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Re: I Have Been Convinced


Droid803
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Reskinned FoC models...

so...petroglyph made them.

 

Hue/Saturation in photoshop is FTW.

i just noticed that the mando symbol on the interceptor frig is upside down...ooops. Better go fix.

 

Didn't eveyone use CR90's? - from the empire to rebels to random space pirates.

http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg

"That was fun"

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Did you remember to include an alpha channel, or did you color blue on the skin? Though alpha channels are awesome, I kinda like the blue. You should have the CR90s be blue in GC.

"I feel fantastic and I'm

Still Alive

and when you're dying I will be

Still Alive

and when you're dead I will be

Still Alive

STILL ALIVE"~GLaDOS

Anybody who thinks Palpatine is a sepratist knows NOTHING about star Wars

When in doubt- rocket it.

Dowload The Underworld's Might beta from Filefront!

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The skin is colored blue.

The tan-ish lines are the alpha, though you can see them at all because the base skin is black. lol.

I should fix the alpha on that and in cons interdictor.

 

 

EDIT:

mandalorian ai is retarded in skirmish, no upgrading, just viper spam and that dosent do much anymore

I have found the source of this problem.

I have (hopefully) fixed it.

 

The thing was, I forgot to put a line the the BuildRefineriesSpace plan LUA and as a result they don't build mines. The upgrade LUA states that when they accumulate X credits to upgrade tech. BUT, since they don't have any mines, they don't get  enough credits to reach that amount since the same LUA tells them to build ships every now and then. Now that I fixed the no-mine-build problem, hopefully they will tech up to capitals. (the most they ever tech up to was acquiring venators. When I built mines and left my hard AI ally alone, it eventually teched up to capital ships and ended up kicking the other two hard AI's (censored) since they were still spamming venators and interceptor frigs. Update later...

 

EDIT 2: gah, now they're even more stupid than before! They tried to rush me with Ion Vettes, Crusaders, Vipers and Light Frigs. They blew all their money on those too. lolz.so at the end, all they did was send their free units at me :S

http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg

"That was fun"

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LOL, make the Frigate and the Corvettes autoresolve amount so its weaker because the ai likes units with a high autoresolve amount. Btw, did you add the model that i linked you to? It would make an extremely nice bomber if you reskinned it.
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Well, its fixed.

The AI just ended up kicking my ass since I wasn't paying attention. They actually build mines. Glitch fixed with a bit of LUA. Now the imps and rebs need something to balance out with the power of the mandos...darn I hate balancing.

http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg

"That was fun"

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  • 2 weeks later...

Eh oh, I've been caught up in an old game again...lol, mainly due to my summer school taking up the middle portion of my day, rendering me virtually unable to test anything in FoC...

 

But I've gotten a splash screen, a new name, and a short intro clip...and lets see...what else...

 

Well go figure for yourself...

The video is fairly large so some people might not want to download it.

 

Not balanced too much

Not tested too much

 

WITH VIDEO

WITHOUT VIDEO

http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg

"That was fun"

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haha, you got it easy, our whole school got those electronic baby things that cry an stuff and its hella embarrising, they also wake you up at like 12 at nite. What are the new changes for this version you just released other than the vid and menus that i like?
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Mmm lets see... *checks readme*

 

- Added Booster Terrik and Errant Venture to Rebels (Reskinned ISD)

- Scrapped Land Minelayers

- Added Missiles to A-wings, can only fire on fighters/bombers/transports

- Added Ion Cannons to TIE Phantom

 

- Decreased firing range of Disruptor Marauders from 3000 to 800

- Increased health of infantry by a bit

- Fixed infinite CHARGE! on Mandalorian Infantry

 

- Edited Category Masks for GBI, Kyle and Luke (Space) for AI to build

http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg

"That was fun"

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interesting. How about hexing the naval trooper skin onto the feild commander so that it has a gun and then add that ingame? would be sorta cool.

I've done that before.

"I feel fantastic and I'm

Still Alive

and when you're dying I will be

Still Alive

and when you're dead I will be

Still Alive

STILL ALIVE"~GLaDOS

Anybody who thinks Palpatine is a sepratist knows NOTHING about star Wars

When in doubt- rocket it.

Dowload The Underworld's Might beta from Filefront!

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Cool, does it look good ingame? Also, droid, you may want to add some other heros to the mandalorians for earlier tech levels or something. Moff seedron never respawns if he dies in gc for some reason. Edited by vaders_Legion
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Seerdon...on right, that's because I only used "show_hero_head" I think...wait...I'll check...

 

Navy troopers? Isn't that a bit overused? and the imps have enough infantry, really (and I don't like infantry coding XD)

http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg

"That was fun"

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I got rid of him. Fixed the Annihilator too.

But still can't fix that Seerdon not respawning...

 

Got a new icon for the 181st. Easy to differentiate now.

http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg

"That was fun"

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