamage

 

Hardpoint_Breakoff_providence_Laser_B-L

 

            FP_B-L_01

            FP_B-L_01

            160.0

            130.0

            Proj_Ship_Turbolaser_Red

            5.0

            5.0

            6

            0.2

            2200.0

Unit_Turbo_Fire

 

Fighter, 70.0

Bomber, 70.0

Transport, 70.0

Corvette, 7

Frigate, 1.0

Capital, 10.0

Super, 1.0

 

   

 

HARD_POINT_WEAPON_LASER

            Yes

            Yes

            TEXT_WEAPON_TURBOLASER

            350.0

 

Large_Explosion_Space

Unit_Hardpoint_Turbo_Laser_Death

 

20.0

Damage_Calamari_Cruiser

            cis_providence_HP_B-R.ALO

            FP_B-R_00

            HP_B-R_Coll

            p_hp_stardestroyer_damage

            HP_B-R_EmitDamage

 

Hardpoint_Breakoff_providence_Laser_B-R

 

            FP_B-R_00

            FP_B-R_00

            160.0

            130.0

            Proj_Ship_Turbolaser_Red

            5.0

            5.0

            6

            0.2

            2200.0

Unit_Turbo_Fire

 

Fighter, 70.0

Bomber, 70.0

Transport, 70.0

Corvette, 7

Frigate, 1.0

Capital, 10.0

Super, 1.0

 

   

 

HARD_POINT_WEAPON_LASER

            Yes

            No

            TEXT_WEAPON_TURBOLASER

            350.0

 

Large_Explosion_Space

Unit_Hardpoint_Turbo_Laser_Death

 

20.0

Damage_Calamari_Cruiser

            cis_providence_HP_B-R.ALO

            FP_B-R_01

            HP_B-R_Coll

            p_hp_stardestroyer_damage

            HP_B-R_EmitDamage

 

Hardpoint_Breakoff_providence_Laser_B-R

 

            FP_B-R_01

            FP_B-R_01

            160.0

            130.0

            Proj_Ship_Turbolaser_Red

            5.0

            5.0

            6

            0.2

            2200.0

Unit_Turbo_Fire

 

Fighter, 70.0

Bomber, 70.0

Transport, 70.0

Corvette, 7

Frigate, 1.0

Capital, 10.0

Super, 1.0

 

   

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Hmm I posted this code for personal use only and it was only designed for use in Empire At War. That code works fine in my mod otherwise.

 

If your getting a syntax error on what line does it mention the error ? - open your hardpoints file up and see if it tell's you of any coding errors - and what line its on.

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Sote Mod Website @

 

http://sote-mod.com/forum/index.php?act=home

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Get XML notepad- You CAN'T mod with notepad....The syntax errors will drive you insane.

 

I made some providence code too. :)

"I feel fantastic and I'm

Still Alive

and when you're dying I will be

Still Alive

and when you're dead I will be

Still Alive

STILL ALIVE"~GLaDOS

Anybody who thinks Palpatine is a sepratist knows NOTHING about star Wars

When in doubt- rocket it.

Dowload The Underworld's Might beta from Filefront!

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1upd you can in fact it is very very easy to do so in regulat note pad i wouldnt bother geting xml notye pad at all.

That was the stupidest post ever. When you get XML notepad, you will CRY that you used such a primitive tool for so long. I used to use notepad, still do for certain things, but unless you want hundreds upon thousands of syntax errors, get XML notepad. It'll tell you the exact line where the error is. Then you have to find that line, which can be hard. Afterwards, it's nearly impossible to get a syntax error, unless you use regular notepad again.

"I feel fantastic and I'm

Still Alive

and when you're dying I will be

Still Alive

and when you're dead I will be

Still Alive

STILL ALIVE"~GLaDOS

Anybody who thinks Palpatine is a sepratist knows NOTHING about star Wars

When in doubt- rocket it.

Dowload The Underworld's Might beta from Filefront!

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Get XML notepad- You CAN'T mod with notepad....The syntax errors will drive you insane.

 

I made some providence code too. :)

 

Of course you can mod using notepad. I know for SURE there are much, much better tools out there, but I've done ALL my modding with notepad.  I only use cooktop if I have to be absolutely sure about the file.  It teaches me to try to stop without making mistakes.

http://i12.photobucket.com/albums/a245/loverdog/pffuserbar1.jpg

http://i74.photobucket.com/albums/i276/At-At_controller/leetspeak4cz1jr.gif

 

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Of course you can mod using notepad. I know for SURE there are much, much better tools out there, but I've done ALL my modding with notepad.  I only use cooktop if I have to be absolutely sure about the file.  It teaches me to try to stop without making mistakes.

*SIGH*

OK, no offence, but why do people take me so literally? I meant, 'it's a lot easier to mod with XML notepad than regular notepad'. Can't I exaggerate?

"I feel fantastic and I'm

Still Alive

and when you're dying I will be

Still Alive

and when you're dead I will be

Still Alive

STILL ALIVE"~GLaDOS

Anybody who thinks Palpatine is a sepratist knows NOTHING about star Wars

When in doubt- rocket it.

Dowload The Underworld's Might beta from Filefront!

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