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Re: KOTOR 3 (rumours)


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i don't think it would be any more then 5-10 other wise people wont see it as KotoR III. it needs to have some of the characters as the others. like T3-M4 or HK-47

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Revan and the Exile have to be in for continuity, as they're supposed to "fight the darkness waiting in the shadows."

 

Bao-Dur, T3-M4, and HK-47 are certainties for continuity as well. They are grouped as one conversation option when talking with Traya as she dies.

 

You: "What about Bao-Dur and the droids?"

 

Traya says something like "their paths are uncertain", thus meaning that YOU decide their fate to some degree in KOTOR III.

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You might say that but still maybe people forgot about them, then sorta like the vong but not in a organic way the true sith start invading the galaxy, and you are a new jedi knight at the jedi temple and during your fight with the true sith you will find out about revan and the exile any ways just an idea.
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No, for continuity it has to have some of the other characters in. and it wouldn't be KOTOR without T3-M4 or HK-47.

The plot should focus on the "great war" Kreia/Traya mentioned in her visions of the future at the end of KOTOR II.

Revan and the Exile should be party members at some point in the game.

Canonically, Revan will be male and the Exile female.

voice for Revan should be the same as in KOTOR (If your character is male, he has a standard male voice for when he attempts tasks like slicing doors and planting mines. Sort of what JA did with Jaden's voice)

 

My idea (some specifics):

 

Text Crawl

Intro cutscene start

3 Sith Cruisers approach the planet Arborfrost. 2 of them split formation to secure other areas of the planet. One keeps its course straight ahead, deploying stih fighters and freighters. The fighters begin escorting the freighters to the planet’s surface.

(Screen wipe to Jedi Academy on the planet)

The camera rotates a few degrees around the academy. Trees resembling enormous white birches with Dark Brown Stripes can be seen in scattered clusters around the academy, and a large forest of the trees can be seen in the distance. The sounds of birds can be heard.

Camera fades out.

End intro cutscene

 

Load Academy map

You start out in a Jedi Academy. You are the 18 year old padawan of a left-handed Jedi weaponmaster/historian by the name of Vandros Artenon. Your quarters contain a workbench, a large window, a bed, and a Large locker (containing some credits, your lightsabre, 2 medpacs your padawan robes, a comlink, and perhaps some miniquest related items). You go through a quick beginner's tutorial. Instructions are given by Vandros via comlink. He tells you to meet him in a training room of the academy once you've learned all the functions of the game. You have a full map of the academy. On the way to meet Vandros, you have some mandatory discussions with other students. These discussions should serve to determine certain outcomes of historical events; there are no "wrong" answers to these questions, it'd be sort of like the Atton discussions from KOTOR II.

 

When you  reach the meeting, Vandros (who's in his early forties, with dark brown hair and brown eyes) is waiting for you with his sister, Valdras (a few years older than Vandros, same color hair and eyes), and her apprentice (opposite gender of yourself). The apprentice is the same age as your self give or take a few months. You are to have a practice duel with the apprentice. Halfway through the battle, your opponent manages to knock your sabre (the color of which is determined by your jedi class) out of your hand.

 

You now have two choices:

L. forfeit the duel.

D. get angry with your opponent and continue attacking, this time turning up the power of the lightsabre from practice mode to full power, which can kill an opponent.

 

If you choose L, you are praised by Vandros for not giving in to your anger. The other apprentice admires your self control. you both receive light side points (up from grey).

If you choose D, you wound the other apprentice, and Vandros and Valdras knock the two of you away from each other with force push. Your lightsabre is taken away by Vandros, who is disappointed with your actions. The other apprentice develops a grudge towards you. you both receive dark side points (down from grey).

Suddenly, the roof of the large, circular chamber collapses in a fiery explosion. the debris separates you and the apprentice from the others.

 

If you chose L, you have two choices:

L1. Help the other padawan escape to the hangar

D1. Tell the other padawan to find his/her own way out.

 

If you chose D, you have two choices:

L2. Help the wounded padawan escape to the hangar.

D2. Tell the wounded padawan to find his/her own way out, leaving him/her to die with his/her injuries.

 

L1 and L2 grant lightside points to both you and the apprentice.

D1 and D2 grant Darkside points to both you and the apprentice.

 

You head for the Landing platform to rendezvous with Valdras and Vandros.

start cutscene

A cutscene plays involving some dark Jedi leading Sith troopers into the academy through the breached wall of the training room. Commanding them is a Dark Jedi, who is conveying orders from his master, the Sith Lord (Perhaps member of the Sith species or a Chistori, Desann's species?) who has orchestrated the Mandolorian Wars and the Jedi Civil War from behind the scenes. He and his apprentice have at last emerged from the shadows. They slaughter every jedi in the academy in search of Valdras and Vandros.

end cutscene

 

You find a footlocker containing two training vibroswords, 1 computer spike, 1 security spike, 5 antidotes, and 5 medpacks. There is also a stealth belt (collecting the contents of the footlocker initiates the stealth tutorial). You encounter a computer terminal and a locked door. the appropriate tutorials are available on the terminal. you can either unlock the door via the terminal, or by using security on the door. when you reach the landing pad, you are met by a dark jedi apprentice armed with a standard red lightsabre with a squad of 4 sith troopers armed with various blasters. They are guarding the hangar. The dark Jedi is pleased by the opportunity to fight you, as you are an apprentice; you will be much more of a challenge than the padawans he's already killed (If you chose L1 or L2, the other apprentice will assist you as a party member. If you chose D1 or D2, you will fight them alone, and there will be only two sith troopers accompanying the Dark Jedi).

 

start cutscene

Once you defeat the Dark Jedi, a squad of 6 HK-50 droids advance towards you. You are outnumbered, and Vandros and Valdras are nowhere in sight. You have no hope of defeating them. Suddenly, a very familiar freighter swoops down to the landing platform, it's laser turret blasting the squad of droids to scrap metal. The Ebon Hawk lands, dropping its boarding ramp.

end cutscene

 

Bao-Dur runs out to you and tells you to get onboard before more sith show up. You say something like "What about the other Jedi?"

His response will vary:

If you chose D1, Bao Dur wil tell you that your one of the only jedi left, and that they have the other survivor, Valdras' apprentice, whom they found at the secondary landing platform, on board. If you chose D2, he'll also say that she/he's receiving limited medical attention on board.

If you chose L1, he will tell you and Valdras' apprentice that you are the only surviving jedi in the temple. If you chose L2, he’ll also notice that Valdras’ apprentice is wounded, and tell him/her that the crew can supply him/her medical attention onboard.

 

Start cutscene

The Ebon Hawk lifts off from the landing pad and heads for open space. Smoke billows from the ruins of the jedi academy, and landed sith ships are visible.

(cut to The Sith Lord’s apprentice; who is still inside the academy)

A Dark Jedi urgently reports to The Sith Lord’s apprentice that a small freighter that was sighted entering the atmosphere during the battle is trying to leave the planet. A 7th HK-50 droid had arrived later than the other six, and had spotted you boarding the craft. After hearing this, the Sith Lord’s apprentice is furious. He force crushes the Dark Jedi, letting the corpse drop to the floor. He immediately orders the orbiting sith fleet to intercept the Ebon Hawk.

End cutscene

 

load Ebon Hawk map

 

start cutscene

(in space) The Ebon Hawk has just left the atmosphere. A sith Cruiser moves in to intercept the freighter, deploying its first wave of sith fighters. The fighters lock s-foils in attack positions and begin to tail the Ebon Hawk.

End cutscene

 

Bao-Dur tells the Exile (who is part of the crew) that they can’t jump to hyperspace because of the sith cruiser. The Exile decides to use the main turret to disable the Sith Cruiser’s scanners so that the Ebon Hawk can make her hyperspace jump. If they don’t, the sith willl be able to track the Ebon Hawk’s hyperspace coordinates to her destination.

 

Load “turret” map

Bao-Dur will fly the Ebon Hawk in a pattern around the cruiser. You are the Exile at the gun turret. Your job is to destroy the scanner system (which is located atop the Command Bridge) as well as any fighters that threaten the Ebon Hawk.

Once you complete this objective, the Ebon Hawk may enter hyperspace.

 

Start cutscene

The scanning center erupts into flame. The contents of the top bridge level are sucked into the vacuum of space. As the Ebon Hawk moves into position to make its hyperspace jump, sith fighters attempt to trail it. Just as the sith fighters are about to close in, the Ebon Hawk’s hyperdrive activates, en route to Ithor.

 

(Cut to the academy ruins landing platform)

Vandros and Valdras Artenon board their Republic starfighters and make their escape, leaving the atmosphere undetected. They plot courses for separate planets until they can safely contact the Republic.

(end of specific idea)

 

 

-create your own lightsabres (just like the last game, except that the parts are much easier to find. Each lightsabre you make should have a casing design that is detailed, rather than just a smooth cylinder. Just select a casing, which can be bought, found, or salvaged from defeated jedi or sith)

 

-Travel to planets such as Ithor, Sleheyron, Lok, Coruscant, Telos, Toydaria, Arborfrost and Onderon.

 

-will you and Valdras’ apprentice become friends and save the Republic, or become enemies and drive each other down the path of the dark side?

 

-Destroy the long awaited HK-50 droid factory.

 

-interact with old characters such as Bastila, Carth, Bao-Dur, HK-47, T3-M4, Revan, and the Exile, as well as new characters.

 

-meet new species like Bothans, Feeorians, Verpine, Barabels, Dugs, Gran, Mon Calamari, Chistori, Huk, Kaleesh, Kel Dor, Drall, and Chiss.

 

-Fight the Dark Lord of the Sith who has emerged from the shadows.

 

-Bring the Jedi Civil War to an end.

 

And More!

 

Well, what do you think of my ideas?

(feedback greatly appreciated)

 

Some great suggestions and an intreging storyline there and i like the interactive acts on your answers.

however the heads for the Hanger and the paragraph after doesn't make sense, they don't follow on with your Cutscene before it.

but other than that good idea. care to create a copy in the fan fiction  section and carry it on?

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Ogm a mod double posted runs for cover "the worlds going to end run for your lives" although i dont like that story line the first part is okay but after you escape the story line is sorta bleh. I would think that lets say you are a jedi padawan you are out on some outrim planet with oyur master trying to solve some problem, while trying to solve this problem you find something leading to revan, then it begins.
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Ogm a mod double posted runs for cover "the worlds going to end run for your lives" although i dont like that story line the first part is okay but after you escape the story line is sorta bleh. I would think that lets say you are a jedi padawan you are out on some outrim planet with oyur master trying to solve some problem, while trying to solve this problem you find something leading to revan, then it begins.

 

good idea... and the double post thing never happened. you imagined it.

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No, for continuity it has to have some of the other characters in. and it wouldn't be KOTOR without T3-M4 or HK-47.

Some great suggestions and an intreging storyline there and i like the interactive acts on your answers.

however the heads for the Hanger and the paragraph after doesn't make sense, they don't follow on with your Cutscene before it.

but other than that good idea. care to create a copy in the fan fiction  section and carry it on?

Sure.

Thanx for your feedback.

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I didn't really like many of the KotOR2 characters (except the ones returning from KotOR1). They seemed somewhat unbelievable to me. Like they happened to plop in from to your party. In KotOR, you had a reason for having new party members, and each of them came long while you were doing a quest and you needed their help. I really find the K1 characters more human, also. Carth has his crazy problems, and Bastila also has a dynamic charcter. She changes from the beginning as a harsher, demanding person, to a more compassionate and understanding one as she gets to know the player better. In KotOR2, Visas somehow ends up on your ship, Brianna some how ends up on your ship, and whatever, I'm rambling now.
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I didn't really like many of the KotOR2 characters (except the ones returning from KotOR1). They seemed somewhat unbelievable to me. Like they happened to plop in from to your party. In KotOR, you had a reason for having new party members, and each of them came long while you were doing a quest and you needed their help. I really find the K1 characters more human, also. Carth has his crazy problems, and Bastila also has a dynamic charcter. She changes from the beginning as a harsher, demanding person, to a more compassionate and understanding one as she gets to know the player better. In KotOR2, Visas somehow ends up on your ship, Brianna some how ends up on your ship, and whatever, I'm rambling now.

I agree. GOTO had an interesting story, but you didn't actually have any quests relating to him (Like how Kashyyyk revolves around Zaalbar) and none of the characters changed. It was as if the entire game took place over a few hours; little character development. In KOTOR, by the end of the game, you knew what Jolee's opinions and philosophies were. You knew how Carth viewed war vs how Canderous did. In fact, the only KOTOR II characters that came close to being as strongly developed as in KOTOR were IN KOTOR. The Disciple (though it would've been nice if he had a name) and Atton came close. As for Bao-Dur, I didn't know any more than I did about him when I finished the game than when I started it; even though he was the character in your party that you were supposed to know the best. Kreia had a well developed character and an interesting story, but they spoiled it early on with the cutscene showing her getting overthrown by Darth Sion and Nihilus on Malachor V. We got a glimpse of Canderous Ordo's relation to Revan during the Mandalorian Wars, but his personality was created in the First game. The game focused too much on you rather than the party members. I wanted to see old friends or rivals of your party members show up, like in KOTOR, but it never happened. The Disciple never talks about his relation with the Republic, which must have been deep given his contacts in the Republic such as Admiral Carth Onasi (the secretive transmission is a hologram out in the open, rather than via comlink in secret). Another problem was that the focus of the game was that no one trusts each other in the game - even the characters that seemed to trust you (like Disciple and Bao-Dur) didn't tell you things about themselves. Obsidian tried to weasel out of it by saying that the Exile already knew Bao-Dur and the Disciple, so they don't need to be explained. That's not good enough. They need side quests (or Mandatory quests) that reveal more about the character.

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I think i have a reason why they didnt develop more into Bao dur the reason is because they didnt need too they knew people wouldnt want to go through 3 or more pages of text to learn about him and you. Also probally another reason why it didnt go to far in its becuase the story advanced realy quickly not to much of a bond can be formed when their is fighting all the time. Edited by Empireftw
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thanks logan.

 

ok from what i can tell Wildcat dislikes the KOTOR2 characters infavour of the KOTOR1 Characters. and LOgan thinks that the characters weren't well thought out or intricate to the plot.  Empireftw, is describing about Bao Dur and a valid reason about why his background with the Exile is Vague.

 

Well Wildcat you are Biased towards Bastila and KOTOR 1 and you need to understand that to be KOTOR it must have at least T3-M4 and HK-47, but i would like to see all the Characters in the game because it would allow us to understand what happened to more the characters at the end of each film.

 

Empireftw, that is a valid reason. it could be that they could have run out of time to add it and it was meant to be added but never completed. I think that you are right about the bond they do bond very quickly and you don't have to work on it too much i think that in KOTOR3 they should require more communication between each character and that communication should dictate how much interaction the character has with the storyline.

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Don't get me wrong; I thought Bao-Dur had some great potential for development. Atton and Kreia had significant character progression, as Atton grows to trust you eventually with influence, and Kreia grows with you with influence as well. I just would like to learn about the characters over time so that you care about what happens to the members of your party. When I played KOTOR, I didn't choose the darkside options because the characters actually seemed that they had feelings; like characters in a well made movie.

 

The reason I don't think most of the new KOTOR II characters should be in is because they aren't supposed to be playable. The key statement is at the end of KOTOR II with Kreia's visions of the future. Besides, the only characters left from KOTOR in KOTOR II were Canderous, HK-47, and T3-M4.

 

Party members suggestion:

 

Bastila

Carth

Revan

the Exile

Bao-Dur

Atton(?)

HK-47

T3-M4

Canderous(?)

New main character

a few brand new party members (I've always wanted to see a Selkath, Ithorian, or Rakatan in my party; as long as the backstory is good. Perhaps Moza, an Ithorian, from Telos?)

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Thrawn, you mentioned that the highlighted paragraph (see first post in linked thread) didn't make sense. I've made a couple edits and added a few details, but can you tell me what you found confusing about it specifically?

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I don't think we should have any one old in the party except the droids and maybe Canderous, Carth for one is a admiral now he would be to busy defending the republic to go with a small band of what evers. Bastila she would be looking for revan most likely so unless that is the plot of kotor 3 then i don't think she would be in it. Now time to explain the revan and the exile why shouldn't they be in for the reason of play selectability LA doesn't want to play sides so they will try as hard as possible to keep from giving out alignment, face, class etc of them both.
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Now time to explain the revan and the exile why shouldn't they be in for the reason of play selectability LA doesn't want to play sides so they will try as hard as possible to keep from giving out alignment, face, class etc of them both.

 

What if you got to choose?

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Thats the thing though they dont want to have to explain how revan and the exile lost thier powers again(the whole i amnesia thing is a bit old) because it wouldnt be fair to have a 2 level 50s in your group.
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Having too many new characters in a single series of games isn't consistent with StarWars. Prequel Trilogy focused around Anakin and Obi-Wan, while, the OT focused on Han, Leia, and Luke. All of the three movies in each trilogy had centric characters, and it seems that if KotOR adapted a whole slew of new characters, then it would play out like an unconnected mess where you don't know what happens to the people from before.
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Yes we will fidn out what happens to the main characters of the kotor hopefully in kotor 3 but we most likelly will not be seeing them in your party thier is more then one way to tell a story.
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Party members suggestion:

 

Bastila

Carth

Revan

the Exile

Bao-Dur

Atton(?)

HK-47

T3-M4

Canderous(?)

New main character

a few brand new party members (I've always wanted to see a Selkath, Ithorian, or Rakatan in my party; as long as the backstory is good. Perhaps Moza, an Ithorian, from Telos?)

 

A few to many party members there.. take away Atton and maybe Bastila.

i don't think that an Ithorian would make a good character cause they are a peaceful people same goes for the Caamasi (as much as i want one in the party but i wouldn't mind having one in the Game as a liason to the Jedi or Something.)

A Selkath maybe... as well as a Rakatan but you don't want to many Aliens on the game because of all the extra coding would take a while to create them.

 

But i don't know the Rakatan were very Technically un advanced in the KOTOR.

 

Canderous AKA MAndalore maybe... if not a party member then a additional Character that leads an army beside Revan and the Exile.

Carth maybe as a Playable if not then he could lead the Space fleet agains the Sith.

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What if you got to choose?

 

EXACTLY!

 

That was what I was thinking.

For Example; you are at the archive of a jedi temple. Your master is a Historian who has fought in the Mandolorian War, and was once a Master to Revan before he turned to the Dark Side. He has told you much about him. Your master had also fought alongside the Exile during the Mandalorian War.

 

This setup allows for some options:

Your fellow students will have mandatory discussions with you; similar to those with Atton in KOTOR II.

 

Example situation:

Blocking the corridor are two young padawans, perhaps around ten or 12 years old (1st one’s a Human and second one’s a Drall), arguing about the history of Revan.

 

1st padawan: “…No, no; that’s not true. Revan returned to the jedi after his capture.

 

2nd padawan: “No, you’re wrong. He returned to the Dark Side and used the Star Forge to continue assaulting the Republic.”

 

1st padawan: “He? What are you talking about? She was a woman”.

 

2nd padawan: “Was not.”

 

1st padawan: “Was too.”

 

You:

a. “Um…sorry to interrupt, but would you please let me through? I don’t want to keep master Vandros waiting.”

OR

b. “I’d hate to break up this immature bickering you two have got going here; but do you mind? I’m going to be late for Master Vandros’ training session.”

 

(They see you, and, knowing that you are Vandros’ apprentice, ask you to help settle the

debate with your knowledge of Revan.)

 

1st padawan: “You must be Vandros’ apprentice. Perhaps you can correct my colleague here? He seems to think that Revan was a man, and didn’t return to the light side of the force.”

 

You:

a. “Well, first off, Revan was a man.”

OR

b. “Well, first off, (1st padawan’s name) is right; Revan was a woman.”

 

2nd padawan: “Then what about Revan’s fate?”

 

You:

a. “Revan returned to the Jedi and rejected the Dark Side.”

OR

b. “Revan betrayed allies and returned to the Dark Side.”

 

(If a.)

2nd padawan: “Ah; must have been thinking of that exile. Can’t seem to remember his name…”

(If b.)

1st padawan: “I see. Perhaps I was thinking of…oh, you know the jedi who went into exile after the Mandolorian War. What was her name again?

 

You:

a. “The exile you’re referring to was a man. He fell to the dark side under Darth Traya’s influence. His name was…*”

OR

b. “The exile you’re referring to was a woman. She fell to the dark side under Darth Traya’s influence. Her name was…*”

OR

c. “The exile you’re referring to was a man. He resisted the Dark Side; despite Darth Traya’s influence. His name was…*”

OR

d. “The exile you’re referring to was a woman. She resisted the dark side; despite Darth Traya’s influence. Her name was…*”

 

*initiate name creation screen after selection. The name entered will be the Exile’s name; though basic-speaking characters will still call him/her “Exile”.

 

1st padawan: “Well that clears up a lot. Thank you. Looks like we need to study a bit more, don’t we, (2nd padawan’s name)?”

 

2nd padawan: “I suppose you’re right, (1st padawan’s name).

 

1st padawan: “Well, good day to you.”

 

2nd padawan: “And may the Force be with you.”

 

(both padawans leave)

 

Next you come upon another student, an older padawan around your age (perhaps 18?) of the Rodian species. The Rodian is working at a datapad. He asks you for assistance. Again, this is mandatory. Since your character is fluent in Huttese as  well as basic, you can understand him, and your name will appear as text in the conversation.

 

Example situation:

Rodian:

 

You: a. “What do you need?”

 

Rodian:

 

You:

a. “Wouldn’t it be easier if I just entered their descriptions into your datapad manually?”

OR

b. “OK; I’ll start with Revan. Revan had two eyes…”

 

(If a.)

Rodian:

(If b.)

Rodian:

 

You: a. (Enter Character creation screen)

 

You enter a screen that resembles the character creation screen. You must choose Revan’s Jedi Class and Portrait. You’ve already chosen Revan’s gender, so Guardian, Sentinel, and Consular will be your three choices.

 

Rodian:

 

You: a. (Enter Character creation screen)

 

Repeat process that you did with Revan.

 

Rodian:

 

END IDEA

 

This method would work quite nicely.

http://miniprofile.xfire.com/bg/sf/type/0/captainartenon.pnghttp://z4.invisionfree.com/The_Sith_Lords_EaW/index.php?act=Attach&type=post&id=5554600

Alternate Site

http://i12.photobucket.com/albums/a245/loverdog/pffuserbar1.jpg

http://img228.imageshack.us/img228/6296/sweawuban0cg.png

Petition for Obsidian and Bioware to work on Knights of the Old Republic III together! 3926 Total Signatures and counting!

SW Fanon Wiki entry - Captain Artenon

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...I beilive they did that in KotORII with someone else too...

In KOTOR II, when you talk to Atton in his cell, that conversation determines whether Revan was Male or Female, and what his/her alignment will be.

If KOTOR includes Revan and the Exile, PLEASE include something like the discussion with the Rodian that I suggested, developers of KOTOR III! ;D

 

Party members suggestion (revised):

 

1. Bastila

2. Carth

3. Revan

4. the Exile

5. Bao-Dur

6. HK-47

7. T3-M4

8,9,10. three new party members (a Selkath, Ithorian, or Rakatan included; as long as the backstory is good.)

11. Main character

http://miniprofile.xfire.com/bg/sf/type/0/captainartenon.pnghttp://z4.invisionfree.com/The_Sith_Lords_EaW/index.php?act=Attach&type=post&id=5554600

Alternate Site

http://i12.photobucket.com/albums/a245/loverdog/pffuserbar1.jpg

http://img228.imageshack.us/img228/6296/sweawuban0cg.png

Petition for Obsidian and Bioware to work on Knights of the Old Republic III together! 3926 Total Signatures and counting!

SW Fanon Wiki entry - Captain Artenon

"A fake news show on fox should have real news!" -Louis Black, The Daily Show.

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