Mr.Crisp Posted October 25, 2006 Posted October 25, 2006 What would I have to edit in the missle projectile to make them a valid target? I want to give fighters the ablity to shoot down missles given the chance. http://i10.photobucket.com/albums/a105/333Super/Maul.jpg
Eric072691 Posted October 25, 2006 Posted October 25, 2006 It is possible, I think you would just edit the missiles so their unselectable, even with ctrl-a and make them a fast fighter that spawns when the weapon fires. I'm not sure about the coding part of this as I haven't tried it yet but the logic seems right. http://img86.imageshack.us/img86/8752/sigsf6.gifWhen your outnumbered, you've got more targets to shoot AND less chance of missing.
ghostfox1 Posted October 26, 2006 Posted October 26, 2006 Know first that I have done nothing like that... That logic seems sound, but I would think that you would add it to the target list of every ship.
Droid803 Posted October 26, 2006 Posted October 26, 2006 Give the fighters point-defense? http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
ghostfox1 Posted October 27, 2006 Posted October 27, 2006 If you could find a way to do it, add in the ability from FoC, but I'm not sure that would work.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now