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Model request: Interdictor variant


scott2978
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LoW's been moved to FoC. They're going to release a mod for EaW then move everything over to the new, better EaW:FoC. ;) And to repeat what's already been said, the models in LoW are better than much what's out right now. SAU's High Detail mod looks great (better than LoW even), but I doubt it will change much aside from the aesthetics.

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Low detail? Who would want to play this game on low detail? On the lowest settings it's worse than SWGB...high res ftw, lol. And if you can't play on high detail, get a new rig...as my Game Design teacher says, "they can charge high prices for games and hardware, because they'll know we'll pay for it", lol. ;)

*Sigh*

 

It's not a matter of Software. I happen to have one of the best graphics cards on the market, but my PC still Reboots within 15 minutes. The stupid CD (DVD, whatever) runs the CPU way too hot!

(I also happen to have a high speed processor.)

 

SOME OF US can't afford a new computer or graphics card every year. I play a game to have fun; I reserve high rez for screenies and movies (on EaW).

 

To be quite frank, in some aspects of the game, SWGB kicks the Bantha Fodder out of EaW.

 

SWGB was very simple to mod; no stupid text files that cause exceptions, and very low core temp for your PC. :) With SWGB Heaven's Mod Installer, people were adding Episode III units to the game with ease. And you didn't need an expensive modeling program to add graphics, either; just paint or photoshop. And it's map editor was easy to use and Bug free. You could even add cuscenes made with a video camera! You could change what units each player makes via a triggered event from a list. Don't like the uncanon units? restrict your player from building them via map editor. You could garrison units inside transports and deploy them behind enemy lines.

And you could mix eras; clones vs stormtroopers, droids vs rebels. they had 8 factions; while EaW has 2 (and FoC 3) : Royal Naboo, Republic, Empire, Rebel, Gungan, Wookie, Confederacy, Trade Federation.

and tons of wildlife.

 

Now, naturally, it had its gameplay faults.

No hardpoints, and asteroids were a bit of an eyesore.

Droids collecting carbon from trees.

ships sort of hovered in one place, infantry and vehicles stood still to shoot, cruiser shot one fat blast instead of a lot of little ones.

 

Point being, graphics don't make the world go 'round. There's a fine line between "convincing" and "overkill". SWGB had great 2D sprites that worked just fine.

 

Any mod should be capable of rendering any texture level - not just cater for one group of people.

well said. it shouldn't be only high or low rez; it should be an option for graphics detail. If Dragonshadow wants to burn out his PC fan that's his business; others should have a lower rez option.

 

Now;

If the interdictor was converted to MAX, then it could be edited, it can't be too hard to modify them if you know how to use the program. a couple of idividuals over at IA2 modified some ship models to make cool and interesting ships. If I had a modeling program I would have been glad to help.

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Mine's an XPS 700...the entire computer was designed to put the least stress on the fan, and it has one of the best running fans you can get...runs silent no matter what I put it through, lol. ;)

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@Logan - maybe you can't afford a new computer but surely you can abd SHOULD upgrade the cooling system for your PC. This does not have to cost the earth to do. Just common sense on fan placement and what type of fans to put in the machine to get the correct air flow. Looks like you need to get some heat off your CPU. Perhaps re bonding it with some new heat sink paste will help also.

 

Now, SWBG - sorry I actully hate this game. Its based on Age of Empires and the engine sucks. Its a pile of Sh** I would prefer to play Force Commander than that game if I didn't have EAW. (Thats saying some thing)  :P

 

I hate the way when you build land bombers and fighters they just hover over a target and shoot at it - statically. At least with both Focom and EAW they fly in a more natural order and patterns. SWBG lacks unit abilitys - Focom and eaw both have unit abilitys in game. They are both superior to SWBG in this respect.

 

Finally the texturing in both those games is much better than SWBG - people will good gfx cards who can play in high quality settings will know how good these games can look with the right card installed. I have plaed EAW in low grpahics settings and it looks worse than Force Commander did with its DirectX 7 coding. - but as I say in comparison I still like the graphics better than in SWBG - although very neatly done are not best textures I have seen. Dont recall the game even being in true colour ?

 

Anyway A Mod / Model has to be able to support any level of quality in the game or its basically useless to people trying to play the game. I just want people to mindful of this and work at producing better models in their mods. People with a high end gfx card will not want to play a mod where it makes them play the game in the lowest settings.

 

Defeats the reason why they bought a high end card doesn't it ? LOL  :D;)

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I believe LOW will not add nothing special apart from models that, as you have righfully said, are better in SAU 3.0 This because you can't add more than it's already in the game as tou can't mod the game core programming. So..

About the graphic problem, buying a card every year is not much especially because the costs of this hardware needed upgrades fall quite rapidly as newer are released in a short amount of time.

To have a computer with a right not so hight temperature is a matter of only 2 things :

1. Dust cleaning. Dust prevent air to flow throug the computer especially on the CPU. I had that problem of restarting and after opening the case I found a layer of dust that was preventing it from being cooled.

2. Good fan system of at least 2 or 3 fans pumping air in the pc and a place which favour the rechange of air. That's all.

I still believe and strongly support a game with high details and more hardpoints for EAW!!!

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Hmm yes I only ever play the game in high quality settings. I hate the thought of not being able to enjoy a game to some degree that it was intended to look like. Hmm it occurs to me how are people with low end gfx cards going to cope with Forces of Corruption ? - we have been saying here that the quality of the models is even higher ? - surely this puts more strain on their GPU of the GFX card as well as the cpu of the PC.

 

Look its not that expensive to get a pretty good card these days - there doing ones with 12 pixel pipelines for under £100 - don't know what that is in Dollars right now - but it isn't much. You don't have to even get a high end card - maybe just mid range - these were intended for budget PC users - and give you half the power of a top notch graphics card. But more than enough power to run EAW at good to high quality settings.

 

I agree with LOTS - if your CPU is really over heating playing EAW thats what you need to check for. (Just quote previous post) ;)

Edited by jedi_consulor

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I also read somewhere that the textures in FoC will be updated from 512x512 images to 1024x1024 images...don't know if it's true or not, it wasn't for the demo at least.

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Ok people.

I'm with Logan Felipe on this one, well about the graphics.

Ok, I'm fine with playing on High Graphics as long as its singleplayer (I have a crappy video card, makes absolutly NO difference to game speed). Once I pop online, its down to 10 fps (lag) from 100 (smooth). I have no idea why it drops to 10%, but if you want multiplayer support for your mod, INCLUDE LOW GRAPHIC SETTINGS. Because the truth is, not all of us are going to buy a new graphics card just to play your mod, and not everyone is going to buy a new video card when their old one hasn't burned out yet.

 

Not having the OPTION to turn down your graphics is just plain limiting, likewise with turning up.

There's a REASON they made detail levels. Its os that you can find the setting you'rem ost comfortable with. DragonShadow, if you like it at high them leave it there, if your game runs smooth it great. But for people that just don't have the graphics or CPU power to run on high, they should be able to have a mode on which they can play as well.

 

There's one thing I'm critical about on SAU models. They don't have damage blasts or damage smoke yet. I do not belive that a model absolutely needs breakoffs, it's sometimes unrealistic t have large chunks of the hull get blown off. But and damaged reigon should at least LOOK damaged.

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I agree with that...when it comes to damaged ships, I like fire and smoke...but not blown out chunks that are about 6% of the ships's total size, lol.

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Ok people.

I'm with Logan Felipe on this one, well about the graphics.

Ok, I'm fine with playing on High Graphics as long as its singleplayer (I have a crappy video card, makes absolutly NO difference to game speed). Once I pop online, its down to 10 fps (lag) from 100 (smooth). I have no idea why it drops to 10%, but if you want multiplayer support for your mod, INCLUDE LOW GRAPHIC SETTINGS. Because the truth is, not all of us are going to buy a new graphics card just to play your mod, and not everyone is going to buy a new video card when their old one hasn't burned out yet.

 

Not having the OPTION to turn down your graphics is just plain limiting, likewise with turning up.

There's a REASON they made detail levels. Its os that you can find the setting you'rem ost comfortable with. DragonShadow, if you like it at high them leave it there, if your game runs smooth it great. But for people that just don't have the graphics or CPU power to run on high, they should be able to have a mode on which they can play as well.

 

There's one thing I'm critical about on SAU models. They don't have damage blasts or damage smoke yet. I do not belive that a model absolutely needs breakoffs, it's sometimes unrealistic t have large chunks of the hull get blown off. But and damaged reigon should at least LOOK damaged.

 

Your pointing out some things I was already saying through out the forums on this. Basically what I have been saying is that people who are making mods should be able to deliver a mod that can support any texture / shader settings. I am 'dissapointed' with some models that have been released with with mods because they can't properly support high texture settings. - obviously made for people with low end graphics cards in mind. This in expecting people to play the game in a low graphics detail for their mod.

 

YOU CAN'T expect people who want to play the mod in high detail settings to turn down their settings just to play their mod which only works on low details. Vice versa this is why there is a reason for texture and shader levels in the game. People just need to make their mods compliant with any texture setting chosen. End of argument..it will keep people happy.

 

I dissagree with your notion on graphics cards and I am sorry its a bit antiquiated. There is always a reason for upgrading a video card. New Video Cards support new technologies 'Shaders' / T & L Direct X settings of different kinds. While older cards either can't support them or have poor support for them.

 

People when they buy a game expect to be able to play it and feel comfortable playing it. (Thats back to the different quality settings in EAW already) But what if your not just playing EAW - I know many of you want to play many other different games that have a demand on the processor. Newer cards have bigger pipeline caches - which make the game run better as it can run more frames per second - and fewer glitches in a game. For a GFX card with a 12 pixel pipe is like under £100 right now - just over on some. This is not breaking the bank - your adding future support for new games and in long run will add more features to your gaming experience. Also some new graphics cards (like from nVidia) can take much of the processing load of the CPU and puts it onto the GPU on the GFX card - freeing up memory for the system resources. Meaning it wont slow down they system.

 

Games should always come with an option to turn up or down the GFX settings. Other wise the product isn't 'sellable' to the public.

 

If your buying a new card just think about what your getting - this is long term investment and you need some thing good. The bigger the pipline cache the better for gaming - the more onboard memory - the better for playing back movies. The faster the GPU the better.. If you can afford even a mid range card, get that - instead of a low end budget card. Just save up the few extra 'Dollars' 'Pounds' what ever your currency is. Your taking your gaming experience in mind - its up to you how you want to look at a game.

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In EAW when ships loose an hard point a really big part of the ship is blown away and its really too much and absolutely irrealistic. Sau is more realistic on this. Only need some parts to be blown away and a littke of smoke but not mush as in EAW the smoke is really too much!!
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There is always a reason for upgrading a video card. New Video Cards support new technologies 'Shaders' / T & L Direct X settings of different kinds. While older cards either can't support them or have poor support for them.

 

I have a new video card :( my computer doesn't accept its driver WAA!!! Its not that i don't want to turn up the shaders, or get a new card that can, its that my computer doesn't accept the new card's driver...or any new card's driver *cries*

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well you all just took this topic waaaaaaaaaaay off course.  ;D

 

he asked of there was this model available.

 

not if you have a suckish graphics card get a new one.

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If the interdictor was converted to MAX, then it could be edited, it can't be too hard to modify them if you know how to use the program. a couple of idividuals over at IA2 modified some ship models to make cool and interesting ships. If I had a modeling program I would have been glad to help.

http://miniprofile.xfire.com/bg/sf/type/0/captainartenon.pnghttp://z4.invisionfree.com/The_Sith_Lords_EaW/index.php?act=Attach&type=post&id=5554600

Alternate Site

http://i12.photobucket.com/albums/a245/loverdog/pffuserbar1.jpg

http://img228.imageshack.us/img228/6296/sweawuban0cg.png

Petition for Obsidian and Bioware to work on Knights of the Old Republic III together! 3926 Total Signatures and counting!

SW Fanon Wiki entry - Captain Artenon

"A fake news show on fox should have real news!" -Louis Black, The Daily Show.

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  • 2 weeks later...

http://files.filefront.com/Enforcerrar/;6132842;;/fileinfo.html

 

There you go, one un-Interdictored Enforcer cruiser. I take no credit for the model, it's from an XWA model upgrade (Darksaber project or something like that) that I jsut converted to 3DS. It should look perfectly good in EaW. ;)

http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg

 

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