MonkeyBiz Posted November 22, 2006 Posted November 22, 2006 So I'm at work and thinking about what to do next, and I have a flash of brilliance. I think I may have figured out how to do prefab garrison structures. Essentially, what you would do is turn the buildings into units. Use smaller models, and restrict their build options, give them less hitpoints. But you give them essentially the same attributes as a unit, except that they can build stuff, and not move. I haven't tried doing it yet, but I'm going to work on it over the next few days. Please post thoughts.
MonkeyBiz Posted November 23, 2006 Author Posted November 23, 2006 I think I figured out how to make this work. What I'm going to do is make the Command Center a buildable unit. It'll use four command points on the ground. Now, what will happen is it will have a build menu with custom units just for the Garrison Base. These custom units will be exactly like the regular units, except that they will take significantly longer to build, cost more, and they won't count against your population. Also, I'm thinking about giving them unique icons. I know people are looking at this. I just need someone to tell me it won't work and why.
Empireftw Posted November 23, 2006 Posted November 23, 2006 Are you basicly trying to get real time base building with units that can be deployed as structures? http://i12.photobucket.com/albums/a245/loverdog/pffuserbar2.jpg
MonkeyBiz Posted November 23, 2006 Author Posted November 23, 2006 Not quite. In the books they talk about prefab garrison bases. Essentially, a way to establish a foothold on a planet. In a way, it is RTBB, but different. This would have it's own limited set of units that you'd call in like reinforcements, except they wouldn't count against your population cap. It gives you the opportunity to change tactics on the fly. The flipside is that it'll be so prohibitively expensive and so pop-cap killing that using one or losing one is a huge investment or loss. A Garrison Base will allow you to build five types of units that don't count against your cap. The difference is that these units will be more expensive and take more time to build than their counterparts. However, some of the bigger units or more fun units you will still need to build elsewhere. For example, right now I've got the Imperials building Stormtroopers, E-Web Troopers, TIE Crawlers, AT-STs, and M1s. The Rebels can build Infantry, Plex Troopers, T2Bs, AACs, and T4Bs. Diverse, and it gives you a lot of different ways to approach things. Also, I'm going to extend this to the base buildings too, so you get your spawned units and then can build additional defenses. I feel like this could totally change ground combat. Thoughts?
Empireftw Posted November 23, 2006 Posted November 23, 2006 Sounds fairly cool, although you should give the empire the M2s at the mobile base to counter the T4B's http://i12.photobucket.com/albums/a245/loverdog/pffuserbar2.jpg
1upD Posted November 23, 2006 Posted November 23, 2006 Prefabs building vehicles? I think it should be diverse infantry options. Like, give it some single troop units that cost the same as a squad, but are elite and suited for special roles. I know. Think BFII. (V-wing bombers, gun Magnaguards, "CIS Strike bombers", marines for commanders)Ok, don't think BFII. ;D "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
Empireftw Posted November 23, 2006 Posted November 23, 2006 Yeah that would be cool maybe the elite storm troopers their is only 3 in a group but they are the eqivalent of 1.5 squads of rebel infantry. http://i12.photobucket.com/albums/a245/loverdog/pffuserbar2.jpg
1upD Posted November 24, 2006 Posted November 24, 2006 I meant like an 'Imperial Engineer' who can slice into vehicles(Chewie cod) and repair vehicles, and an 'Imperial Sniper', who is a sniper, and an 'Imperial Anti-Armor Trooper' who wields a rocket launcher, etc "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
Droid803 Posted November 24, 2006 Posted November 24, 2006 How about...it just releases units for you to play with via Executor Deploy Code.click, it gives you a unit, repeat. http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
Empireftw Posted November 24, 2006 Posted November 24, 2006 That wouldnt work unless you had new models add to they system as thier is no anti armor storm trooper, the others would work but would almost feel half finished using ingame models. http://i12.photobucket.com/albums/a245/loverdog/pffuserbar2.jpg
Droid803 Posted November 24, 2006 Posted November 24, 2006 Reskin PLEX to have a rocket-launcher imperial navy trooperLooks close enough. http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
Empireftw Posted November 24, 2006 Posted November 24, 2006 IT would look more liek a sith soldier but i gues it you wanted to :-\ http://i12.photobucket.com/albums/a245/loverdog/pffuserbar2.jpg
1upD Posted November 24, 2006 Posted November 24, 2006 Reskin PLEX to have a rocket-launcher imperial navy trooperLooks close enough.Haha, I did that! Yeah, I used it as a chaingunner. No need for that now thanks to Bailknight. Beware my imp officers with bazookas! "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
Lt_hawkeye Posted January 12, 2007 Posted January 12, 2007 OOO, i like where this is going, i see. would you please consider releasing the code as a mini mod? http://img136.imageshack.us/img136/4729/lthawkeyeszd1.jpg
Mr.Caine Posted January 12, 2007 Posted January 12, 2007 I had this idea once, it should require to have to have a Star Destroyer in orbit... but how would you get it too work... I mean prefabs are... pretty big... http://images.wikia.com/starwars/images/5/5e/Pre-fabricated_Garrison_Base_%28side_elevation%29.jpg http://i10.photobucket.com/albums/a105/333Super/BESERKER.jpg
Lt_hawkeye Posted January 12, 2007 Posted January 12, 2007 one step would be to increase the size of the landing point radius. http://img136.imageshack.us/img136/4729/lthawkeyeszd1.jpg
Lord_of_the_Sith Posted January 12, 2007 Posted January 12, 2007 Caine this woudl really be something awsome.More over I would prefer Stormtroopers with bazookas.It would be good to make St.regiments having inside E-Web,bazookas and regular Storm troopers.
1upD Posted January 13, 2007 Posted January 13, 2007 More over I would prefer Stormtroopers with bazookas.Yes, but you need to model that. I only skin. I'd prefer it to, though....What if you used Bailknight's E-web model? "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
jedi_consulor Posted January 13, 2007 Posted January 13, 2007 I had this idea once, it should require to have to have a Star Destroyer in orbit... but how would you get it too work... I mean prefabs are... pretty big... http://images.wikia.com/starwars/images/5/5e/Pre-fabricated_Garrison_Base_%28side_elevation%29.jpg I recall that some thing similar to that was in Force Commander. Only it looked similar but not as big. Perhaps we could base a new model on the one in Force Commander - or a scaled down version of that drawing. (Think that might be too big to fit on an EAW map) http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg Sote Mod Website @ http://sote-mod.com/forum/index.php?act=home
Lord_of_the_Sith Posted January 13, 2007 Posted January 13, 2007 How to use bail e-web model to make bazookas?
1upD Posted January 13, 2007 Posted January 13, 2007 How to use bail e-web model to make bazookas?You could code it to fire missles. Replace<Projectile_Types>Proj_EWEB_Blaster</Projectile_Types> <Projectile_Fire_Pulse_Count>20</Projectile_Fire_Pulse_Count> <Projectile_Fire_Pulse_Delay_Seconds>0.15</Projectile_Fire_Pulse_Delay_Seconds> <Projectile_Fire_Recharge_Seconds>0</Projectile_Fire_Recharge_Seconds>with<Projectile_Types>Proj_Plex_Missile</Projectile_Types> <Projectile_Fire_Pulse_Count>1</Projectile_Fire_Pulse_Count> <Projectile_Fire_Pulse_Delay_Seconds>0.5</Projectile_Fire_Pulse_Delay_Seconds> <Projectile_Fire_Recharge_Seconds>3</Projectile_Fire_Recharge_Seconds> "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
Lord_of_the_Sith Posted January 13, 2007 Posted January 13, 2007 But they deploy to fire laser not missile.
1upD Posted January 14, 2007 Posted January 14, 2007 But they deploy to fire laser not missile.What do you mean? If you change those lines, they will fire missles. "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
Lord_of_the_Sith Posted January 14, 2007 Posted January 14, 2007 I mean that when you deploy the soldiers,their animation put them in position to fire the main big cannon meant for firing laser blasters.
1upD Posted January 14, 2007 Posted January 14, 2007 I still don't get why that would be a problem. Did you test it out? I'm positive it'll work. "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
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