bhaalshad Posted November 5, 2006 Posted November 5, 2006 I have been modding the FoC with alot of success (New units, weapons, effects, abilities GC, even bypassed a good amount of bugs via coding etc..), however some of the textures that work in EaW do not seem to work in FoC and others seem ok. My area is coding/scripting, however when it comes to graphics (modles/textures) I am only a novice.Thus said, I know I have the files in the right place etc... what I am wanting to know is, for FoC to see the .dds does there have to be some conversion for some of these files ? As far as I can tell the file size for a working .dds and those that do not are the same (349,680) although there are a few that are smaller, yet work fine as well. BTW, I have also tried to put all the .dds files into a .meg and make the call to it as well, but with no change, even added them to the texture.meg and still no go If anyone knows why this is, knows a work around etc.... please tell http://i90.photobucket.com/albums/k240/bhaalshad/logo3.jpg
bhaalshad Posted November 5, 2006 Author Posted November 5, 2006 lol, how is what ? http://i90.photobucket.com/albums/k240/bhaalshad/logo3.jpg
DragonShadow Posted November 5, 2006 Posted November 5, 2006 what is the problem exaclty? Screenshots plz... http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg
bhaalshad Posted November 6, 2006 Author Posted November 6, 2006 Only the modle shows up. No texture is applied what so ever, as if the .dds file was missing. Here is one ship (I have a few others that do this same thing, yet np in EaW)http://i90.photobucket.com/albums/k240/bhaalshad/FoC_No_Textures.jpgAnd here is what it should look like.http://i90.photobucket.com/albums/k240/bhaalshad/viper.jpg http://i90.photobucket.com/albums/k240/bhaalshad/logo3.jpg
DragonShadow Posted November 6, 2006 Posted November 6, 2006 What is that fighter? On to the problem...damn, I can't think of anything that would cause that...if it showed one solid mass of color then it would be an export problem, but it isn't and it works in EaW anyway...I honestly haven't got a clue what this is...sorry. :-\ http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg
bhaalshad Posted November 6, 2006 Author Posted November 6, 2006 That fighter is a Colonial Viper from Battlestar Galatica. If anyone wants this modle here is the link. Actualy if a few could grab this and try it out, that would be great. Would like to know if others are having the same issue or not. Might help in finding out the source of the problem on this end. http://eaw.heavengames.com/downloads/lister.php?category=mods The file has the icon, modle, texture and working xml code for EaW. http://i90.photobucket.com/albums/k240/bhaalshad/logo3.jpg
DragonShadow Posted November 6, 2006 Posted November 6, 2006 An export problem for sure. If it were an export issue it wouldn't work in EaW. He says it works fine in EaW, but not FoC. http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg
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