Mr.Crisp Posted October 25, 2006 Posted October 25, 2006 What would I have to edit in the missle projectile to make them a valid target? I want to give fighters the ablity to shoot down missles given the chance. http://i10.photobucket.com/albums/a105/333Super/Maul.jpg
Eric072691 Posted October 25, 2006 Posted October 25, 2006 It is possible, I think you would just edit the missiles so their unselectable, even with ctrl-a and make them a fast fighter that spawns when the weapon fires. I'm not sure about the coding part of this as I haven't tried it yet but the logic seems right. http://img86.imageshack.us/img86/8752/sigsf6.gifWhen your outnumbered, you've got more targets to shoot AND less chance of missing.
ghostfox1 Posted October 26, 2006 Posted October 26, 2006 Know first that I have done nothing like that... That logic seems sound, but I would think that you would add it to the target list of every ship.
Droid803 Posted October 26, 2006 Posted October 26, 2006 Give the fighters point-defense? http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
ghostfox1 Posted October 27, 2006 Posted October 27, 2006 If you could find a way to do it, add in the ability from FoC, but I'm not sure that would work.
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